Move State to ol.Tile
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@@ -173,7 +173,7 @@ ol.OVERVIEWMAP_MIN_RATIO = 0.1;
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* This can happen if the developer defines projections improperly and/or
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* with unlimited extents.
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* If too many tiles are required, no tiles are loaded and
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* `ol.TileState.ERROR` state is set. Default is `100`.
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* `ol.Tile.State.ERROR` state is set. Default is `100`.
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*/
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ol.RASTER_REPROJECTION_MAX_SOURCE_TILES = 100;
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