Refactor exports and externs
This commit is contained in:
35
examples/standalone/full-screen-standalone.html
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35
examples/standalone/full-screen-standalone.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width">
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<link rel="stylesheet" href="../style.css" type="text/css">
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<style type="text/css">
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html, body, #map {
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margin: 0;
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padding: 0;
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width: 100%;
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height: 100%;
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}
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</style>
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<link rel="stylesheet" href="../../css/ol.css" type="text/css">
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<title>ol3 full-screen demo</title>
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<script src="../../build/ol.js" type="text/javascript"></script>
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</head>
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<body>
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<div id="map"></div>
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<script type="text/javascript">
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var layer = new ol.layer.TileLayer({
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source: new ol.source.MapQuestOpenAerial()
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});
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var map = new ol.Map({
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center: new ol.Coordinate(0, 0),
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layers: new ol.Collection([layer]),
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target: 'map',
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zoom: 2
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});
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</script>
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</body>
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</html>
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116
examples/standalone/overlay-and-popup-standalone.html
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116
examples/standalone/overlay-and-popup-standalone.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="viewport" content="initial-scale=1.0, user-scalable=no, width=device-width">
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<link rel="stylesheet" href="../style.css" type="text/css">
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<style type="text/css">
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html, body, #map {
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margin: 0;
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padding: 0;
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width: 100%;
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height: 100%;
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}
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.overlay {
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display: none;
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font-size: 10pt;
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}
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.ol-overlaycontainer .overlay {
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display: block;
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}
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#vienna {
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text-decoration: none;
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color: white;
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font-size: 11pt;
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font-weight: bold;
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text-shadow: black 0.1em 0.1em 0.2em;
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}
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#popup {
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width: 200px;
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margin-left: -107px;
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margin-bottom: 12px;
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border-radius: 5px;
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padding: 5px;
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}
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/* Popup CSS generated with http://cssarrowplease.com/ */
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.arrow_box {
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position: relative;
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background: #88b7d5;
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border: 2px solid #c2e1f5;
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}
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.arrow_box:after, .arrow_box:before {
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top: 100%;
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border: solid transparent;
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content: " ";
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height: 0;
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width: 0;
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position: absolute;
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pointer-events: none;
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}
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.arrow_box:after {
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border-color: rgba(136, 183, 213, 0);
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border-top-color: #88b7d5;
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border-width: 10px;
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left: 50%;
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margin-left: -10px;
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}
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.arrow_box:before {
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border-color: rgba(194, 225, 245, 0);
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border-top-color: #c2e1f5;
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border-width: 13px;
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left: 50%;
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margin-left: -13px;
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}
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</style>
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<link rel="stylesheet" href="../../css/ol.css" type="text/css">
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<title>ol3 overlay-and-popup demo</title>
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<script src="../../build/ol.js" type="text/javascript"></script>
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</head>
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<body>
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<div id="map">
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<!-- Clickable label for Vienna -->
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<a class="overlay" id="vienna" target="_blank" href="http://en.wikipedia.org/wiki/Vienna">Vienna</a>
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<!-- Popup -->
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<div class="overlay arrow_box" id="popup"></div>
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</div>
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<script type="text/javascript">
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var layer = new ol.layer.TileLayer({
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source: new ol.source.MapQuestOpenAerial()
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});
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var map = new ol.Map({
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center: new ol.Coordinate(0, 0),
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layers: new ol.Collection([layer]),
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target: 'map',
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zoom: 2
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});
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// Vienna label
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var vienna = new ol.overlay.Overlay({
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map: map,
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coordinate: ol.Projection.transformWithCodes(
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new ol.Coordinate(16.3725, 48.208889), 'EPSG:4326', 'EPSG:3857'),
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element: document.getElementById('vienna')
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});
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// Popup showing the position the user clicked
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var popup = new ol.overlay.Overlay({
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element: document.getElementById('popup')
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});
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map.addEventListener('click', function(evt) {
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var coordinate = evt.getCoordinate();
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popup.getElement().innerHTML =
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'Welcome to ol3. The location you clicked was<br>' +
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ol.CoordinateFormat.hdms(ol.Projection.transformWithCodes(
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coordinate, 'EPSG:3857', 'EPSG:4326'));
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popup.setMap(evt.map);
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popup.setCoordinate(evt.getCoordinate());
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});
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</script>
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</body>
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</html>
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157
examples/standalone/side-by-side-standalone.html
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157
examples/standalone/side-by-side-standalone.html
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<!doctype html>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<link rel="stylesheet" href="../../css/ol.css" type="text/css">
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<link rel="stylesheet" href="../style.css" type="text/css">
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<style type="text/css">
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.map {
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width: 400px;
