Load features before rendering
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@@ -207,6 +207,7 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
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var tolerance = frameStateResolution / (2 * pixelRatio);
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var replayGroup = new ol.render.canvas.ReplayGroup(tolerance, extent,
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frameStateResolution);
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vectorSource.loadFeatures(extent, frameStateResolution);
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var renderFeature =
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/**
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* @param {ol.Feature} feature Feature.
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@@ -337,6 +337,13 @@ ol.source.Vector.prototype.isEmpty = function() {
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};
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/**
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* @param {ol.Extent} extent Extent.
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* @param {number} resolution Resolution.
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*/
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ol.source.Vector.prototype.loadFeatures = goog.nullFunction;
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/**
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* @param {ol.Feature} feature Feature.
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* @todo stability experimental
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