Another documentation improvement for #932.
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@@ -96,7 +96,7 @@ OpenLayers.Layer = OpenLayers.Class({
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* visibilitychanged - Triggered when the layer's visibility property is
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* visibilitychanged - Triggered when the layer's visibility property is
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* changed, e.g. by turning the layer on or off in the layer switcher.
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* changed, e.g. by turning the layer on or off in the layer switcher.
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* Note that the actual visibility of the layer can also change if it
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* Note that the actual visibility of the layer can also change if it
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* gets out of range (see <calculateInRange>). If you want to catch
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* gets out of range (see <calculateInRange>). If you also want to catch
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* these cases, register for the map's 'changelayer' event instead.
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* these cases, register for the map's 'changelayer' event instead.
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* move - Triggered when layer moves (triggered with every mousemove
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* move - Triggered when layer moves (triggered with every mousemove
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* during a drag).
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* during a drag).
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