Webgl / linting & test fixes

This commit is contained in:
Olivier Guyot
2019-09-25 12:44:55 +02:00
parent 610a846149
commit 9e55a8b2f0
8 changed files with 34 additions and 33 deletions

View File

@@ -33,7 +33,7 @@ describe('ol.renderer.webgl.Layer', function() {
});
describe('writePointFeatureToBuffers', function() {
let vertexBuffer, indexBuffer, instructions, elementIndex;
let vertexBuffer, indexBuffer, instructions;
beforeEach(function() {
vertexBuffer = new Float32Array(100);

View File

@@ -108,7 +108,9 @@ describe('ol.renderer.webgl.PointsLayer', function() {
});
renderer = new WebGLPointsLayerRenderer(layer, {
vertexShader: simpleVertexShader,
fragmentShader: simpleFragmentShader
fragmentShader: simpleFragmentShader,
hitVertexShader: hitVertexShader,
hitFragmentShader: hitFragmentShader
});
frameState = Object.assign({
size: [2, 2],