Remove opt_ prefix
This commit is contained in:
199
src/ol/View.js
199
src/ol/View.js
@@ -288,7 +288,7 @@ const DEFAULT_MIN_ZOOM = 0;
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* A consequence of this is that, when applying a delta on the view state, one
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* should use `adjustCenter`, `adjustRotation`, `adjustZoom` and `adjustResolution`
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* rather than the corresponding setters. This will let view do its internal
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* computations. Besides, the `adjust*` methods also take an `opt_anchor`
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* computations. Besides, the `adjust*` methods also take an `anchor`
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* argument which allows specifying an origin for the transformation.
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*
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* ### Interacting with the view
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@@ -303,9 +303,9 @@ const DEFAULT_MIN_ZOOM = 0;
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*/
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class View extends BaseObject {
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/**
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* @param {ViewOptions} [opt_options] View options.
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* @param {ViewOptions} [options] View options.
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*/
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constructor(opt_options) {
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constructor(options) {
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super();
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/***
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@@ -323,7 +323,7 @@ class View extends BaseObject {
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*/
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this.un;
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const options = Object.assign({}, opt_options);
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options = Object.assign({}, options);
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/**
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* @private
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@@ -896,19 +896,17 @@ class View extends BaseObject {
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/**
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* Returns the current viewport size.
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* @private
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* @param {number} [opt_rotation] Take into account the rotation of the viewport when giving the size
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* @param {number} [rotation] Take into account the rotation of the viewport when giving the size
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* @return {import("./size.js").Size} Viewport size or `[100, 100]` when no viewport is found.
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*/
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getViewportSize_(opt_rotation) {
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getViewportSize_(rotation) {
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const size = this.viewportSize_;
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if (opt_rotation) {
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if (rotation) {
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const w = size[0];
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const h = size[1];
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return [
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Math.abs(w * Math.cos(opt_rotation)) +
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Math.abs(h * Math.sin(opt_rotation)),
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Math.abs(w * Math.sin(opt_rotation)) +
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Math.abs(h * Math.cos(opt_rotation)),
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Math.abs(w * Math.cos(rotation)) + Math.abs(h * Math.sin(rotation)),
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Math.abs(w * Math.sin(rotation)) + Math.abs(h * Math.cos(rotation)),
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];
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} else {
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return size;
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@@ -920,12 +918,10 @@ class View extends BaseObject {
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* to avoid performance hit and layout reflow.
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* This should be done on map size change.
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* Note: the constraints are not resolved during an animation to avoid stopping it
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* @param {import("./size.js").Size} [opt_size] Viewport size; if undefined, [100, 100] is assumed
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* @param {import("./size.js").Size} [size] Viewport size; if undefined, [100, 100] is assumed
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*/
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setViewportSize(opt_size) {
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this.viewportSize_ = Array.isArray(opt_size)
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? opt_size.slice()
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: [100, 100];
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setViewportSize(size) {
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this.viewportSize_ = Array.isArray(size) ? size.slice() : [100, 100];
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if (!this.getAnimating()) {
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this.resolveConstraints(0);
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}
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@@ -970,14 +966,14 @@ class View extends BaseObject {
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}
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/**
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* @param {Array<number>} [opt_hints] Destination array.
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* @param {Array<number>} [hints] Destination array.
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* @return {Array<number>} Hint.
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*/
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getHints(opt_hints) {
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if (opt_hints !== undefined) {
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opt_hints[0] = this.hints_[0];
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opt_hints[1] = this.hints_[1];
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return opt_hints;
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getHints(hints) {
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if (hints !== undefined) {
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hints[0] = this.hints_[0];
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hints[1] = this.hints_[1];
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return hints;
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} else {
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return this.hints_.slice();
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}
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@@ -988,23 +984,23 @@ class View extends BaseObject {
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* The size is the pixel dimensions of the box into which the calculated extent
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* should fit. In most cases you want to get the extent of the entire map,
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* that is `map.getSize()`.
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* @param {import("./size.js").Size} [opt_size] Box pixel size. If not provided, the size
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* @param {import("./size.js").Size} [size] Box pixel size. If not provided, the size
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* of the map that uses this view will be used.
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* @return {import("./extent.js").Extent} Extent.
