Add view abstraction
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@@ -294,13 +294,15 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame = function(time) {
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var mapRenderer = this.getMapRenderer();
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var map = this.getMap();
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var gl = mapRenderer.getGL();
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var view = map.getView().getView2D();
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goog.asserts.assert(map.isDef());
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var mapCenter = map.getCenter();
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var mapExtent = map.getExtent();
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var mapResolution = /** @type {number} */ map.getResolution();
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var mapRotatedExtent = map.getRotatedExtent();
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var mapRotation = map.getRotation();
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var mapSize = map.getSize();
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var mapCenter = view.getCenter();
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var mapExtent = view.getExtent(mapSize);
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var mapResolution = /** @type {number} */ (view.getResolution());
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var mapRotatedExtent = view.getRotatedExtent(mapSize);
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var mapRotation = view.getRotation();
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var tileLayer = this.getLayer();
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var tileSource = tileLayer.getTileSource();
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