Demonstrate how source.setUrl() works
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---
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layout: example.html
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title: Reusable Source
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shortdesc: Updating a tile source by changing the URL.
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docs: >
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You can call <code>source.setUrl()</code> to update the URL for a tile source. Note that when you change the URL for a tile source, existing tiles will not be replaced until new tiles are loaded. If you are interested instead in clearing currently rendered tiles, you can call the <code>source.refresh()</code> method. Alternatively, you can use two separate sources if you want to remove rendered tiles and start over loading new tiles.
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---
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<div id="map" class="map"></div>
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<button class="switcher" value="0">January</button>
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<button class="switcher" value="1">January (with bathymetry)</button>
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<button class="switcher" value="2">July</button>
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<button class="switcher" value="3">July (with bathymetry)</button>
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goog.require('ol.Map');
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goog.require('ol.View');
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goog.require('ol.layer.Tile');
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goog.require('ol.source.XYZ');
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var urls = [
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'https://{a-c}.tiles.mapbox.com/v3/mapbox.blue-marble-topo-jan/{z}/{x}/{y}.png',
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'https://{a-c}.tiles.mapbox.com/v3/mapbox.blue-marble-topo-bathy-jan/{z}/{x}/{y}.png',
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'https://{a-c}.tiles.mapbox.com/v3/mapbox.blue-marble-topo-jul/{z}/{x}/{y}.png',
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'https://{a-c}.tiles.mapbox.com/v3/mapbox.blue-marble-topo-bathy-jul/{z}/{x}/{y}.png'
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];
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var source = new ol.source.XYZ();
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var map = new ol.Map({
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target: 'map',
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layers: [
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new ol.layer.Tile({
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source: source
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})
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],
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view: new ol.View({
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center: [0, 0],
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zoom: 2
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})
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});
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function updateUrl(index) {
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source.setUrl(urls[index]);
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}
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var buttons = document.getElementsByClassName('switcher');
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for (var i = 0, ii = buttons.length; i < ii; ++i) {
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var button = buttons[i];
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button.addEventListener('click', updateUrl.bind(null, Number(button.value)));
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}
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updateUrl(0);
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