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* @api
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*/
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calculateExtent(opt_size) {
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const extent = this.calculateExtentInternal(opt_size);
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calculateExtent(size) {
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const extent = this.calculateExtentInternal(size);
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return toUserExtent(extent, this.getProjection());
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}
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/**
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* @param {import("./size.js").Size} [opt_size] Box pixel size. If not provided,
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* @param {import("./size.js").Size} [size] Box pixel size. If not provided,
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* the map's last known viewport size will be used.
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* @return {import("./extent.js").Extent} Extent.
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*/
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calculateExtentInternal(opt_size) {
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const size = opt_size || this.getViewportSizeMinusPadding_();
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calculateExtentInternal(size) {
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size = size || this.getViewportSizeMinusPadding_();
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const center = /** @type {!import("./coordinate.js").Coordinate} */ (
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this.getCenterInternal()
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);
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@@ -1116,27 +1112,27 @@ class View extends BaseObject {
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/**
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* Get the resolution for a provided extent (in map units) and size (in pixels).
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* @param {import("./extent.js").Extent} extent Extent.
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* @param {import("./size.js").Size} [opt_size] Box pixel size.
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* @param {import("./size.js").Size} [size] Box pixel size.
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* @return {number} The resolution at which the provided extent will render at
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* the given size.
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* @api
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*/
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getResolutionForExtent(extent, opt_size) {
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getResolutionForExtent(extent, size) {
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return this.getResolutionForExtentInternal(
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fromUserExtent(extent, this.getProjection()),
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opt_size
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size
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);
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}
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/**
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* Get the resolution for a provided extent (in map units) and size (in pixels).
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* @param {import("./extent.js").Extent} extent Extent.
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* @param {import("./size.js").Size} [opt_size] Box pixel size.
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* @param {import("./size.js").Size} [size] Box pixel size.
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* @return {number} The resolution at which the provided extent will render at
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* the given size.
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*/
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getResolutionForExtentInternal(extent, opt_size) {
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const size = opt_size || this.getViewportSizeMinusPadding_();
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getResolutionForExtentInternal(extent, size) {
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size = size || this.getViewportSizeMinusPadding_();
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const xResolution = getWidth(extent) / size[0];
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const yResolution = getHeight(extent) / size[1];
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return Math.max(xResolution, yResolution);
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@@ -1145,11 +1141,11 @@ class View extends BaseObject {
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/**
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* Return a function that returns a value between 0 and 1 for a
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* resolution. Exponential scaling is assumed.
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* @param {number} [opt_power] Power.
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* @param {number} [power] Power.
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* @return {function(number): number} Resolution for value function.
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*/
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getResolutionForValueFunction(opt_power) {
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const power = opt_power || 2;
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getResolutionForValueFunction(power) {
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power = power || 2;
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const maxResolution = this.getConstrainedResolution(this.maxResolution_);
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const minResolution = this.minResolution_;
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const max = Math.log(maxResolution / minResolution) / Math.log(power);
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@@ -1178,11 +1174,11 @@ class View extends BaseObject {
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/**
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* Return a function that returns a resolution for a value between
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* 0 and 1. Exponential scaling is assumed.
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* @param {number} [opt_power] Power.
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* @param {number} [power] Power.
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* @return {function(number): number} Value for resolution function.
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*/
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getValueForResolutionFunction(opt_power) {
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const logPower = Math.log(opt_power || 2);
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getValueForResolutionFunction(power) {
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const logPower = Math.log(power || 2);
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const maxResolution = this.getConstrainedResolution(this.maxResolution_);
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const minResolution = this.minResolution_;
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const max = Math.log(maxResolution / minResolution) / logPower;
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@@ -1201,11 +1197,11 @@ class View extends BaseObject {
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/**
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* Returns the size of the viewport minus padding.
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* @private
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* @param {number} [opt_rotation] Take into account the rotation of the viewport when giving the size
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* @param {number} [rotation] Take into account the rotation of the viewport when giving the size
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* @return {import("./size.js").Size} Viewport size reduced by the padding.
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*/
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getViewportSizeMinusPadding_(opt_rotation) {
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let size = this.getViewportSize_(opt_rotation);
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getViewportSizeMinusPadding_(rotation) {
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let size = this.getViewportSize_(rotation);
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const padding = this.padding_;
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if (padding) {
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size = [
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@@ -1326,10 +1322,10 @@ class View extends BaseObject {
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* Takes care of the map angle.
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* @param {import("./geom/SimpleGeometry.js").default|import("./extent.js").Extent} geometryOrExtent The geometry or
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* extent to fit the view to.
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* @param {FitOptions} [opt_options] Options.
