Remove opt_ prefix
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+8
-8
@@ -200,8 +200,8 @@ export function calculateSourceExtentResolution(
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* @param {import("./reproj/Triangulation.js").default} triangulation Calculated triangulation.
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* @param {Array<ImageExtent>} sources Array of sources.
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* @param {number} gutter Gutter of the sources.
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* @param {boolean} [opt_renderEdges] Render reprojection edges.
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* @param {boolean} [opt_interpolate] Use linear interpolation when resampling.
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* @param {boolean} [renderEdges] Render reprojection edges.
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* @param {boolean} [interpolate] Use linear interpolation when resampling.
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* @return {HTMLCanvasElement} Canvas with reprojected data.
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*/
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export function render(
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@@ -215,8 +215,8 @@ export function render(
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triangulation,
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sources,
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gutter,
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opt_renderEdges,
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opt_interpolate
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renderEdges,
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interpolate
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) {
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const context = createCanvasContext2D(
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Math.round(pixelRatio * width),
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@@ -224,7 +224,7 @@ export function render(
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canvasPool
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);
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if (!opt_interpolate) {
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if (!interpolate) {
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context.imageSmoothingEnabled = false;
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}
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@@ -252,7 +252,7 @@ export function render(
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Math.round((pixelRatio * canvasHeightInUnits) / sourceResolution)
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);
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if (!opt_interpolate) {
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if (!interpolate) {
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stitchContext.imageSmoothingEnabled = false;
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}
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@@ -351,7 +351,7 @@ export function render(
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context.save();
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context.beginPath();
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if (isBrokenDiagonalRendering() || !opt_interpolate) {
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if (isBrokenDiagonalRendering() || !interpolate) {
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// Make sure that all lines are horizontal or vertical
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context.moveTo(u1, v1);
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// This is the diagonal line. Do it in 4 steps
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@@ -405,7 +405,7 @@ export function render(
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context.restore();
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});
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if (opt_renderEdges) {
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if (renderEdges) {
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context.save();
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context.globalCompositeOperation = 'source-over';
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