Merge branch 'master' of github.com:openlayers/openlayers into transform
Conflicts: theme/default/style.css
This commit is contained in:
@@ -1,4 +1,4 @@
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/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
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/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the 2-clause BSD license.
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* See license.txt in the OpenLayers distribution or repository for the
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* full text of the license. */
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@@ -113,14 +113,6 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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*/
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numLoadingTiles: 0,
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/**
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* APIProperty: tileLoadingDelay
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* {Integer} Number of milliseconds before we shift and load
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* tiles when panning. Ignored if <OpenLayers.Animation.isNative> is
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* true. Default is 85.
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*/
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tileLoadingDelay: 85,
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/**
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* Property: serverResolutions
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* {Array(Number}} This property is documented in subclasses as
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@@ -128,32 +120,6 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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*/
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serverResolutions: null,
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/**
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* Property: moveTimerId
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* {Number} The id of the <deferMoveGriddedTiles> timer.
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*/
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moveTimerId: null,
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/**
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* Property: deferMoveGriddedTiles
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* {Function} A function that defers execution of <moveGriddedTiles> by
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* <tileLoadingDelay>. If <OpenLayers.Animation.isNative> is true, this
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* is null and unused.
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*/
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deferMoveGriddedTiles: null,
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/**
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* Property: tileQueueId
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* {Number} The id of the <drawTileFromQueue> animation.
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*/
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tileQueueId: null,
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/**
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* Property: tileQueue
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* {Array(<OpenLayers.Tile>)} Tiles queued for drawing.
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*/
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tileQueue: null,
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/**
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* Property: loading
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* {Boolean} Indicates if tiles are being loaded.
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@@ -240,7 +206,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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* should not be zero.
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*/
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className: null,
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/**
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* Register a listener for a particular event with the following syntax:
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* (code)
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@@ -255,6 +221,9 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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* element - {DOMElement} A reference to layer.events.element.
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*
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* Supported event types:
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* addtile - Triggered when a tile is added to this layer. Listeners receive
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* an object as first argument, which has a tile property that
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* references the tile that has been added.
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* tileloadstart - Triggered when a tile starts loading. Listeners receive
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* an object as first argument, which has a tile property that
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* references the tile that starts loading.
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@@ -269,6 +238,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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* still hidden) if a tile failed to load. Listeners receive an object
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* as first argument, which has a tile property that references the
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* tile that could not be loaded.
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* retile - Triggered when the layer recreates its tile grid.
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*/
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/**
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@@ -308,26 +278,27 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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OpenLayers.Layer.HTTPRequest.prototype.initialize.apply(this,
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arguments);
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this.grid = [];
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this.tileQueue = [];
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this._removeBackBuffer = OpenLayers.Function.bind(this.removeBackBuffer, this);
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if (this.removeBackBufferDelay === null) {
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this.initProperties();
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this.rowSign = this.tileOriginCorner.substr(0, 1) === "t" ? 1 : -1;
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},
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/**
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* Method: initProperties
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* Set any properties that depend on the value of singleTile.
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* Currently sets removeBackBufferDelay and className
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*/
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initProperties: function() {
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if (this.options.removeBackBufferDelay === undefined) {
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this.removeBackBufferDelay = this.singleTile ? 0 : 2500;
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}
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if (this.className === null) {
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if (this.options.className === undefined) {
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this.className = this.singleTile ? 'olLayerGridSingleTile' :
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'olLayerGrid';
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}
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if (!OpenLayers.Animation.isNative) {
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this.deferMoveGriddedTiles = OpenLayers.Function.bind(function() {
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this.moveGriddedTiles(true);
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this.moveTimerId = null;
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}, this);
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}
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this.rowSign = this.tileOriginCorner.substr(0, 1) === "t" ? 1 : -1;
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},
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/**
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@@ -349,15 +320,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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* map - {<OpenLayers.Map>} The map.