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* @param {FitOptions} [options] Options.
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* @api
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*/
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fit(geometryOrExtent, opt_options) {
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fit(geometryOrExtent, options) {
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/** @type {import("./geom/SimpleGeometry.js").default} */
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let geometry;
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assert(
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@@ -1362,7 +1358,7 @@ class View extends BaseObject {
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}
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}
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this.fitInternal(geometry, opt_options);
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this.fitInternal(geometry, options);
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}
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/**
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@@ -1393,10 +1389,10 @@ class View extends BaseObject {
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/**
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* @param {import("./geom/SimpleGeometry.js").default} geometry The geometry.
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* @param {FitOptions} [opt_options] Options.
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* @param {FitOptions} [options] Options.
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*/
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fitInternal(geometry, opt_options) {
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const options = opt_options || {};
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fitInternal(geometry, options) {
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options = options || {};
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let size = options.size;
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if (!size) {
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size = this.getViewportSizeMinusPadding_();
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@@ -1551,12 +1547,11 @@ class View extends BaseObject {
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* Multiply the view resolution by a ratio, optionally using an anchor. Any resolution
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* constraint will apply.
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* @param {number} ratio The ratio to apply on the view resolution.
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* @param {import("./coordinate.js").Coordinate} [opt_anchor] The origin of the transformation.
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* @param {import("./coordinate.js").Coordinate} [anchor] The origin of the transformation.
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* @api
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*/
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adjustResolution(ratio, opt_anchor) {
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const anchor =
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opt_anchor && fromUserCoordinate(opt_anchor, this.getProjection());
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adjustResolution(ratio, anchor) {
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anchor = anchor && fromUserCoordinate(anchor, this.getProjection());
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this.adjustResolutionInternal(ratio, anchor);
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}
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@@ -1564,9 +1559,9 @@ class View extends BaseObject {
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* Multiply the view resolution by a ratio, optionally using an anchor. Any resolution
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* constraint will apply.
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* @param {number} ratio The ratio to apply on the view resolution.
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* @param {import("./coordinate.js").Coordinate} [opt_anchor] The origin of the transformation.
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* @param {import("./coordinate.js").Coordinate} [anchor] The origin of the transformation.
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*/
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adjustResolutionInternal(ratio, opt_anchor) {
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adjustResolutionInternal(ratio, anchor) {
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const isMoving = this.getAnimating() || this.getInteracting();
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const size = this.getViewportSize_(this.getRotation());
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const newResolution = this.constraints_.resolution(
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@@ -1576,8 +1571,8 @@ class View extends BaseObject {
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isMoving
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);
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if (opt_anchor) {
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this.targetCenter_ = this.calculateCenterZoom(newResolution, opt_anchor);
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if (anchor) {
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this.targetCenter_ = this.calculateCenterZoom(newResolution, anchor);
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}
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this.targetResolution_ *= ratio;
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@@ -1588,39 +1583,39 @@ class View extends BaseObject {
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* Adds a value to the view zoom level, optionally using an anchor. Any resolution
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* constraint will apply.
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* @param {number} delta Relative value to add to the zoom level.
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* @param {import("./coordinate.js").Coordinate} [opt_anchor] The origin of the transformation.
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* @param {import("./coordinate.js").Coordinate} [anchor] The origin of the transformation.
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* @api
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*/
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adjustZoom(delta, opt_anchor) {
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this.adjustResolution(Math.pow(this.zoomFactor_, -delta), opt_anchor);
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adjustZoom(delta, anchor) {
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this.adjustResolution(Math.pow(this.zoomFactor_, -delta), anchor);
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}
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/**
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* Adds a value to the view rotation, optionally using an anchor. Any rotation
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* constraint will apply.
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* @param {number} delta Relative value to add to the zoom rotation, in radians.
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* @param {import("./coordinate.js").Coordinate} [opt_anchor] The rotation center.
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* @param {import("./coordinate.js").Coordinate} [anchor] The rotation center.
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* @api
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*/
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adjustRotation(delta, opt_anchor) {
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if (opt_anchor) {
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opt_anchor = fromUserCoordinate(opt_anchor, this.getProjection());
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adjustRotation(delta, anchor) {
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if (anchor) {
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anchor = fromUserCoordinate(anchor, this.getProjection());
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}
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this.adjustRotationInternal(delta, opt_anchor);
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this.adjustRotationInternal(delta, anchor);
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}
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/**
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* @param {number} delta Relative value to add to the zoom rotation, in radians.