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height: 400px;
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border: thin solid #cccccc;
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margin: 1em;
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}
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</style>
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<title>ol3 side-by-side demo</title>
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<script src="../../build/ol.js" type="text/javascript"></script>
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</head>
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<body>
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<h1>ol3 side-by-side demo</h1>
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<table>
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<tr>
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<th>DOM</th>
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<th>WebGL</th>
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</tr>
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<tr>
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<td><div id="domMap" class="map"></div></td>
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<td><div id="webglMap" class="map"></div></td>
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</tr>
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<tr>
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<td><div id="domMousePosition" class="mouseposition"></div></td>
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<td><div id="webglMousePosition" class="mouseposition"></div></td>
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</tr>
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</table>
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<table>
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<tr>
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<td>Pan:</td>
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<td>drag, arrow keys</td>
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</tr>
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<tr>
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<td>Zoom:</td>
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<td>double-click, <code>Shift</code>+double-click, mouse wheel, <code>+</code>/<code>-</code> keys; <code>Shift</code>+drag</td>
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</tr>
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<tr>
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<td>Rotate:</td>
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<td><code>Alt</code>+drag, <code>r</code> to reset</td>
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</tr>
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<tr>
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<td>Brightness/contrast:</td>
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<td><code>b</code>/<code>B</code>/<code>c</code>/<code>C</code> keys (WebGL only)</td>
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</tr>
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<tr>
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<td>Hue/saturation:</td>
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<td><code>h</code>/<code>H</code>/<code>s</code>/<code>S</code> keys (WebGL only)</td>
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</tr>
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<tr>
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<td>Opacity:</td>
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<td><code>o</code>/<code>O</code> keys</td>
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</tr>
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<tr>
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<td>Visibility:</td>
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<td><code>v</code>/<code>V</code> keys</td>
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</tr>
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<tr>
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<td>Reset</td>
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<td><code>0</code> key</td>
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</tr>
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</table>
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<p><b>Notes:</b> The two maps share the same center, resolution, rotation and layers.</p>
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<script type="text/javascript">
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var layer = new ol.layer.TileLayer({
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source: new ol.source.MapQuestOpenAerial()
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});
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var domMap = new ol.Map({
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center: new ol.Coordinate(0, 0),
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layers: new ol.Collection([layer]),
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renderer: ol.RendererHint.DOM,
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target: 'domMap',
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zoom: 1
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});
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domMap.getControls().push(new ol.control.MousePosition({
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coordinateFormat: ol.CoordinateFormat.hdms,
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projection: ol.Projection.getFromCode('EPSG:4326'),
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target: document.getElementById('domMousePosition'),
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undefinedHtml: ' '
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}));
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var webglMap = new ol.Map({
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renderer: ol.RendererHint.WEBGL,
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target: 'webglMap'
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});
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if (webglMap) {
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webglMap.bindTo('center', domMap);
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webglMap.bindTo('layers', domMap);
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webglMap.bindTo('resolution', domMap);
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webglMap.bindTo('rotation', domMap);
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}
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webglMap.getControls().push(new ol.control.MousePosition({
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coordinateFormat: ol.CoordinateFormat.hdms,
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projection: ol.Projection.getFromCode('EPSG:4326'),
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target: document.getElementById('webglMousePosition'),
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undefinedHtml: ' '
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}));
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var keyboardInteraction = new ol.interaction.Keyboard();
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keyboardInteraction.addCallback('0', function() {
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layer.setBrightness(0);
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layer.setContrast(0);
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layer.setHue(0);
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layer.setSaturation(0);
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layer.setOpacity(1);
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layer.setVisible(true);
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});
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keyboardInteraction.addCallback('b', function() {
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layer.setBrightness(layer.getBrightness() - 0.1);
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});
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keyboardInteraction.addCallback('B', function() {
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layer.setBrightness(layer.getBrightness() + 0.1);
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});
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keyboardInteraction.addCallback('c', function() {
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layer.setContrast(layer.getContrast() - 0.1);
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});
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keyboardInteraction.addCallback('C', function() {
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layer.setContrast(layer.getContrast() + 0.1);
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});
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keyboardInteraction.addCallback('h', function() {
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layer.setHue(layer.getHue() - 0.1);
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});
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keyboardInteraction.addCallback('H', function() {
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layer.setHue(layer.getHue() + 0.1);
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});
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keyboardInteraction.addCallback('o', function() {
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layer.setOpacity(layer.getOpacity() - 0.1);
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});
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keyboardInteraction.addCallback('O', function() {
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layer.setOpacity(layer.getOpacity() + 0.1);
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});
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keyboardInteraction.addCallback('r', function() {
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webglMap.setRotation(0);
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});
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keyboardInteraction.addCallback('s', function() {
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layer.setSaturation(layer.getSaturation() - 0.1);
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});
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keyboardInteraction.addCallback('S', function() {
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layer.setSaturation(layer.getSaturation() + 0.1);
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});
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keyboardInteraction.addCallback('vV', function() {
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layer.setVisible(!layer.getVisible());
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});
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domMap.getInteractions().push(keyboardInteraction);
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</script>
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</body>
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</html>
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