Remove check for map renderer type

This commit is contained in:
Tim Schaub
2018-04-14 10:01:07 -06:00
parent be35f82ae5
commit 91f2101cab
11 changed files with 17 additions and 69 deletions

View File

@@ -11,7 +11,6 @@ import TileState from '../../TileState.js';
import {numberSafeCompareFunction} from '../../array.js';
import {createEmpty, intersects} from '../../extent.js';
import {roundUpToPowerOfTwo} from '../../math.js';
import RendererType from '../Type.js';
import WebGLLayerRenderer from '../webgl/Layer.js';
import {fragment, vertex} from '../webgl/tilelayershader.js';
import Locations from '../webgl/tilelayershader/Locations.js';
@@ -97,12 +96,11 @@ inherits(WebGLTileLayerRenderer, WebGLLayerRenderer);
/**
* Determine if this renderer handles the provided layer.
* @param {ol.renderer.Type} type The renderer type.
* @param {module:ol/layer/Layer~Layer} layer The candidate layer.
* @return {boolean} The renderer can render the layer.
*/
WebGLTileLayerRenderer['handles'] = function(type, layer) {
return type === RendererType.WEBGL && layer.getType() === LayerType.TILE;
WebGLTileLayerRenderer['handles'] = function(layer) {
return layer.getType() === LayerType.TILE;
};