Fix incorrect Executor/Builder types

This commit is contained in:
Guillaume Beraudo
2018-11-15 23:27:43 +01:00
parent da92b2ab3f
commit 89fed65f07
7 changed files with 65 additions and 88 deletions

View File

@@ -166,7 +166,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const halfWidth = (frameState.size[0] * pixelRatio) / 2;
const halfHeight = (frameState.size[1] * pixelRatio) / 2;
rotateAtOffset(replayContext, -rotation, halfWidth, halfHeight);
replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
if (vectorSource.getWrapX() && projection.canWrapX() &&
!containsExtent(projectionExtent, extent)) {
let startX = extent[0];
@@ -177,7 +177,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
--world;
offsetX = worldWidth * world;
transform = this.getTransform(frameState, offsetX);
replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
startX += worldWidth;
}
world = 0;
@@ -186,7 +186,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
++world;
offsetX = worldWidth * world;
transform = this.getTransform(frameState, offsetX);
replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
startX -= worldWidth;
}
}
@@ -280,7 +280,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
let transform = this.getRenderTransform(frameState, width, height, 0);
const skippedFeatureUids = layerState.managed ? frameState.skippedFeatureUids : {};
replayGroup.replay(context, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel);
if (vectorSource.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
let startX = extent[0];
@@ -291,7 +291,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
--world;
offsetX = worldWidth * world;
transform = this.getRenderTransform(frameState, width, height, offsetX);
replayGroup.replay(context, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel);
startX += worldWidth;
}
world = 0;
@@ -300,7 +300,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
++world;
offsetX = worldWidth * world;
transform = this.getRenderTransform(frameState, width, height, offsetX);
replayGroup.replay(context, transform, rotation, skippedFeatureUids, snapToPixel);
replayGroup.execute(context, transform, rotation, skippedFeatureUids, snapToPixel);
startX -= worldWidth;
}
}