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* @param {import("./coordinate.js").Coordinate} [opt_anchor] The rotation center.
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* @param {import("./coordinate.js").Coordinate} [anchor] The rotation center.
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*/
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adjustRotationInternal(delta, opt_anchor) {
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adjustRotationInternal(delta, anchor) {
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const isMoving = this.getAnimating() || this.getInteracting();
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const newRotation = this.constraints_.rotation(
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this.targetRotation_ + delta,
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isMoving
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);
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if (opt_anchor) {
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this.targetCenter_ = this.calculateCenterRotate(newRotation, opt_anchor);
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if (anchor) {
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this.targetCenter_ = this.calculateCenterRotate(newRotation, anchor);
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}
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this.targetRotation_ += delta;
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this.applyTargetState_();
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@@ -1693,13 +1688,13 @@ class View extends BaseObject {
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* Recompute rotation/resolution/center based on target values.
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* Note: we have to compute rotation first, then resolution and center considering that
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* parameters can influence one another in case a view extent constraint is present.
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* @param {boolean} [opt_doNotCancelAnims] Do not cancel animations.
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* @param {boolean} [opt_forceMoving] Apply constraints as if the view is moving.
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* @param {boolean} [doNotCancelAnims] Do not cancel animations.
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* @param {boolean} [forceMoving] Apply constraints as if the view is moving.
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* @private
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*/
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applyTargetState_(opt_doNotCancelAnims, opt_forceMoving) {
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applyTargetState_(doNotCancelAnims, forceMoving) {
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const isMoving =
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this.getAnimating() || this.getInteracting() || opt_forceMoving;
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this.getAnimating() || this.getInteracting() || forceMoving;
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// compute rotation
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const newRotation = this.constraints_.rotation(
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@@ -1741,7 +1736,7 @@ class View extends BaseObject {
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this.set(ViewProperty.CENTER, newCenter);
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}
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if (this.getAnimating() && !opt_doNotCancelAnims) {
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if (this.getAnimating() && !doNotCancelAnims) {
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this.cancelAnimations();
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}
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this.cancelAnchor_ = undefined;
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@@ -1752,13 +1747,13 @@ class View extends BaseObject {
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* This is typically done on interaction end.
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* Note: calling this with a duration of 0 will apply the constrained values straight away,
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* without animation.
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* @param {number} [opt_duration] The animation duration in ms.
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* @param {number} [opt_resolutionDirection] Which direction to zoom.
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* @param {import("./coordinate.js").Coordinate} [opt_anchor] The origin of the transformation.
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* @param {number} [duration] The animation duration in ms.
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* @param {number} [resolutionDirection] Which direction to zoom.
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* @param {import("./coordinate.js").Coordinate} [anchor] The origin of the transformation.
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*/
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resolveConstraints(opt_duration, opt_resolutionDirection, opt_anchor) {
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const duration = opt_duration !== undefined ? opt_duration : 200;
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const direction = opt_resolutionDirection || 0;
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resolveConstraints(duration, resolutionDirection, anchor) {
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duration = duration !== undefined ? duration : 200;
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const direction = resolutionDirection || 0;
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const newRotation = this.constraints_.rotation(this.targetRotation_);
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const size = this.getViewportSize_(newRotation);
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@@ -1788,8 +1783,7 @@ class View extends BaseObject {
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return;
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}
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const anchor =
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opt_anchor || (duration === 0 ? this.cancelAnchor_ : undefined);
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anchor = anchor || (duration === 0 ? this.cancelAnchor_ : undefined);
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this.cancelAnchor_ = undefined;
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if (
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@@ -1828,42 +1822,41 @@ class View extends BaseObject {
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/**
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* Notify the View that an interaction has ended. The view state will be resolved
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* to a stable one if needed (depending on its constraints).
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* @param {number} [opt_duration] Animation duration in ms.
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* @param {number} [opt_resolutionDirection] Which direction to zoom.
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* @param {import("./coordinate.js").Coordinate} [opt_anchor] The origin of the transformation.
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* @param {number} [duration] Animation duration in ms.
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* @param {number} [resolutionDirection] Which direction to zoom.
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* @param {import("./coordinate.js").Coordinate} [anchor] The origin of the transformation.
