More clean-ups in the canvas replay code
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@@ -1854,27 +1854,8 @@ ol.render.canvas.ReplayGroup = function(tolerance, maxExtent, resolution) {
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};
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};
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.Extent} extent Extent.
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* @param {number} pixelRatio Pixel ratio.
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* @param {goog.vec.Mat4.Number} transform Transform.
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* @param {number} viewRotation View rotation.
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* @param {Object} skippedFeaturesHash Ids of features to skip
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*/
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ol.render.canvas.ReplayGroup.prototype.replay = function(context, extent,
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pixelRatio, transform, viewRotation, skippedFeaturesHash) {
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/** @type {Array.<number>} */
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var zs = goog.array.map(goog.object.getKeys(this.replaysByZIndex_), Number);
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goog.array.sort(zs);
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this.replay_(zs, context, extent, pixelRatio, transform,
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viewRotation, skippedFeaturesHash);
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};
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/**
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/**
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* @private
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* @private
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* @param {Array.<number>} zs Z-indices array.
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* @param {CanvasRenderingContext2D} context Context.
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.Extent} extent Extent.
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* @param {ol.Extent} extent Extent.
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* @param {goog.vec.Mat4.Number} transform Transform.
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* @param {goog.vec.Mat4.Number} transform Transform.
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@@ -1886,8 +1867,12 @@ ol.render.canvas.ReplayGroup.prototype.replay = function(context, extent,
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* @template T
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* @template T
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*/
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*/
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ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ = function(
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ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ = function(
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zs, context, extent, transform, viewRotation, skippedFeaturesHash,
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context, extent, transform, viewRotation, skippedFeaturesHash,
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geometryCallback) {
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geometryCallback) {
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/** @type {Array.<number>} */
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var zs = goog.array.map(goog.object.getKeys(this.replaysByZIndex_), Number);
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goog.array.sort(zs, function(a, b) { return b - a; });
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var i, ii, j, replays, replay, result;
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var i, ii, j, replays, replay, result;
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for (i = 0, ii = zs.length; i < ii; ++i) {
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for (i = 0, ii = zs.length; i < ii; ++i) {
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replays = this.replaysByZIndex_[zs[i].toString()];
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replays = this.replaysByZIndex_[zs[i].toString()];
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@@ -1908,8 +1893,6 @@ ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ = function(
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/**
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/**
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* @private
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* @param {Array.<number>} zs Z-indices array.
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* @param {CanvasRenderingContext2D} context Context.
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* @param {CanvasRenderingContext2D} context Context.
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* @param {ol.Extent} extent Extent.
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* @param {ol.Extent} extent Extent.
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* @param {number} pixelRatio Pixel ratio.
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* @param {number} pixelRatio Pixel ratio.
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@@ -1917,9 +1900,12 @@ ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ = function(
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* @param {number} viewRotation View rotation.
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* @param {number} viewRotation View rotation.
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* @param {Object} skippedFeaturesHash Ids of features to skip
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* @param {Object} skippedFeaturesHash Ids of features to skip
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*/
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*/
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ol.render.canvas.ReplayGroup.prototype.replay_ = function(
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ol.render.canvas.ReplayGroup.prototype.replay = function(
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zs, context, extent, pixelRatio, transform, viewRotation,
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context, extent, pixelRatio, transform, viewRotation, skippedFeaturesHash) {
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skippedFeaturesHash) {
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/** @type {Array.<number>} */
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var zs = goog.array.map(goog.object.getKeys(this.replaysByZIndex_), Number);
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goog.array.sort(zs);
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var maxExtent = this.maxExtent_;
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var maxExtent = this.maxExtent_;
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var minX = maxExtent[0];
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var minX = maxExtent[0];
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@@ -1974,14 +1960,10 @@ ol.render.canvas.ReplayGroup.prototype.forEachGeometryAtPixel = function(
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1 / resolution, -1 / resolution, -rotation,
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1 / resolution, -1 / resolution, -rotation,
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-coordinate[0], -coordinate[1]);
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-coordinate[0], -coordinate[1]);
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/** @type {Array.<number>} */
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var zs = goog.array.map(goog.object.getKeys(this.replaysByZIndex_), Number);
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goog.array.sort(zs, function(a, b) { return b - a; });
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var context = this.hitDetectionContext_;
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var context = this.hitDetectionContext_;
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context.clearRect(0, 0, 1, 1);
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context.clearRect(0, 0, 1, 1);
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return this.replayHitDetection_(zs, context, extent, transform,
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return this.replayHitDetection_(context, extent, transform,
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rotation, skippedFeaturesHash,
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rotation, skippedFeaturesHash,
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/**
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/**
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* @param {ol.geom.Geometry} geometry Geometry.
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* @param {ol.geom.Geometry} geometry Geometry.
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