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*/
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removeMap: function(map) {
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if (this.moveTimerId !== null) {
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window.clearTimeout(this.moveTimerId);
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this.moveTimerId = null;
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}
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this.clearTileQueue();
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if(this.backBufferTimerId !== null) {
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window.clearTimeout(this.backBufferTimerId);
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this.backBufferTimerId = null;
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}
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this.removeBackBuffer();
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},
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/**
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@@ -373,13 +336,27 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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OpenLayers.Layer.HTTPRequest.prototype.destroy.apply(this, arguments);
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},
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/**
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* APIMethod: mergeNewParams
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* Refetches tiles with new params merged, keeping a backbuffer. Each
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* loading new tile will have a css class of '.olTileReplacing'. If a
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* stylesheet applies a 'display: none' style to that class, any fade-in
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* transition will not apply, and backbuffers for each tile will be removed
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* as soon as the tile is loaded.
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*
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* Parameters:
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* newParams - {Object}
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*
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* Returns:
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* redrawn: {Boolean} whether the layer was actually redrawn.
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*/
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/**
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* Method: clearGrid
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* Go through and remove all tiles from the grid, calling
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* destroy() on each of them to kill circular references
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*/
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clearGrid:function() {
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this.clearTileQueue();
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if (this.grid) {
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for(var iRow=0, len=this.grid.length; iRow<len; iRow++) {
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var row = this.grid[iRow];
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@@ -393,6 +370,29 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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this.gridLayout = null;
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}
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},
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/**
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* APIMethod: addOptions
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*
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* Parameters:
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* newOptions - {Object}
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* reinitialize - {Boolean} If set to true, and if resolution options of the
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* current baseLayer were changed, the map will be recentered to make
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* sure that it is displayed with a valid resolution, and a
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* changebaselayer event will be triggered.
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*/
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addOptions: function (newOptions, reinitialize) {
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var singleTileChanged = newOptions.singleTile !== undefined &&
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newOptions.singleTile !== this.singleTile;
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OpenLayers.Layer.HTTPRequest.prototype.addOptions.apply(this, arguments);
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if (this.map && singleTileChanged) {
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this.initProperties();
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this.clearGrid();
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this.tileSize = this.options.tileSize;
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this.setTileSize();
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this.moveTo(null, true);
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}
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},
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/**
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* APIMethod: clone
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@@ -424,13 +424,10 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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// we do not want to copy reference to grid, so we make a new array
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obj.grid = [];
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obj.gridResolution = null;
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// same for backbuffer and tile queue
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// same for backbuffer
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obj.backBuffer = null;
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obj.backBufferTimerId = null;
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obj.tileQueue = [];
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obj.tileQueueId = null;
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obj.loading = false;
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obj.moveTimerId = null;
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return obj;
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},
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@@ -507,7 +504,8 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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});
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if(forceReTile) {
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if(zoomChanged && this.transitionEffect === 'resize') {
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if(zoomChanged && (this.transitionEffect === 'resize' ||
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this.gridResolution === resolution)) {
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this.applyBackBuffer(resolution);
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}
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this.initGriddedTiles(bounds);
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@@ -576,50 +574,6 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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return data;
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},
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/**
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* Method: queueTileDraw
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* Adds a tile to the animation queue that will draw it.
