Get rid of olx.js and typedef.js typedefs for ol
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@@ -50,7 +50,7 @@ const WebGLImageLayerRenderer = function(mapRenderer, imageLayer) {
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/**
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* @private
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* @type {?ol.Transform}
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* @type {?module:ol/transform~Transform}
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*/
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this.hitTransformationMatrix_ = null;
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@@ -176,7 +176,7 @@ WebGLImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState
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}
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}.bind(null, gl, this.texture);
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frameState.postRenderFunctions.push(
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/** @type {ol.PostRenderFunction} */ (postRenderFunction)
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/** @type {module:ol/PluggableMap~PostRenderFunction} */ (postRenderFunction)
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);
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}
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}
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@@ -209,10 +209,10 @@ WebGLImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState
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* @param {number} canvasWidth Canvas width.
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* @param {number} canvasHeight Canvas height.
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* @param {number} pixelRatio Pixel ratio.
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* @param {ol.Coordinate} viewCenter View center.
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* @param {module:ol/coordinate~Coordinate} viewCenter View center.
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* @param {number} viewResolution View resolution.
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* @param {number} viewRotation View rotation.
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* @param {ol.Extent} imageExtent Image extent.
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* @param {module:ol/extent~Extent} imageExtent Image extent.
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* @private
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*/
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WebGLImageLayerRenderer.prototype.updateProjectionMatrix_ = function(canvasWidth, canvasHeight, pixelRatio,
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@@ -306,9 +306,9 @@ WebGLImageLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameSta
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/**
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* The transformation matrix to get the pixel on the image for a
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* pixel on the map.
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* @param {ol.Size} mapSize The map size.
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* @param {ol.Size} imageSize The image size.
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* @return {ol.Transform} The transformation matrix.
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* @param {module:ol/size~Size} mapSize The map size.
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* @param {module:ol/size~Size} imageSize The image size.
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* @return {module:ol/transform~Transform} The transformation matrix.
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* @private
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*/
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WebGLImageLayerRenderer.prototype.getHitTransformationMatrix_ = function(mapSize, imageSize) {
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@@ -63,13 +63,13 @@ const WebGLLayerRenderer = function(mapRenderer, layer) {
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/**
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* @protected
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* @type {ol.Transform}
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* @type {module:ol/transform~Transform}
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*/
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this.texCoordMatrix = createTransform();
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/**
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* @protected
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* @type {ol.Transform}
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* @type {module:ol/transform~Transform}
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*/
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this.projectionMatrix = createTransform();
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@@ -114,7 +114,7 @@ WebGLLayerRenderer.prototype.bindFramebuffer = function(frameState, framebufferD
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}.bind(null, gl, this.framebuffer, this.texture);
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frameState.postRenderFunctions.push(
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/** @type {ol.PostRenderFunction} */ (postRenderFunction)
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/** @type {module:ol/PluggableMap~PostRenderFunction} */ (postRenderFunction)
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);
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const texture = createEmptyTexture(
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@@ -138,7 +138,7 @@ WebGLLayerRenderer.prototype.bindFramebuffer = function(frameState, framebufferD
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/**
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.LayerState} layerState Layer state.
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* @param {module:ol/layer/Layer~State} layerState Layer state.
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* @param {ol.webgl.Context} context Context.
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*/
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WebGLLayerRenderer.prototype.composeFrame = function(frameState, layerState, context) {
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@@ -208,7 +208,7 @@ WebGLLayerRenderer.prototype.dispatchComposeEvent_ = function(type, context, fra
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/**
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* @return {!ol.Transform} Matrix.
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* @return {!module:ol/transform~Transform} Matrix.
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*/
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WebGLLayerRenderer.prototype.getTexCoordMatrix = function() {
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return this.texCoordMatrix;
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@@ -224,7 +224,7 @@ WebGLLayerRenderer.prototype.getTexture = function() {
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/**
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* @return {!ol.Transform} Matrix.
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* @return {!module:ol/transform~Transform} Matrix.
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*/
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WebGLLayerRenderer.prototype.getProjectionMatrix = function() {
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return this.projectionMatrix;
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@@ -244,7 +244,7 @@ WebGLLayerRenderer.prototype.handleWebGLContextLost = function() {
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/**
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* @abstract
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.LayerState} layerState Layer state.
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* @param {module:ol/layer/Layer~State} layerState Layer state.
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* @param {ol.webgl.Context} context Context.
