Move pixel/coordinate matrices into frame state, remove canRotate

This commit is contained in:
Tom Payne
2013-01-12 23:56:13 +01:00
parent a927385e72
commit 9764e76975
9 changed files with 71 additions and 133 deletions

View File

@@ -54,24 +54,6 @@ ol.renderer.Map = function(container, map) {
*/
this.viewPropertyListenerKey_ = null;
/**
* @private
* @type {goog.vec.Mat4.Number}
*/
this.coordinateToPixelMatrix_ = goog.vec.Mat4.createNumber();
/**
* @private
* @type {goog.vec.Mat4.Number}
*/
this.pixelToCoordinateMatrix_ = goog.vec.Mat4.createNumber();
/**
* @private
* @type {boolean}
*/
this.matricesDirty_ = true;
/**
* @private
* @type {Array.<number>}
@@ -109,9 +91,35 @@ ol.renderer.Map.prototype.addLayer = function(layer) {
/**
* @return {boolean} Can rotate.
* @param {ol.FrameState} frameState FrameState.
* @protected
*/
ol.renderer.Map.prototype.canRotate = goog.functions.FALSE;
ol.renderer.Map.prototype.calculateMatrices2D = function(frameState) {
var view2DState = frameState.view2DState;
var coordinateToPixelMatrix = frameState.coordinateToPixelMatrix;
goog.vec.Mat4.makeIdentity(coordinateToPixelMatrix);
goog.vec.Mat4.translate(coordinateToPixelMatrix,
frameState.size.width / 2,
frameState.size.height / 2,
0);
goog.vec.Mat4.scale(coordinateToPixelMatrix,
1 / view2DState.resolution,
-1 / view2DState.resolution,
1);
goog.vec.Mat4.rotateZ(coordinateToPixelMatrix,
-view2DState.rotation);
goog.vec.Mat4.translate(coordinateToPixelMatrix,
-view2DState.center.x,
-view2DState.center.y,
0);
var inverted = goog.vec.Mat4.invert(
coordinateToPixelMatrix, frameState.pixelToCoordinateMatrix);
goog.asserts.assert(inverted);
};
/**
@@ -140,18 +148,6 @@ ol.renderer.Map.prototype.disposeInternal = function() {
};
/**
* @param {ol.Pixel} pixel Pixel.
* @return {ol.Coordinate} Coordinate.
*/
ol.renderer.Map.prototype.getCoordinateFromPixel = function(pixel) {
this.updateMatrices_();
var vec3 = [pixel.x, pixel.y, 0];
goog.vec.Mat4.multVec3(this.pixelToCoordinateMatrix_, vec3, vec3);
return new ol.Coordinate(vec3[0], vec3[1]);
};
/**
* @param {ol.layer.Layer} layer Layer.
* @protected
@@ -173,18 +169,6 @@ ol.renderer.Map.prototype.getMap = function() {
};
/**
* @param {ol.Coordinate} coordinate Coordinate.
* @return {ol.Pixel} Pixel.
*/
ol.renderer.Map.prototype.getPixelFromCoordinate = function(coordinate) {
this.updateMatrices_();
var vec3 = [coordinate.x, coordinate.y, 0];
goog.vec.Mat4.multVec3(this.coordinateToPixelMatrix_, vec3, vec3);
return new ol.Pixel(vec3[0], vec3[1]);
};
/**
* Handle background color changed.
*/
@@ -237,17 +221,13 @@ ol.renderer.Map.prototype.handleLayersRemove = function(collectionEvent) {
/**
* @protected
*/
ol.renderer.Map.prototype.handleViewPropertyChanged = function() {
this.matricesDirty_ = true;
};
ol.renderer.Map.prototype.handleViewPropertyChanged = goog.nullFunction;
/**
* @protected
*/
ol.renderer.Map.prototype.handleSizeChanged = function() {
this.matricesDirty_ = true;
};
ol.renderer.Map.prototype.handleSizeChanged = goog.nullFunction;
/**
@@ -310,45 +290,3 @@ ol.renderer.Map.prototype.setLayerRenderer = function(layer, layerRenderer) {
goog.asserts.assert(!(key in this.layerRenderers));
this.layerRenderers[key] = layerRenderer;
};
/**
* @private
*/
ol.renderer.Map.prototype.updateMatrices_ = function() {
if (this.matricesDirty_) {
var map = this.map;
var view = map.getView().getView2D();
var center = /** @type {!ol.Coordinate} */ (view.getCenter());
var resolution = /** @type {number} */ (view.getResolution());
var rotation = view.getRotation();
var size = /** @type {!ol.Size} */ (map.getSize());
goog.vec.Mat4.makeIdentity(this.coordinateToPixelMatrix_);
goog.vec.Mat4.translate(this.coordinateToPixelMatrix_,
size.width / 2,
size.height / 2,
0);
goog.vec.Mat4.scale(this.coordinateToPixelMatrix_,
1 / resolution,
-1 / resolution,
1);
if (this.canRotate() && goog.isDef(rotation)) {
goog.vec.Mat4.rotateZ(this.coordinateToPixelMatrix_, -rotation);
}
goog.vec.Mat4.translate(this.coordinateToPixelMatrix_,
-center.x,
-center.y,
0);
var inverted = goog.vec.Mat4.invert(
this.coordinateToPixelMatrix_, this.pixelToCoordinateMatrix_);
goog.asserts.assert(inverted);
this.matricesDirty_ = false;
}
};