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*
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* Parameters:
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* evt - {Object} Listener argument of the tile's beforedraw event
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*/
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queueTileDraw: function(evt) {
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var tile = evt.object;
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if (!~OpenLayers.Util.indexOf(this.tileQueue, tile)) {
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// queue only if not in queue already
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this.tileQueue.push(tile);
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}
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if (!this.tileQueueId) {
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this.tileQueueId = OpenLayers.Animation.start(
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OpenLayers.Function.bind(this.drawTileFromQueue, this),
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null, this.div
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);
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}
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return false;
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},
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/**
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* Method: drawTileFromQueue
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* Draws the first tile from the tileQueue, and unqueues that tile
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*/
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drawTileFromQueue: function() {
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if (this.tileQueue.length === 0) {
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this.clearTileQueue();
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} else {
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this.tileQueue.shift().draw(true);
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}
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},
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/**
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* Method: clearTileQueue
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* Clears the animation queue
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*/
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clearTileQueue: function() {
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OpenLayers.Animation.stop(this.tileQueueId);
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this.tileQueueId = null;
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this.tileQueue = [];
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},
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/**
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* Method: destroyTile
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*
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@@ -758,6 +712,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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markup._j = j;
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markup._w = tile.size.w;
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markup._h = tile.size.h;
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markup.id = tile.id + '_bb';
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backBuffer.appendChild(markup);
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}
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}
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@@ -855,7 +810,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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* bounds - {<OpenLayers.Bounds>}
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*/
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initSingleTile: function(bounds) {
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this.clearTileQueue();
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this.events.triggerEvent("retile");
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//determine new tile bounds
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var center = bounds.getCenterLonLat();
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@@ -988,7 +943,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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* bounds - {<OpenLayers.Bounds>}
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*/
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initGriddedTiles:function(bounds) {
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this.clearTileQueue();
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this.events.triggerEvent("retile");
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// work out mininum number of rows and columns; this is the number of
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// tiles required to cover the viewport plus at least one for panning
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@@ -1067,8 +1022,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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//shave off exceess rows and colums
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this.removeExcessTiles(rowidx, colidx);
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var resolution = this.getServerResolution(),
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immediately = resolution === this.gridResolution;
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var resolution = this.getServerResolution();
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// store the resolution of the grid
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this.gridResolution = resolution;
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@@ -1077,7 +1031,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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return a.distance - b.distance;
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});
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for (var i=0, ii=tileData.length; i<ii; ++i) {
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tileData[i].tile.draw(immediately);
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tileData[i].tile.draw();
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}
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},
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@@ -1108,7 +1062,7 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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var tile = new this.tileClass(
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this, position, bounds, null, this.tileSize, this.tileOptions
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);
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tile.events.register("beforedraw", this, this.queueTileDraw);
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this.events.triggerEvent("addtile", {tile: tile});
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return tile;
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},
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@@ -1122,6 +1076,8 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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*/
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addTileMonitoringHooks: function(tile) {
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var replacingCls = 'olTileReplacing';
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tile.onLoadStart = function() {
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//if that was first tile then trigger a 'loadstart' on the layer
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if (this.loading === false) {
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@@ -1130,16 +1086,29 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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}
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this.events.triggerEvent("tileloadstart", {tile: tile});
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this.numLoadingTiles++;
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if (this.backBuffer && this.gridResolution === this.backBufferResolution) {
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OpenLayers.Element.addClass(tile.imgDiv, replacingCls);
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}
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};
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tile.onLoadEnd = function(evt) {
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this.numLoadingTiles--;
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var aborted = evt.type === 'unload';
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this.events.triggerEvent("tileloaded", {
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tile: tile,
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aborted: evt.type === "unload"
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aborted: aborted
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});
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if (!aborted && this.backBuffer && this.gridResolution === this.backBufferResolution) {
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if (OpenLayers.Element.getStyle(tile.imgDiv, 'display') === 'none') {
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var bufferTile = document.getElementById(tile.id + '_bb');
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if (bufferTile) {
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bufferTile.parentNode.removeChild(bufferTile);
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}
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}
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OpenLayers.Element.removeClass(tile.imgDiv, replacingCls);
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}
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//if that was the last tile, then trigger a 'loadend' on the layer
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if (this.tileQueue.length === 0 && this.numLoadingTiles === 0) {
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if (this.numLoadingTiles === 0) {
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this.loading = false;
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this.events.triggerEvent("loadend");
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if(this.backBuffer) {
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@@ -1201,21 +1170,8 @@ OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.HTTPRequest, {
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/**
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* Method: moveGriddedTiles
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*
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* Parameter:
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* deferred - {Boolean} true if this is a deferred call that should not
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* be delayed.
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*/
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moveGriddedTiles: function(deferred) {
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if (!deferred && !OpenLayers.Animation.isNative) {
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if (this.moveTimerId != null) {
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window.clearTimeout(this.moveTimerId);
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}
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this.moveTimerId = window.setTimeout(
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this.deferMoveGriddedTiles, this.tileLoadingDelay
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);
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return;
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}
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moveGriddedTiles: function() {
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var buffer = this.buffer + 1;
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while(true) {
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var tlTile = this.grid[0][0];
|
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Reference in New Issue
Block a user