Clean up ol/renderer/webgl classes

This commit is contained in:
Tim Schaub
2018-07-17 18:23:52 -06:00
parent 792e7e54f1
commit 9ee5edf19c
5 changed files with 39 additions and 59 deletions

View File

@@ -2,7 +2,6 @@
* @module ol/renderer/webgl/ImageLayer
*/
import {ENABLE_RASTER_REPROJECTION} from '../../reproj/common.js';
import {inherits} from '../../util.js';
import {TRUE, UNDEFINED} from '../../functions.js';
import LayerType from '../../LayerType.js';
import ViewHint from '../../ViewHint.js';
@@ -22,17 +21,16 @@ import {
import {CLAMP_TO_EDGE} from '../../webgl.js';
import {createTexture} from '../../webgl/Context.js';
/**
* @constructor
* @extends {module:ol/renderer/webgl/Layer}
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Image} imageLayer Tile layer.
* @api
*/
class WebGLImageLayerRenderer {
class WebGLImageLayerRenderer extends WebGLLayerRenderer {
/**
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Image} imageLayer Tile layer.
* @api
*/
constructor(mapRenderer, imageLayer) {
WebGLLayerRenderer.call(this, mapRenderer, imageLayer);
super(mapRenderer, imageLayer);
/**
* The last rendered image.
@@ -310,8 +308,6 @@ class WebGLImageLayerRenderer {
}
}
inherits(WebGLImageLayerRenderer, WebGLLayerRenderer);
/**
* Determine if this renderer handles the provided layer.

View File

@@ -1,7 +1,6 @@
/**
* @module ol/renderer/webgl/Layer
*/
import {inherits} from '../../util.js';
import RenderEvent from '../../render/Event.js';
import RenderEventType from '../../render/EventType.js';
import WebGLImmediateRenderer from '../../render/webgl/Immediate.js';
@@ -15,17 +14,15 @@ import {ARRAY_BUFFER, FRAMEBUFFER, FLOAT, TEXTURE_2D,
import WebGLBuffer from '../../webgl/Buffer.js';
import {createEmptyTexture} from '../../webgl/Context.js';
/**
* @constructor
* @abstract
* @extends {module:ol/renderer/Layer}
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Layer} layer Layer.
*/
class WebGLLayerRenderer {
class WebGLLayerRenderer extends LayerRenderer {
/**
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Layer} layer Layer.
*/
constructor(mapRenderer, layer) {
LayerRenderer.call(this, layer);
super(layer);
/**
* @protected
@@ -254,7 +251,5 @@ class WebGLLayerRenderer {
forEachLayerAtPixel(pixel, frameState, callback, thisArg) {}
}
inherits(WebGLLayerRenderer, LayerRenderer);
export default WebGLLayerRenderer;

View File

@@ -2,7 +2,6 @@
* @module ol/renderer/webgl/Map
*/
import {inherits} from '../../util.js';
import {stableSort} from '../../array.js';
import {CLASS_UNSELECTABLE} from '../../css.js';
import {createCanvasContext2D} from '../../dom.js';
@@ -38,15 +37,14 @@ import ContextEventType from '../../webgl/ContextEventType.js';
const WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK = 1024;
/**
* @constructor
* @extends {module:ol/renderer/Map}
* @param {module:ol/PluggableMap} map Map.
* @api
*/
class WebGLMapRenderer {
class WebGLMapRenderer extends MapRenderer {
/**
* @param {module:ol/PluggableMap} map Map.
* @api
*/
constructor(map) {
MapRenderer.call(this, map);
super(map);
const container = map.getViewport();
@@ -576,7 +574,5 @@ class WebGLMapRenderer {
}
}
inherits(WebGLMapRenderer, MapRenderer);
export default WebGLMapRenderer;

View File

@@ -4,7 +4,6 @@
// FIXME large resolutions lead to too large framebuffers :-(
// FIXME animated shaders! check in redraw
import {inherits} from '../../util.js';
import LayerType from '../../LayerType.js';
import TileRange from '../../TileRange.js';
import TileState from '../../TileState.js';
@@ -25,17 +24,16 @@ import {
import {COLOR_BUFFER_BIT, BLEND, ARRAY_BUFFER, FLOAT, LINEAR, TRIANGLE_STRIP} from '../../webgl.js';
import WebGLBuffer from '../../webgl/Buffer.js';
/**
* @constructor
* @extends {module:ol/renderer/webgl/Layer}
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Tile} tileLayer Tile layer.
* @api
*/
class WebGLTileLayerRenderer {
class WebGLTileLayerRenderer extends WebGLLayerRenderer {
/**
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Tile} tileLayer Tile layer.
* @api
*/
constructor(mapRenderer, tileLayer) {
WebGLLayerRenderer.call(this, mapRenderer, tileLayer);
super(mapRenderer, tileLayer);
/**
* @private
@@ -382,8 +380,6 @@ class WebGLTileLayerRenderer {
}
}
inherits(WebGLTileLayerRenderer, WebGLLayerRenderer);
/**
* Determine if this renderer handles the provided layer.

View File

@@ -1,7 +1,7 @@
/**
* @module ol/renderer/webgl/VectorLayer
*/
import {getUid, inherits} from '../../util.js';
import {getUid} from '../../util.js';
import LayerType from '../../LayerType.js';
import ViewHint from '../../ViewHint.js';
import {buffer, containsExtent, createEmpty} from '../../extent.js';
@@ -10,17 +10,16 @@ import {defaultOrder as defaultRenderOrder, getTolerance as getRenderTolerance,
import WebGLLayerRenderer from '../webgl/Layer.js';
import {apply as applyTransform} from '../../transform.js';
/**
* @constructor
* @extends {module:ol/renderer/webgl/Layer}
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Vector} vectorLayer Vector layer.
* @api
*/
class WebGLVectorLayerRenderer {
class WebGLVectorLayerRenderer extends WebGLLayerRenderer {
/**
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Vector} vectorLayer Vector layer.
* @api
*/
constructor(mapRenderer, vectorLayer) {
WebGLLayerRenderer.call(this, mapRenderer, vectorLayer);
super(mapRenderer, vectorLayer);
/**
* @private
@@ -299,8 +298,6 @@ class WebGLVectorLayerRenderer {
}
}
inherits(WebGLVectorLayerRenderer, WebGLLayerRenderer);
/**
* Determine if this renderer handles the provided layer.