Support fractional zoom levels in ol.View#getZoom and #setZoom
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+27
-16
@@ -134,6 +134,12 @@ ol.View = function(opt_options) {
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*/
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this.minResolution_ = resolutionConstraintInfo.minResolution;
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/**
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* @private
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* @type {number}
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*/
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this.zoomFactor_ = resolutionConstraintInfo.zoomFactor;
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/**
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* @private
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* @type {Array.<number>|undefined}
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@@ -453,27 +459,32 @@ ol.View.prototype.getState = function() {
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/**
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* Get the current zoom level. Return undefined if the current
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* resolution is undefined or not a "constrained resolution".
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* resolution is undefined or not within the "resolution constraints".
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* @return {number|undefined} Zoom.
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* @api stable
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*/
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ol.View.prototype.getZoom = function() {
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var offset;
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var zoom;
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var resolution = this.getResolution();
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if (resolution !== undefined) {
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var res, z = 0;
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do {
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res = this.constrainResolution(this.maxResolution_, z);
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if (res == resolution) {
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offset = z;
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break;
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if (resolution !== undefined &&
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resolution >= this.minResolution_ && resolution <= this.maxResolution_) {
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var offset = this.minZoom_ || 0;
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var max, zoomFactor;
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if (this.resolutions_) {
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var nearest = ol.array.linearFindNearest(this.resolutions_, resolution, 1);
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offset += nearest;
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if (nearest == this.resolutions_.length - 1) {
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return offset;
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}
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++z;
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} while (res > this.minResolution_);
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max = this.resolutions_[nearest];
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zoomFactor = max / this.resolutions_[nearest + 1];
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} else {
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max = this.maxResolution_;
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zoomFactor = this.zoomFactor_;
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}
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zoom = offset + Math.log(max / resolution) / Math.log(zoomFactor);
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}
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return offset !== undefined ? this.minZoom_ + offset : offset;
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return zoom;
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};
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@@ -689,7 +700,7 @@ ol.View.createCenterConstraint_ = function(options) {
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* @private
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* @param {olx.ViewOptions} options View options.
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* @return {{constraint: ol.ResolutionConstraintType, maxResolution: number,
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* minResolution: number}} The constraint.
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* minResolution: number, zoomFactor: number}} The constraint.
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*/
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ol.View.createResolutionConstraint_ = function(options) {
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var resolutionConstraint;
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@@ -763,7 +774,7 @@ ol.View.createResolutionConstraint_ = function(options) {
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zoomFactor, maxResolution, maxZoom - minZoom);
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}
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return {constraint: resolutionConstraint, maxResolution: maxResolution,
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minResolution: minResolution, minZoom: minZoom};
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minResolution: minResolution, minZoom: minZoom, zoomFactor: zoomFactor};
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};
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