Remove state enum from tile constructor
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@@ -2,8 +2,8 @@ goog.provide('ol.source.TileImage');
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goog.require('ol');
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goog.require('ol.ImageTile');
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goog.require('ol.Tile');
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goog.require('ol.TileCache');
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goog.require('ol.TileState');
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goog.require('ol.events');
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goog.require('ol.events.EventType');
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goog.require('ol.proj');
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@@ -51,7 +51,7 @@ ol.source.TileImage = function(options) {
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/**
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* @protected
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* @type {function(new: ol.ImageTile, ol.TileCoord, ol.Tile.State, string,
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* @type {function(new: ol.ImageTile, ol.TileCoord, ol.TileState, string,
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* ?string, ol.TileLoadFunctionType)}
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*/
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this.tileClass = options.tileClass !== undefined ?
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@@ -219,7 +219,7 @@ ol.source.TileImage.prototype.createTile_ = function(z, x, y, pixelRatio, projec
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this.tileUrlFunction(urlTileCoord, pixelRatio, projection) : undefined;
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var tile = new this.tileClass(
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tileCoord,
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tileUrl !== undefined ? ol.Tile.State.IDLE : ol.Tile.State.EMPTY,
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tileUrl !== undefined ? ol.TileState.IDLE : ol.TileState.EMPTY,
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tileUrl !== undefined ? tileUrl : '',
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this.crossOrigin,
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this.tileLoadFunction);
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@@ -305,7 +305,7 @@ ol.source.TileImage.prototype.getTileInternal = function(z, x, y, pixelRatio, pr
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tile = this.createTile_(z, x, y, pixelRatio, projection, key);
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//make the new tile the head of the list,
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if (interimTile.getState() == ol.Tile.State.IDLE) {
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if (interimTile.getState() == ol.TileState.IDLE) {
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//the old tile hasn't begun loading yet, and is now outdated, so we can simply discard it
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tile.interimTile = interimTile.interimTile;
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} else {
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