Use 'module:ol/PluggableMap~FrameState' instead of 'olx.FrameState'
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@@ -34,7 +34,7 @@ inherits(LayerRenderer, Observable);
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/**
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* @param {module:ol/coordinate~Coordinate} coordinate Coordinate.
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* @param {olx.FrameState} frameState Frame state.
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* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
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* @param {number} hitTolerance Hit tolerance in pixels.
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* @param {function(this: S, (module:ol/Feature~Feature|ol.render.Feature), ol.layer.Layer): T}
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* callback Feature callback.
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@@ -47,7 +47,7 @@ LayerRenderer.prototype.forEachFeatureAtCoordinate = UNDEFINED;
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/**
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* @param {module:ol/coordinate~Coordinate} coordinate Coordinate.
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* @param {olx.FrameState} frameState Frame state.
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* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
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* @return {boolean} Is there a feature at the given coordinate?
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*/
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LayerRenderer.prototype.hasFeatureAtCoordinate = FALSE;
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@@ -137,7 +137,7 @@ LayerRenderer.prototype.renderIfReadyAndVisible = function() {
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/**
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* @param {olx.FrameState} frameState Frame state.
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* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
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* @param {ol.source.Tile} tileSource Tile source.
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* @protected
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*/
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@@ -146,7 +146,7 @@ LayerRenderer.prototype.scheduleExpireCache = function(frameState, tileSource) {
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/**
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* @param {ol.source.Tile} tileSource Tile source.
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* @param {ol.PluggableMap} map Map.
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* @param {olx.FrameState} frameState Frame state.
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* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
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*/
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const postRenderFunction = function(tileSource, map, frameState) {
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const tileSourceKey = getUid(tileSource).toString();
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@@ -194,7 +194,7 @@ LayerRenderer.prototype.updateUsedTiles = function(usedTiles, tileSource, z, til
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* - registers idle tiles in frameState.wantedTiles so that they are not
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* discarded by the tile queue
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* - enqueues missing tiles
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* @param {olx.FrameState} frameState Frame state.
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* @param {module:ol/PluggableMap~FrameState} frameState Frame state.
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* @param {ol.source.Tile} tileSource Tile source.
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* @param {ol.tilegrid.TileGrid} tileGrid Tile grid.
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* @param {number} pixelRatio Pixel ratio.
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