Use 'module:ol/PluggableMap~FrameState' instead of 'olx.FrameState'

This commit is contained in:
Frederic Junod
2018-03-13 16:06:46 +01:00
parent 120307b193
commit 8c58bb4332
14 changed files with 54 additions and 54 deletions

View File

@@ -142,7 +142,7 @@ const WebGLMapRenderer = function(container, map) {
/**
* @param {ol.PluggableMap} map Map.
* @param {?olx.FrameState} frameState Frame state.
* @param {?module:ol/PluggableMap~FrameState} frameState Frame state.
* @return {boolean} false.
* @this {ol.renderer.webgl.Map}
*/
@@ -261,7 +261,7 @@ WebGLMapRenderer.prototype.bindTileTexture = function(tile, tileSize, tileGutter
/**
* @param {ol.render.EventType} type Event type.
* @param {olx.FrameState} frameState Frame state.
* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
* @private
*/
WebGLMapRenderer.prototype.dispatchComposeEvent_ = function(type, frameState) {
@@ -311,7 +311,7 @@ WebGLMapRenderer.prototype.disposeInternal = function() {
/**
* @param {ol.PluggableMap} map Map.
* @param {olx.FrameState} frameState Frame state.
* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
* @private
*/
WebGLMapRenderer.prototype.expireCache_ = function(map, frameState) {