Remove state enum from tile constructor

This commit is contained in:
Tim Schaub
2016-12-27 09:49:21 -07:00
parent 3852c0da83
commit 895a506025
22 changed files with 134 additions and 128 deletions

View File

@@ -3,7 +3,7 @@ goog.provide('ol.renderer.Layer');
goog.require('ol');
goog.require('ol.ImageState');
goog.require('ol.Observable');
goog.require('ol.Tile');
goog.require('ol.TileState');
goog.require('ol.asserts');
goog.require('ol.events');
goog.require('ol.events.EventType');
@@ -269,7 +269,7 @@ ol.renderer.Layer.prototype.manageTilePyramid = function(
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
if (currentZ - z <= preload) {
tile = tileSource.getTile(z, x, y, pixelRatio, projection);
if (tile.getState() == ol.Tile.State.IDLE) {
if (tile.getState() == ol.TileState.IDLE) {
wantedTiles[tile.getKey()] = true;
if (!tileQueue.isKeyQueued(tile.getKey())) {
tileQueue.enqueue([tile, tileSourceKey,