Add view abstraction

This commit is contained in:
Éric Lemoine
2013-01-04 17:07:20 +01:00
parent 21331d1065
commit 927cffb2b7
34 changed files with 934 additions and 690 deletions
@@ -1,7 +1,10 @@
// FIXME works for View2D only
goog.provide('ol.interaction.DragRotateAndZoom');
goog.require('goog.math.Vec2');
goog.require('ol.MapBrowserEvent');
goog.require('ol.View2D');
goog.require('ol.interaction.ConditionType');
goog.require('ol.interaction.Drag');
@@ -50,12 +53,15 @@ ol.interaction.DragRotateAndZoom.prototype.handleDrag =
browserEvent.offsetX - size.width / 2,
size.height / 2 - browserEvent.offsetY);
var theta = Math.atan2(delta.y, delta.x);
var resolution = this.startRatio_ * delta.magnitude();
// FIXME works for View2D only
var view = map.getView();
goog.asserts.assert(view instanceof ol.View2D);
map.requestRenderFrame();
// FIXME the calls to map.rotate and map.zoomToResolution should use
// map.withFrozenRendering but an assertion fails :-(
map.rotate(this.startRotation_, -theta);
var resolution = this.startRatio_ * delta.magnitude();
map.zoomToResolution(resolution);
view.rotate(map, this.startRotation_, -theta);
view.zoomToResolution(map, resolution);
};
@@ -66,14 +72,15 @@ ol.interaction.DragRotateAndZoom.prototype.handleDragStart =
function(mapBrowserEvent) {
var browserEvent = mapBrowserEvent.browserEvent;
var map = mapBrowserEvent.map;
var view = map.getView().getView2D();
if (map.canRotate() && this.condition_(browserEvent)) {
var resolution = map.getResolution();
var resolution = view.getResolution();
var size = map.getSize();
var delta = new goog.math.Vec2(
browserEvent.offsetX - size.width / 2,
size.height / 2 - browserEvent.offsetY);
var theta = Math.atan2(delta.y, delta.x);
this.startRotation_ = (map.getRotation() || 0) + theta;
this.startRotation_ = (view.getRotation() || 0) + theta;
this.startRatio_ = resolution / delta.magnitude();
map.requestRenderFrame();
return true;