Add support for icon sprites
This commit is contained in:
@@ -41,18 +41,18 @@ ol.render.webgl.Replay = function(tolerance) {
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*/
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this.indicesBuffer = null;
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/**
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* @protected
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* @type {WebGLTexture}
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*/
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this.texture = null;
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/**
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* @private
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* @type {ol.Extent}
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*/
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this.extent_ = ol.extent.createEmpty();
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/**
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* @protected
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* @type {Array.<Array.<*>>}
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*/
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this.textures = [];
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};
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@@ -96,15 +96,23 @@ ol.render.webgl.Replay.prototype.replay = function(context,
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gl.vertexAttribPointer(texCoordAttribLocation, 2, goog.webgl.FLOAT,
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false, 24, 16);
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gl.bindTexture(goog.webgl.TEXTURE_2D, this.texture);
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gl.uniformMatrix4fv(projectionMatrixLocation, false, transform);
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gl.uniformMatrix2fv(sizeMatrixLocation, false,
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new Float32Array([1 / size[0], 0.0, 0.0, 1 / size[1]]));
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gl.bindBuffer(goog.webgl.ELEMENT_ARRAY_BUFFER, this.indicesBuffer);
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gl.drawElements(goog.webgl.TRIANGLES, this.indices.length,
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goog.webgl.UNSIGNED_SHORT, 0);
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var i;
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var ii = this.textures.length;
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var texture;
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for (i = 0; i < ii; ++i) {
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texture = this.textures[i];
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gl.bindTexture(goog.webgl.TEXTURE_2D,
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/** @type {WebGLTexture} */ (texture[0]));
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gl.drawElements(goog.webgl.TRIANGLES, /** @type {number} */ (texture[1]),
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goog.webgl.UNSIGNED_SHORT, 0);
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}
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};
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@@ -215,9 +223,33 @@ ol.render.webgl.ImageReplay = function(tolerance) {
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/**
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* @private
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* @type {HTMLCanvasElement|HTMLVideoElement|Image}
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* @type {Array.<Array.<*>>}
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*/
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this.image_ = null;
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this.images_ = [];
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/**
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* @private
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* @type {number|undefined}
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*/
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this.imageHeight_ = undefined;
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/**
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* @private
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* @type {number|undefined}
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*/
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this.imageWidth_ = undefined;
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/**
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* @private
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* @type {number|undefined}
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*/
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this.originX_ = undefined;
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/**
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* @private
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* @type {number|undefined}
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*/
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this.originY_ = undefined;
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/**
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* @private
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@@ -239,13 +271,21 @@ goog.inherits(ol.render.webgl.ImageReplay, ol.render.webgl.Replay);
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*/
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ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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function(flatCoordinates, offset, end, stride) {
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goog.asserts.assert(goog.isDef(this.width_));
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goog.asserts.assert(goog.isDef(this.height_));
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goog.asserts.assert(goog.isDef(this.imageHeight_));
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goog.asserts.assert(goog.isDef(this.imageWidth_));
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goog.asserts.assert(goog.isDef(this.originX_));
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goog.asserts.assert(goog.isDef(this.originY_));
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goog.asserts.assert(goog.isDef(this.width_));
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var height = this.height_;
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var imageHeight = this.imageHeight_;
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var imageWidth = this.imageWidth_;
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var originX = this.originX_;
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var originY = this.originY_;
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var width = this.width_;
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var numIndices = this.indices.length;
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var numVertices = this.vertices.length;
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var i, x, y, n;
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var ox = this.width_;
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var oy = this.height_;
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for (i = offset; i < end; i += stride) {
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x = flatCoordinates[i];
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y = flatCoordinates[i + 1];
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@@ -256,31 +296,31 @@ ol.render.webgl.ImageReplay.prototype.drawCoordinates_ =
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this.vertices[numVertices++] = x;
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this.vertices[numVertices++] = y;
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this.vertices[numVertices++] = -ox;
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this.vertices[numVertices++] = -oy;
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this.vertices[numVertices++] = 1;
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this.vertices[numVertices++] = 1;
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this.vertices[numVertices++] = -width;
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this.vertices[numVertices++] = -height;
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this.vertices[numVertices++] = (originX + width) / imageWidth;
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this.vertices[numVertices++] = (originY + height) / imageHeight;
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this.vertices[numVertices++] = x;
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this.vertices[numVertices++] = y;
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this.vertices[numVertices++] = ox;
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this.vertices[numVertices++] = -oy;
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this.vertices[numVertices++] = 0;
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this.vertices[numVertices++] = 1;
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this.vertices[numVertices++] = width;
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this.vertices[numVertices++] = -height;
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this.vertices[numVertices++] = originX / imageWidth;
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this.vertices[numVertices++] = (originY + height) / imageHeight;
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this.vertices[numVertices++] = x;
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this.vertices[numVertices++] = y;
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this.vertices[numVertices++] = ox;
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this.vertices[numVertices++] = oy;
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this.vertices[numVertices++] = 0;
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this.vertices[numVertices++] = 0;
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this.vertices[numVertices++] = width;
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this.vertices[numVertices++] = height;
