Merge pull request #7831 from fredj/maxTilesLoading
Add new maxTilesLoading option to ol/PluggableMap
This commit is contained in:
@@ -3649,6 +3649,7 @@ olx.layer.TileOptions.prototype.zIndex;
|
|||||||
* map: (ol.PluggableMap|undefined),
|
* map: (ol.PluggableMap|undefined),
|
||||||
* declutter: (boolean|undefined),
|
* declutter: (boolean|undefined),
|
||||||
* style: (ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction|undefined),
|
* style: (ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction|undefined),
|
||||||
|
* maxTilesLoading: (number|undefined),
|
||||||
* updateWhileAnimating: (boolean|undefined),
|
* updateWhileAnimating: (boolean|undefined),
|
||||||
* updateWhileInteracting: (boolean|undefined),
|
* updateWhileInteracting: (boolean|undefined),
|
||||||
* visible: (boolean|undefined),
|
* visible: (boolean|undefined),
|
||||||
@@ -3763,6 +3764,12 @@ olx.layer.VectorOptions.prototype.declutter;
|
|||||||
olx.layer.VectorOptions.prototype.style;
|
olx.layer.VectorOptions.prototype.style;
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Maximum number tiles to load simultaneously. Default is `16`.
|
||||||
|
* @type {number|undefined}
|
||||||
|
*/
|
||||||
|
olx.layer.VectorOptions.prototype.maxTilesLoading;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* When set to `true`, feature batches will be recreated during animations.
|
* When set to `true`, feature batches will be recreated during animations.
|
||||||
* This means that no vectors will be shown clipped, but the setting will have a
|
* This means that no vectors will be shown clipped, but the setting will have a
|
||||||
|
|||||||
@@ -76,6 +76,8 @@ export let MapOptions;
|
|||||||
* Note that layers are rendered in the order supplied, so if you want, for
|
* Note that layers are rendered in the order supplied, so if you want, for
|
||||||
* example, a vector layer to appear on top of a tile layer, it must come
|
* example, a vector layer to appear on top of a tile layer, it must come
|
||||||
* after the tile layer.
|
* after the tile layer.
|
||||||
|
* @param {number|undefined} options.maxTilesLoading Maximum number tiles to load
|
||||||
|
* simultaneously. Default is `16`.
|
||||||
* @param {boolean|undefined} options.loadTilesWhileAnimating When set to true,
|
* @param {boolean|undefined} options.loadTilesWhileAnimating When set to true,
|
||||||
* tiles will be loaded during animations. This may improve the user
|
* tiles will be loaded during animations. This may improve the user
|
||||||
* experience, but can also make animations stutter on devices with slow
|
* experience, but can also make animations stutter on devices with slow
|
||||||
@@ -115,6 +117,12 @@ const PluggableMap = function(options) {
|
|||||||
|
|
||||||
const optionsInternal = createOptionsInternal(options);
|
const optionsInternal = createOptionsInternal(options);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @type {number}
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
this.maxTilesLoading_ = options.maxTilesLoading !== undefined ? options.maxTilesLoading : 16;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @type {boolean}
|
* @type {boolean}
|
||||||
* @private
|
* @private
|
||||||
@@ -945,7 +953,7 @@ PluggableMap.prototype.handlePostRender = function() {
|
|||||||
// loading tiles that will quickly disappear from view.
|
// loading tiles that will quickly disappear from view.
|
||||||
const tileQueue = this.tileQueue_;
|
const tileQueue = this.tileQueue_;
|
||||||
if (!tileQueue.isEmpty()) {
|
if (!tileQueue.isEmpty()) {
|
||||||
let maxTotalLoading = 16;
|
let maxTotalLoading = this.maxTilesLoading_;
|
||||||
let maxNewLoads = maxTotalLoading;
|
let maxNewLoads = maxTotalLoading;
|
||||||
if (frameState) {
|
if (frameState) {
|
||||||
const hints = frameState.viewHints;
|
const hints = frameState.viewHints;
|
||||||
|
|||||||
Reference in New Issue
Block a user