Get rid of olx.js and typedef.js typedefs for ol
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@@ -32,7 +32,7 @@ import {
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* @constructor
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* @extends {ol.render.VectorContext}
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* @param {number} tolerance Tolerance.
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* @param {ol.Extent} maxExtent Maximum extent.
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* @param {module:ol/extent~Extent} maxExtent Maximum extent.
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @param {boolean} overlaps The replay can have overlapping geometries.
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@@ -49,7 +49,7 @@ const CanvasReplay = function(tolerance, maxExtent, resolution, pixelRatio, over
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/**
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* @private
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* @type {ol.Extent}
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* @type {module:ol/extent~Extent}
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*/
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this.tmpExtent_ = createEmpty();
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@@ -62,7 +62,7 @@ const CanvasReplay = function(tolerance, maxExtent, resolution, pixelRatio, over
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/**
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* @protected
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* @const
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* @type {ol.Extent}
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* @type {module:ol/extent~Extent}
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*/
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this.maxExtent = maxExtent;
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@@ -93,7 +93,7 @@ const CanvasReplay = function(tolerance, maxExtent, resolution, pixelRatio, over
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/**
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* @private
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* @type {ol.Coordinate}
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* @type {module:ol/coordinate~Coordinate}
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*/
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this.fillOrigin_;
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@@ -111,7 +111,7 @@ const CanvasReplay = function(tolerance, maxExtent, resolution, pixelRatio, over
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/**
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* @private
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* @type {ol.Extent}
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* @type {module:ol/extent~Extent}
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*/
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this.bufferedMaxExtent_ = null;
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@@ -129,13 +129,13 @@ const CanvasReplay = function(tolerance, maxExtent, resolution, pixelRatio, over
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/**
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* @private
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* @type {!Object.<number,ol.Coordinate|Array.<ol.Coordinate>|Array.<Array.<ol.Coordinate>>>}
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* @type {!Object.<number,module:ol/coordinate~Coordinate|Array.<module:ol/coordinate~Coordinate>|Array.<Array.<module:ol/coordinate~Coordinate>>>}
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*/
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this.coordinateCache_ = {};
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/**
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* @private
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* @type {!ol.Transform}
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* @type {!module:ol/transform~Transform}
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*/
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this.renderedTransform_ = createTransform();
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@@ -165,13 +165,13 @@ const CanvasReplay = function(tolerance, maxExtent, resolution, pixelRatio, over
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/**
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* @private
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* @type {!ol.Transform}
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* @type {!module:ol/transform~Transform}
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*/
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this.tmpLocalTransform_ = createTransform();
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/**
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* @private
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* @type {!ol.Transform}
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* @type {!module:ol/transform~Transform}
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*/
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this.resetTransform = createTransform();
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};
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@@ -181,10 +181,10 @@ inherits(CanvasReplay, VectorContext);
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.Coordinate} p1 1st point of the background box.
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* @param {ol.Coordinate} p2 2nd point of the background box.
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* @param {ol.Coordinate} p3 3rd point of the background box.
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* @param {ol.Coordinate} p4 4th point of the background box.
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* @param {module:ol/coordinate~Coordinate} p1 1st point of the background box.
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* @param {module:ol/coordinate~Coordinate} p2 2nd point of the background box.
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* @param {module:ol/coordinate~Coordinate} p3 3rd point of the background box.
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* @param {module:ol/coordinate~Coordinate} p4 4th point of the background box.
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* @param {Array.<*>} fillInstruction Fill instruction.
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* @param {Array.<*>} strokeInstruction Stroke instruction.
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*/
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@@ -245,13 +245,13 @@ CanvasReplay.prototype.replayImage_ = function(context, x, y, image,
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const boxX = x - padding[3];
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const boxY = y - padding[0];
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/** @type {ol.Coordinate} */
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/** @type {module:ol/coordinate~Coordinate} */
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let p1;
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/** @type {ol.Coordinate} */
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/** @type {module:ol/coordinate~Coordinate} */
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let p2;
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/** @type {ol.Coordinate} */
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/** @type {module:ol/coordinate~Coordinate} */
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let p3;
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/** @type {ol.Coordinate} */
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/** @type {module:ol/coordinate~Coordinate} */
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let p4;
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if (fillStroke || rotation !== 0) {
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p1 = [boxX, boxY];
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@@ -534,13 +534,13 @@ CanvasReplay.prototype.renderDeclutter_ = function(declutterGroup, feature) {
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/**
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* @private
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.Transform} transform Transform.
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* @param {module:ol/transform~Transform} transform Transform.
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* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {Array.<*>} instructions Instructions array.
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* @param {function((ol.Feature|ol.render.Feature)): T|undefined}
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* featureCallback Feature callback.
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* @param {ol.Extent=} opt_hitExtent Only check features that intersect this
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* @param {module:ol/extent~Extent=} opt_hitExtent Only check features that intersect this
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* extent.
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* @return {T|undefined} Callback result.
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* @template T
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@@ -851,7 +851,7 @@ CanvasReplay.prototype.replay_ = function(
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.Transform} transform Transform.
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* @param {module:ol/transform~Transform} transform Transform.
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* @param {number} viewRotation View rotation.
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* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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@@ -866,13 +866,13 @@ CanvasReplay.prototype.replay = function(
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.Transform} transform Transform.
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* @param {module:ol/transform~Transform} transform Transform.
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* @param {number} viewRotation View rotation.
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* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {function((ol.Feature|ol.render.Feature)): T=} opt_featureCallback
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* Feature callback.
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* @param {ol.Extent=} opt_hitExtent Only check features that intersect this
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* @param {module:ol/extent~Extent=} opt_hitExtent Only check features that intersect this
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* extent.
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* @return {T|undefined} Callback result.
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* @template T
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@@ -1077,7 +1077,7 @@ CanvasReplay.prototype.finish = UNDEFINED;
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* Get the buffered rendering extent. Rendering will be clipped to the extent
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* provided to the constructor. To account for symbolizers that may intersect
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* this extent, we calculate a buffered extent (e.g. based on stroke width).
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* @return {ol.Extent} The buffered rendering extent.
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* @return {module:ol/extent~Extent} The buffered rendering extent.
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* @protected
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*/
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CanvasReplay.prototype.getBufferedMaxExtent = function() {
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