Add a clear() method for tile sources

This commit is contained in:
ahocevar
2019-02-20 20:37:22 +01:00
parent 8557bd96b5
commit a0ba8dd8c6
2 changed files with 71 additions and 2 deletions

View File

@@ -1,8 +1,11 @@
import TileSource from '../../../../src/ol/source/Tile.js';
import TileLayer from '../../../../src/ol/layer/Tile.js';
import TileImage from '../../../../src/ol/source/TileImage.js';
import UrlTile from '../../../../src/ol/source/UrlTile.js';
import XYZ from '../../../../src/ol/source/XYZ.js';
import {createXYZ} from '../../../../src/ol/tilegrid.js';
import View from '../../../../src/ol/View.js';
import Map from '../../../../src/ol/Map.js';
describe('ol.source.XYZ', function() {
@@ -183,4 +186,62 @@ describe('ol.source.XYZ', function() {
});
describe('clear and refresh', function() {
let map, source;
let callCount = 0;
beforeEach(function(done) {
source = new XYZ({
url: 'spec/ol/data/osm-{z}-{x}-{y}.png',
tileLoadFunction: function(image, src) {
++callCount;
image.getImage().src = src;
}
});
const target = document.createElement('div');
target.style.width = target.style.height = '100px';
document.body.appendChild(target);
map = new Map({
target: target,
layers: [
new TileLayer({
source: source
})
],
view: new View({
center: [0, 0],
zoom: 0
})
});
map.once('rendercomplete', function() {
callCount = 0;
done();
});
});
afterEach(function() {
document.body.removeChild(map.getTargetElement());
map.setTarget(null);
});
it('#refresh() reloads from server', function(done) {
map.once('rendercomplete', function() {
expect(callCount).to.be(1);
done();
});
source.refresh();
});
it('#clear() clears the tile cache', function(done) {
map.once('rendercomplete', function() {
done(new Error('should not re-render'));
});
source.clear();
setTimeout(function() {
done();
}, 1000);
});
});
});