Always use a defined renderGeometryFunction, thanks @elemoine
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
goog.provide('ol.renderer.canvas.VectorLayer');
|
||||
|
||||
goog.require('goog.vec.Mat4');
|
||||
goog.require('goog.asserts');
|
||||
goog.require('goog.functions');
|
||||
goog.require('ol.ViewHint');
|
||||
goog.require('ol.extent');
|
||||
goog.require('ol.render.canvas.ReplayGroup');
|
||||
@@ -61,6 +62,10 @@ ol.renderer.canvas.VectorLayer.prototype.composeFrame =
|
||||
if (!goog.isNull(replayGroup)) {
|
||||
var vectorLayer = this.getVectorLayer();
|
||||
var renderGeometryFunction = vectorLayer.getRenderGeometryFunction();
|
||||
if (!goog.isDef(renderGeometryFunction)) {
|
||||
renderGeometryFunction = goog.functions.TRUE;
|
||||
}
|
||||
goog.asserts.assert(goog.isFunction(renderGeometryFunction));
|
||||
context.globalAlpha = layerState.opacity;
|
||||
replayGroup.draw(
|
||||
context, frameState.extent, transform, renderGeometryFunction);
|
||||
|
||||
Reference in New Issue
Block a user