Fix vector tile renderer test

This commit is contained in:
ahocevar
2018-11-16 17:05:44 +01:00
parent 5aa8db15f4
commit 95c16cfa11

View File

@@ -243,7 +243,7 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
return document.createElement('canvas');
};
const tile = new VectorImageTile([0, 0, 0], undefined, undefined, undefined,
undefined, undefined, undefined, undefined, undefined, undefined, undefined,
undefined, [0, 0, 0], undefined, createXYZ(), createXYZ(), undefined, undefined,
undefined, undefined, undefined, 0);
tile.transition_ = 0;
tile.wrappedTileCoord = [0, 0, 0];
@@ -270,13 +270,13 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
usedTiles: {},
wantedTiles: {}
};
renderer.prepareFrame(frameState, {});
renderer.renderFrame(frameState, {});
const replayState = renderer.renderedTiles[0].getReplayState(layer);
const revision = replayState.renderedTileRevision;
renderer.prepareFrame(frameState, {});
renderer.renderFrame(frameState, {});
expect(replayState.renderedTileRevision).to.be(revision);
layer.changed();
renderer.prepareFrame(frameState, {});
renderer.renderFrame(frameState, {});
expect(replayState.renderedTileRevision).to.be(revision + 1);
});
});