Fix some RegularShape bugs related to canvsa size
- remove jitter when using RegularShape size in animation, size should always be an integer - canvas may have been too small for miter line join - canvas was at least one stroke width too large for round line join - reduce canvas size even more for bevel line join Canvas now precisely fits the shape including stroke, The angle of the shape is ignored for the calculation.
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@@ -339,6 +339,96 @@ class RegularShape extends ImageStyle {
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*/
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unlistenImageChange(listener) {}
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/**
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* Calculate additional canvas size needed for the miter.
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* @param {string} lineJoin Line join
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* @param {number} strokeWidth Stroke width
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* @param {number} miterLimit Miter limit
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* @return {number} Additional canvas size needed
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* @private
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*/
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calculateLineJoinSize_(lineJoin, strokeWidth, miterLimit) {
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if (
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strokeWidth === 0 ||
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this.points_ === Infinity ||
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(lineJoin !== 'bevel' && lineJoin !== 'miter')
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) {
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return strokeWidth;
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}
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// m | ^
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// i | |\ .
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// t >| #\
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// e | |\ \ .
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// r \s\
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// | \t\ . .
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// \r\ . .
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// | \o\ . . . . .
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// e \k\ . . . .
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// | \e\ . . . . .
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// d \ \ . . . .
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// | _ _a_ _\# . . .
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// r1 / ` . .
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// | . .
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// b / . .
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// | . .
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// / r2 . .
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// | . .
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// / . .
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// |α . .
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// / . .
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// ° center
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let r1 = this.radius_;
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let r2 = this.radius2_ === undefined ? r1 : this.radius2_;
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if (r1 < r2) {
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const tmp = r1;
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r1 = r2;
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r2 = tmp;
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}
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const points =
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this.radius2_ === undefined ? this.points_ : this.points_ * 2;
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const alpha = (2 * Math.PI) / points;
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const a = r2 * Math.sin(alpha);
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const b = Math.sqrt(r2 * r2 - a * a);
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const d = r1 - b;
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const e = Math.sqrt(a * a + d * d);
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const miterRatio = e / a;
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if (lineJoin === 'miter' && miterRatio <= miterLimit) {
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return miterRatio * strokeWidth;
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}
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// Calculate the distnce from center to the stroke corner where
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// it was cut short because of the miter limit.
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// l
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// ----+---- <= distance from center to here is maxr
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// /####|k ##\
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// /#####^#####\
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// /#### /+\# s #\
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// /### h/+++\# t #\
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// /### t/+++++\# r #\
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// /### a/+++++++\# o #\
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// /### p/++ fill +\# k #\
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///#### /+++++^+++++\# e #\
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//#####/+++++/+\+++++\#####\
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const k = strokeWidth / 2 / miterRatio;
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const l = (strokeWidth / 2) * (d / e);
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const maxr = Math.sqrt((r1 + k) * (r1 + k) + l * l);
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const bevelAdd = maxr - r1;
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if (this.radius2_ === undefined || lineJoin === 'bevel') {
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return bevelAdd * 2;
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}
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// If outer miter is over the miter limit the inner miter may reach through the
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// center and be longer than the bevel, same calculation as above but swap r1 / r2.
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const aa = r1 * Math.sin(alpha);
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const bb = Math.sqrt(r1 * r1 - aa * aa);
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const dd = r2 - bb;
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const ee = Math.sqrt(aa * aa + dd * dd);
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const innerMiterRatio = ee / aa;
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if (innerMiterRatio <= miterLimit) {
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const innerLength = (innerMiterRatio * strokeWidth) / 2 - r2 - r1;
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return 2 * Math.max(bevelAdd, innerLength);
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}
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return bevelAdd * 2;
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}
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/**
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* @return {RenderOptions} The render options
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* @protected
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@@ -378,8 +468,9 @@ class RegularShape extends ImageStyle {
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}
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}
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const add = this.calculateLineJoinSize_(lineJoin, strokeWidth, miterLimit);
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const maxRadius = Math.max(this.radius_, this.radius2_ || 0);
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const size = 2 * (maxRadius + strokeWidth) + 1;
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const size = Math.ceil(2 * maxRadius + add);
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return {
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strokeStyle: strokeStyle,
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