Simplify click handling in the drag handler - this makes the sequence down, move, up a complete drag (see #982).
git-svn-id: http://svn.openlayers.org/trunk/openlayers@4354 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -253,13 +253,8 @@ OpenLayers.Handler.Drag = OpenLayers.Class(OpenLayers.Handler, {
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* {Boolean} Let the event propagate.
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*/
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click: function (evt) {
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// throw away the first left click event that happens after a mouse up
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if (this.dragging) {
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this.dragging = false;
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return false;
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}
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this.started = false;
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return true;
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// let the click event propagate only if the mouse moved
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return (this.start == this.last);
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},
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/**
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