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* @return {boolean} whether composeFrame should be called.
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*/
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@@ -253,7 +253,7 @@ WebGLLayerRenderer.prototype.prepareFrame = function(frameState, layerState, con
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/**
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* @abstract
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* @param {ol.Pixel} pixel Pixel.
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* @param {module:ol~Pixel} pixel Pixel.
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* @param {olx.FrameState} frameState FrameState.
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* @param {function(this: S, ol.layer.Layer, (Uint8ClampedArray|Uint8Array)): T} callback Layer
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* callback.
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@@ -109,7 +109,7 @@ const WebGLMapRenderer = function(container, map) {
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/**
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* @private
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* @type {ol.Coordinate}
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* @type {module:ol/coordinate~Coordinate}
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*/
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this.focus_ = null;
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@@ -124,7 +124,7 @@ const WebGLMapRenderer = function(container, map) {
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* @this {ol.renderer.webgl.Map}
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*/
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(function(element) {
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const tileCenter = /** @type {ol.Coordinate} */ (element[1]);
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const tileCenter = /** @type {module:ol/coordinate~Coordinate} */ (element[1]);
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const tileResolution = /** @type {number} */ (element[2]);
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const deltaX = tileCenter[0] - this.focus_[0];
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const deltaY = tileCenter[1] - this.focus_[1];
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@@ -152,7 +152,7 @@ const WebGLMapRenderer = function(container, map) {
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this.tileTextureQueue_.reprioritize();
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const element = this.tileTextureQueue_.dequeue();
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const tile = /** @type {ol.Tile} */ (element[0]);
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const tileSize = /** @type {ol.Size} */ (element[3]);
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const tileSize = /** @type {module:ol/size~Size} */ (element[3]);
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const tileGutter = /** @type {number} */ (element[4]);
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this.bindTileTexture(
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tile, tileSize, tileGutter, LINEAR, LINEAR);
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@@ -196,7 +196,7 @@ WebGLMapRenderer['create'] = function(container, map) {
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/**
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* @param {ol.Tile} tile Tile.
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* @param {ol.Size} tileSize Tile size.
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* @param {module:ol/size~Size} tileSize Tile size.
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* @param {number} tileGutter Tile gutter.
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* @param {number} magFilter Mag filter.
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* @param {number} minFilter Min filter.
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@@ -444,7 +444,7 @@ WebGLMapRenderer.prototype.renderFrame = function(frameState) {
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this.dispatchComposeEvent_(RenderEventType.PRECOMPOSE, frameState);
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/** @type {Array.<ol.LayerState>} */
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/** @type {Array.<module:ol/layer/Layer~State>} */
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const layerStatesToDraw = [];
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const layerStatesArray = frameState.layerStatesArray;
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stableSort(layerStatesArray, sortByZIndex);
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@@ -492,7 +492,7 @@ WebGLMapRenderer.prototype.renderFrame = function(frameState) {
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if (this.textureCache_.getCount() - this.textureCacheFrameMarkerCount_ >
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WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK) {
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frameState.postRenderFunctions.push(
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/** @type {ol.PostRenderFunction} */ (this.expireCache_.bind(this))
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/** @type {module:ol/PluggableMap~PostRenderFunction} */ (this.expireCache_.bind(this))
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);
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}
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@@ -74,7 +74,7 @@ const WebGLTileLayerRenderer = function(mapRenderer, tileLayer) {
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/**
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* @private
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* @type {ol.Extent}
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* @type {module:ol/extent~Extent}
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*/
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this.renderedFramebufferExtent_ = null;
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@@ -86,7 +86,7 @@ const WebGLTileLayerRenderer = function(mapRenderer, tileLayer) {
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/**
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* @private
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* @type {ol.Size}
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* @type {module:ol/size~Size}
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*/
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this.tmpSize_ = [0, 0];
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@@ -42,7 +42,7 @@ const WebGLVectorLayerRenderer = function(mapRenderer, vectorLayer) {
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/**
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* @private
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* @type {ol.Extent}
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* @type {module:ol/extent~Extent}
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*/
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this.renderedExtent_ = createEmpty();
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@@ -61,7 +61,7 @@ const WebGLVectorLayerRenderer = function(mapRenderer, vectorLayer) {
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/**
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* The last layer state.
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* @private
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* @type {?ol.LayerState}
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* @type {?module:ol/layer/Layer~State}
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*/
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this.layerState_ = null;
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