Fix clip extent calculation for tile layers
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@@ -240,7 +240,8 @@ ol.renderer.canvas.TileLayer.prototype.renderTileImages = function(context, fram
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var hasRenderListeners = layer.hasListener(ol.render.EventType.RENDER);
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var renderContext = context;
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var drawOffsetX, drawOffsetY, drawScale, drawSize;
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var drawScale = 1;
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var drawOffsetX, drawOffsetY, drawSize;
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if (rotation || hasRenderListeners) {
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renderContext = this.context;
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var renderCanvas = renderContext.canvas;
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@@ -294,14 +295,18 @@ ol.renderer.canvas.TileLayer.prototype.renderTileImages = function(context, fram
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var ox = drawOffsetX || 0;
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var oy = drawOffsetY || 0;
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renderContext.save();
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var cx = (renderContext.canvas.width * pixelRatio) / 2;
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var cy = (renderContext.canvas.height * pixelRatio) / 2;
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var cx = (renderContext.canvas.width) / 2;
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var cy = (renderContext.canvas.height) / 2;
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ol.render.canvas.rotateAtOffset(renderContext, -rotation, cx, cy);
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renderContext.beginPath();
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renderContext.moveTo(topLeft[0] * pixelRatio + ox, topLeft[1] * pixelRatio + oy);
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renderContext.lineTo(topRight[0] * pixelRatio + ox, topRight[1] * pixelRatio + oy);
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renderContext.lineTo(bottomRight[0] * pixelRatio + ox, bottomRight[1] * pixelRatio + oy);
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renderContext.lineTo(bottomLeft[0] * pixelRatio + ox, bottomLeft[1] * pixelRatio + oy);
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renderContext.moveTo(drawScale * (topLeft[0] * pixelRatio + ox),
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drawScale * (topLeft[1] * pixelRatio + oy));
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renderContext.lineTo(drawScale * (topRight[0] * pixelRatio + ox),
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drawScale * (topRight[1] * pixelRatio + oy));
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renderContext.lineTo(drawScale * (bottomRight[0] * pixelRatio + ox),
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drawScale * (bottomRight[1] * pixelRatio + oy));
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renderContext.lineTo(drawScale * (bottomLeft[0] * pixelRatio + ox),
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drawScale * (bottomLeft[1] * pixelRatio + oy));
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renderContext.clip();
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ol.render.canvas.rotateAtOffset(renderContext, rotation, cx, cy);
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}
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