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this.vertices[numVertices++] = originX / imageWidth;
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this.vertices[numVertices++] = originY / imageHeight;
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this.vertices[numVertices++] = x;
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this.vertices[numVertices++] = y;
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this.vertices[numVertices++] = -ox;
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this.vertices[numVertices++] = oy;
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this.vertices[numVertices++] = 1;
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this.vertices[numVertices++] = 0;
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this.vertices[numVertices++] = -width;
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this.vertices[numVertices++] = height;
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this.vertices[numVertices++] = (originX + width) / imageWidth;
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this.vertices[numVertices++] = originY / imageHeight;
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this.indices[numIndices++] = n;
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this.indices[numIndices++] = n + 1;
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@@ -325,6 +365,12 @@ ol.render.webgl.ImageReplay.prototype.drawMultiPointGeometry =
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*/
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ol.render.webgl.ImageReplay.prototype.finish = function(context) {
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var gl = context.getGL();
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goog.asserts.assert(this.images_.length > 0);
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var current = this.images_[this.images_.length - 1];
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goog.asserts.assert(!goog.isDef(current[1]));
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current[1] = this.indices.length;
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this.verticesBuffer = gl.createBuffer();
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gl.bindBuffer(goog.webgl.ARRAY_BUFFER, this.verticesBuffer);
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gl.bufferData(goog.webgl.ARRAY_BUFFER,
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@@ -334,22 +380,38 @@ ol.render.webgl.ImageReplay.prototype.finish = function(context) {
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gl.bufferData(goog.webgl.ELEMENT_ARRAY_BUFFER,
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new Uint16Array(this.indices), goog.webgl.STATIC_DRAW);
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this.texture = gl.createTexture();
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gl.bindTexture(goog.webgl.TEXTURE_2D, this.texture);
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gl.texParameteri(goog.webgl.TEXTURE_2D,
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goog.webgl.TEXTURE_WRAP_S, goog.webgl.CLAMP_TO_EDGE);
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gl.texParameteri(goog.webgl.TEXTURE_2D,
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goog.webgl.TEXTURE_WRAP_T, goog.webgl.CLAMP_TO_EDGE);
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gl.texParameteri(goog.webgl.TEXTURE_2D,
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goog.webgl.TEXTURE_MIN_FILTER, goog.webgl.NEAREST);
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gl.texParameteri(goog.webgl.TEXTURE_2D,
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goog.webgl.TEXTURE_MAG_FILTER, goog.webgl.NEAREST);
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gl.texImage2D(goog.webgl.TEXTURE_2D, 0, goog.webgl.RGBA, goog.webgl.RGBA,
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goog.webgl.UNSIGNED_BYTE, this.image_);
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goog.asserts.assert(this.textures.length === 0);
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var i;
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var ii = this.images_.length;
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var texture;
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for (i = 0; i < ii; ++i) {
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var image =
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/** @type {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} */
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(this.images_[i][0]);
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current = this.images_[i];
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texture = gl.createTexture();
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gl.bindTexture(goog.webgl.TEXTURE_2D, texture);
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gl.texParameteri(goog.webgl.TEXTURE_2D,
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goog.webgl.TEXTURE_WRAP_S, goog.webgl.CLAMP_TO_EDGE);
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gl.texParameteri(goog.webgl.TEXTURE_2D,
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goog.webgl.TEXTURE_WRAP_T, goog.webgl.CLAMP_TO_EDGE);
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gl.texParameteri(goog.webgl.TEXTURE_2D,
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goog.webgl.TEXTURE_MIN_FILTER, goog.webgl.NEAREST);
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gl.texParameteri(goog.webgl.TEXTURE_2D,
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goog.webgl.TEXTURE_MAG_FILTER, goog.webgl.NEAREST);
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gl.texImage2D(goog.webgl.TEXTURE_2D, 0, goog.webgl.RGBA, goog.webgl.RGBA,
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goog.webgl.UNSIGNED_BYTE, image);
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this.textures[i] = [texture, this.images_[i][1]];
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}
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this.image_ = null;
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this.width_ = undefined;
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this.height_ = undefined;
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this.images_.length = 0;
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this.imageHeight_ = undefined;
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this.imageWidth_ = undefined;
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this.originX_ = undefined;
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this.originY_ = undefined;
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this.width_ = undefined;
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};
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@@ -365,15 +427,36 @@ ol.render.webgl.Replay.prototype.getExtent = function() {
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* @inheritDoc
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*/
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ol.render.webgl.ImageReplay.prototype.setImageStyle = function(imageStyle) {
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if (goog.isNull(this.image_)) {
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var image = imageStyle.getImage(1);
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goog.asserts.assert(!goog.isNull(image));
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var size = imageStyle.getSize();
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goog.asserts.assert(!goog.isNull(size));
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this.image_ = image;
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this.width_ = size[0];
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this.height_ = size[1];
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var image = imageStyle.getImage(1);
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goog.asserts.assert(!goog.isNull(image));
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// FIXME getImageSize does not exist for circles
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var imageSize = imageStyle.getImageSize();
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goog.asserts.assert(!goog.isNull(imageSize));
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var origin = imageStyle.getOrigin();
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goog.asserts.assert(!goog.isNull(origin));
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var size = imageStyle.getSize();
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goog.asserts.assert(!goog.isNull(size));
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if (this.images_.length === 0) {
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this.images_.push([image, undefined]);
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} else {
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var current = this.images_[this.images_.length - 1];
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var currentImage =
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/** @type {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} */
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(current[0]);
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goog.asserts.assert(!goog.isDef(current[1]));
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if (goog.getUid(currentImage) != goog.getUid(image)) {
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current[1] = this.indices.length;
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this.images_.push([image, undefined]);
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}
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}
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this.height_ = size[1];
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this.imageHeight_ = imageSize[1];
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this.imageWidth_ = imageSize[0];
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this.originX_ = origin[0];
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this.originY_ = origin[1];
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this.width_ = size[0];
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};
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