Inspect linestring validity before drawing
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@@ -1052,6 +1052,8 @@ ol.render.webgl.LineStringReplay.prototype.drawCoordinates_ = function(flatCoord
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//We rotate those points, thus every point is RTE corrected only once.
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var p0, p1, p2, tempP;
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if (this.isValid_(flatCoordinates, offset, end, stride, closed)) {
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for (i = offset, ii = end; i < ii; i += stride) {
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var n = numVertices / 7;
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@@ -1208,6 +1210,7 @@ ol.render.webgl.LineStringReplay.prototype.drawCoordinates_ = function(flatCoord
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this.indices_[numIndices++] = lastIndex - 1;
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this.indices_[numIndices++] = lastIndex;
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}
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}
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};
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/**
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@@ -1249,6 +1252,39 @@ ol.render.webgl.LineStringReplay.prototype.isClosed_ = function(flatCoordinates,
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return false;
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};
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/**
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* Check if the linestring can be drawn (i. e. valid).
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* @param {Array.<number>} flatCoordinates Flat coordinates.
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* @param {number} offset Offset.
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* @param {number} end End.
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* @param {number} stride Stride.
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* @param {boolean} closed The linestring is a boundary.
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* @return {boolean} The linestring can be drawn.
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* @private
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*/
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ol.render.webgl.LineStringReplay.prototype.isValid_ = function(flatCoordinates, offset, end, stride,
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closed) {
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var uniqueCoords = [[flatCoordinates[offset], flatCoordinates[offset + 1]]];
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var minUnique = closed ? 3 : 2;
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var i, ii, j;
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for (i = offset + stride, ii = end; i < ii; i += stride) {
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var currentCoords = [flatCoordinates[i], flatCoordinates[i + 1]];
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for (j = 0; j < uniqueCoords.length; ++j) {
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if (ol.array.equals(currentCoords, uniqueCoords[j])) {
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j = -1;
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break;
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}
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}
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if (j > -1) {
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uniqueCoords.push(currentCoords);
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}
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if (uniqueCoords.length >= minUnique) {
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return true;
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}
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}
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return false;
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};
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/**
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* @inheritDoc
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