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* @api
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*/
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endInteraction(opt_duration, opt_resolutionDirection, opt_anchor) {
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const anchor =
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opt_anchor && fromUserCoordinate(opt_anchor, this.getProjection());
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this.endInteractionInternal(opt_duration, opt_resolutionDirection, anchor);
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endInteraction(duration, resolutionDirection, anchor) {
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anchor = anchor && fromUserCoordinate(anchor, this.getProjection());
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this.endInteractionInternal(duration, resolutionDirection, anchor);
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}
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/**
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* Notify the View that an interaction has ended. The view state will be resolved
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* to a stable one if needed (depending on its constraints).
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* @param {number} [opt_duration] Animation duration in ms.
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* @param {number} [opt_resolutionDirection] Which direction to zoom.
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* @param {import("./coordinate.js").Coordinate} [opt_anchor] The origin of the transformation.
|
||||
* @param {number} [duration] Animation duration in ms.
|
||||
* @param {number} [resolutionDirection] Which direction to zoom.
|
||||
* @param {import("./coordinate.js").Coordinate} [anchor] The origin of the transformation.
|
||||
*/
|
||||
endInteractionInternal(opt_duration, opt_resolutionDirection, opt_anchor) {
|
||||
endInteractionInternal(duration, resolutionDirection, anchor) {
|
||||
this.setHint(ViewHint.INTERACTING, -1);
|
||||
|
||||
this.resolveConstraints(opt_duration, opt_resolutionDirection, opt_anchor);
|
||||
this.resolveConstraints(duration, resolutionDirection, anchor);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a valid position for the view center according to the current constraints.
|
||||
* @param {import("./coordinate.js").Coordinate|undefined} targetCenter Target center position.
|
||||
* @param {number} [opt_targetResolution] Target resolution. If not supplied, the current one will be used.
|
||||
* @param {number} [targetResolution] Target resolution. If not supplied, the current one will be used.
|
||||
* This is useful to guess a valid center position at a different zoom level.
|
||||
* @return {import("./coordinate.js").Coordinate|undefined} Valid center position.
|
||||
*/
|
||||
getConstrainedCenter(targetCenter, opt_targetResolution) {
|
||||
getConstrainedCenter(targetCenter, targetResolution) {
|
||||
const size = this.getViewportSize_(this.getRotation());
|
||||
return this.constraints_.center(
|
||||
targetCenter,
|
||||
opt_targetResolution || this.getResolution(),
|
||||
targetResolution || this.getResolution(),
|
||||
size
|
||||
);
|
||||
}
|
||||
@@ -1871,30 +1864,30 @@ class View extends BaseObject {
|
||||
/**
|
||||
* Get a valid zoom level according to the current view constraints.
|
||||
* @param {number|undefined} targetZoom Target zoom.
|
||||
* @param {number} [opt_direction=0] Indicate which resolution should be used
|
||||
* @param {number} [direction=0] Indicate which resolution should be used
|
||||
* by a renderer if the view resolution does not match any resolution of the tile source.
|
||||
* If 0, the nearest resolution will be used. If 1, the nearest lower resolution
|
||||
* will be used. If -1, the nearest higher resolution will be used.
|
||||
* @return {number|undefined} Valid zoom level.
|
||||
*/
|
||||
getConstrainedZoom(targetZoom, opt_direction) {
|
||||
getConstrainedZoom(targetZoom, direction) {
|
||||
const targetRes = this.getResolutionForZoom(targetZoom);
|
||||
return this.getZoomForResolution(
|
||||
this.getConstrainedResolution(targetRes, opt_direction)
|
||||
this.getConstrainedResolution(targetRes, direction)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a valid resolution according to the current view constraints.
|
||||
* @param {number|undefined} targetResolution Target resolution.
|
||||
* @param {number} [opt_direction=0] Indicate which resolution should be used
|
||||
* @param {number} [direction=0] Indicate which resolution should be used
|
||||
* by a renderer if the view resolution does not match any resolution of the tile source.
|
||||
* If 0, the nearest resolution will be used. If 1, the nearest lower resolution
|
||||
* will be used. If -1, the nearest higher resolution will be used.
|
||||
* @return {number|undefined} Valid resolution.
|
||||
*/
|
||||
getConstrainedResolution(targetResolution, opt_direction) {
|
||||
const direction = opt_direction || 0;
|
||||
getConstrainedResolution(targetResolution, direction) {
|
||||
direction = direction || 0;
|
||||
const size = this.getViewportSize_(this.getRotation());
|
||||
|
||||
return this.constraints_.resolution(targetResolution, direction, size);
|
||||
|
||||
Reference in New Issue
Block a user