View File

@@ -13,7 +13,7 @@ import {equivalent as equivalentProjection} from '../../proj.js';
import Units from '../../proj/Units.js';
import ReplayType from '../../render/ReplayType.js';
import {labelCache, rotateAtOffset} from '../../render/canvas.js';
import CanvasBuilderGroup, {replayDeclutter} from '../../render/canvas/InstructionsGroupBuilder.js';
import CanvasBuilderGroup from '../../render/canvas/InstructionsGroupBuilder.js';
import {ORDER} from '../../render/replay.js';
import CanvasTileLayerRenderer from './TileLayer.js';
import {getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js';
@@ -24,7 +24,7 @@ import {
scale as scaleTransform,
translate as translateTransform
} from '../../transform.js';
import CanvasGroupExecutor from '../../render/canvas/ExecutorGroup.js';
import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
/**
@@ -108,7 +108,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
getTile(z, x, y, pixelRatio, projection) {
const tile = super.getTile(z, x, y, pixelRatio, projection);
if (tile.getState() === TileState.LOADED) {
this.createReplayGroup_(/** @type {import("../../VectorImageTile.js").default} */ (tile), pixelRatio, projection);
this.createExecutorGroup_(/** @type {import("../../VectorImageTile.js").default} */ (tile), pixelRatio, projection);
if (this.context) {
this.renderTileImage_(/** @type {import("../../VectorImageTile.js").default} */ (tile), pixelRatio, projection);
}
@@ -143,14 +143,14 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @param {import("../../proj/Projection.js").default} projection Projection.
* @private
*/
createReplayGroup_(tile, pixelRatio, projection) {
createExecutorGroup_(tile, pixelRatio, projection) {
const layer = /** @type {import("../../layer/Vector.js").default} */ (this.getLayer());
const revision = layer.getRevision();
const renderOrder = /** @type {import("../../render.js").OrderFunction} */ (layer.getRenderOrder()) || null;
const replayState = tile.getReplayState(layer);
if (!replayState.dirty && replayState.renderedRevision == revision &&
replayState.renderedRenderOrder == renderOrder) {
const builderState = tile.getReplayState(layer);
if (!builderState.dirty && builderState.renderedRevision == revision &&
builderState.renderedRenderOrder == renderOrder) {
return;
}
@@ -167,10 +167,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
continue;
}
if (tile.useLoadedOnly) {
const lowResReplayGroup = sourceTile.getLowResReplayGroup(layer, zoom, tileExtent);
if (lowResReplayGroup) {
const lowResExecutorGroup = sourceTile.getLowResExecutorGroup(layer, zoom, tileExtent);
if (lowResExecutorGroup) {
// reuse existing replay if we're rendering an interim tile
sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), lowResReplayGroup);
sourceTile.setExecutorGroup(layer, tile.tileCoord.toString(), lowResExecutorGroup);
continue;
}
}
@@ -186,8 +186,8 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
reproject = true;
sourceTile.setProjection(projection);
}
replayState.dirty = false;
const replayGroup = new CanvasBuilderGroup(0, sharedExtent, resolution,
builderState.dirty = false;
const builderGroup = new CanvasBuilderGroup(0, sharedExtent, resolution,
pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);
@@ -202,14 +202,14 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
styles = styleFunction(feature, resolution);
}
if (styles) {
const dirty = this.renderFeature(feature, squaredTolerance, styles, replayGroup);
const dirty = this.renderFeature(feature, squaredTolerance, styles, builderGroup);
this.dirty_ = this.dirty_ || dirty;
replayState.dirty = replayState.dirty || dirty;
builderState.dirty = builderState.dirty || dirty;
}
};
const features = sourceTile.getFeatures();
if (renderOrder && renderOrder !== replayState.renderedRenderOrder) {
if (renderOrder && renderOrder !== builderState.renderedRenderOrder) {
features.sort(renderOrder);
}
for (let i = 0, ii = features.length; i < ii; ++i) {
@@ -227,14 +227,14 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
render.call(this, feature);
}
}
const replayGroupInstructions = replayGroup.finish();
const renderingReplayGroup = new CanvasGroupExecutor(0, sharedExtent, resolution,
const replayGroupInstructions = builderGroup.finish();
const renderingReplayGroup = new CanvasExecutorGroup(0, sharedExtent, resolution,
pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
renderingReplayGroup.replaceInstructions(replayGroupInstructions);
sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), renderingReplayGroup);
sourceTile.setExecutorGroup(layer, tile.tileCoord.toString(), renderingReplayGroup);
}
replayState.renderedRevision = revision;
replayState.renderedRenderOrder = renderOrder;
builderState.renderedRevision = revision;
builderState.renderedRenderOrder = renderOrder;
}
/**
@@ -263,9 +263,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
if (sourceTile.getState() != TileState.LOADED) {
continue;
}
const replayGroup = /** @type {CanvasBuilderGroup} */ (sourceTile.getReplayGroup(layer,
const executorGroup = /** @type {CanvasExecutorGroup} */ (sourceTile.getExecutorGroup(layer,
tile.tileCoord.toString()));
found = found || replayGroup.forEachFeatureAtCoordinate(coordinate, resolution, rotation, hitTolerance, {},
found = found || executorGroup.forEachFeatureAtCoordinate(coordinate, resolution, rotation, hitTolerance, {},
/**
* @param {import("../../Feature.js").FeatureLike} feature Feature.
* @return {?} Callback result.
@@ -371,7 +371,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
if (sourceTile.getState() != TileState.LOADED) {
continue;
}
const executorGroup = /** @type {CanvasGroupExecutor} */ (sourceTile.getReplayGroup(layer, tileCoord.toString()));
const executorGroup = /** @type {CanvasExecutorGroup} */ (sourceTile.getExecutorGroup(layer, tileCoord.toString()));
if (!executorGroup || !executorGroup.hasExecutors(replayTypes)) {
// sourceTile was not yet loaded when this.createReplayGroup_() was
// called, or it has no replays of the types we want to render
@@ -403,7 +403,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
context.clip();
}
}
executorGroup.replay(context, transform, rotation, {}, snapToPixel, replayTypes, declutterReplays);
executorGroup.execute(context, transform, rotation, {}, snapToPixel, replayTypes, declutterReplays);
context.restore();
clips.push(currentClip);
zs.push(currentZ);
@@ -478,9 +478,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const transform = resetTransform(this.tmpTransform_);
scaleTransform(transform, pixelScale, -pixelScale);
translateTransform(transform, -tileExtent[0], -tileExtent[3]);
const replayGroup = /** @type {CanvasBuilderGroup} */ (sourceTile.getReplayGroup(layer,
const executorGroup = /** @type {CanvasExecutorGroup} */ (sourceTile.getExecutorGroup(layer,
tile.tileCoord.toString()));
replayGroup.replay(context, transform, 0, {}, true, replays);
executorGroup.execute(context, transform, 0, {}, true, replays);
}
}
}