Image layer renderer

This commit is contained in:
Tim Schaub
2018-11-14 16:51:08 +01:00
parent 20e5841aed
commit 87e5bbac4d
2 changed files with 80 additions and 4 deletions

View File

@@ -3,8 +3,10 @@
*/
import {ENABLE_RASTER_REPROJECTION} from '../../reproj/common.js';
import ViewHint from '../../ViewHint.js';
import {containsExtent, intersects} from '../../extent.js';
import {getIntersection, isEmpty} from '../../extent.js';
import IntermediateCanvasRenderer from './IntermediateCanvas.js';
import {createCanvasContext2D} from '../../dom.js';
import CanvasLayerRenderer from './Layer.js';
import {create as createTransform, compose as composeTransform} from '../../transform.js';
/**
@@ -12,7 +14,7 @@ import {create as createTransform, compose as composeTransform} from '../../tran
* Canvas renderer for image layers.
* @api
*/
class CanvasImageLayerRenderer extends IntermediateCanvasRenderer {
class CanvasImageLayerRenderer extends CanvasLayerRenderer {
/**
* @param {import("../../layer/Image.js").default} imageLayer Image layer.
@@ -20,6 +22,21 @@ class CanvasImageLayerRenderer extends IntermediateCanvasRenderer {
constructor(imageLayer) {
super(imageLayer);
/**
* @protected
* @type {CanvasRenderingContext2D}
*/
this.context = createCanvasContext2D();
const canvas = this.context.canvas;
canvas.style.position = 'absolute';
/**
* @protected
* @type {import("../../transform.js").Transform}
*/
this.coordinateToCanvasPixelTransform = createTransform();
/**
* @protected
* @type {?import("../../ImageBase.js").default}
@@ -52,8 +69,6 @@ class CanvasImageLayerRenderer extends IntermediateCanvasRenderer {
* @inheritDoc
*/
prepareFrame(frameState, layerState) {
this.clear(frameState);
const pixelRatio = frameState.pixelRatio;
const size = frameState.size;
const viewState = frameState.viewState;
@@ -93,12 +108,14 @@ class CanvasImageLayerRenderer extends IntermediateCanvasRenderer {
const imagePixelRatio = image.getPixelRatio();
const scale = pixelRatio * imageResolution /
(viewResolution * imagePixelRatio);
const transform = composeTransform(this.imageTransform_,
pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
scale, scale,
0,
imagePixelRatio * (imageExtent[0] - viewCenter[0]) / imageResolution,
imagePixelRatio * (viewCenter[1] - imageExtent[3]) / imageResolution);
composeTransform(this.coordinateToCanvasPixelTransform,
pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
pixelRatio / viewResolution, -pixelRatio / viewResolution,
@@ -111,6 +128,64 @@ class CanvasImageLayerRenderer extends IntermediateCanvasRenderer {
return !!this.image_;
}
/**
* @inheritDoc
*/
renderFrame(frameState, layerState) {
const pixelRatio = frameState.pixelRatio;
const context = this.context;
const canvas = context.canvas;
let width = Math.round(frameState.size[0] * pixelRatio);
let height = Math.round(frameState.size[1] * pixelRatio);
const rotation = frameState.viewState.rotation;
if (rotation) {
const size = Math.round(Math.sqrt(width * width + height * height));
width = height = size;
}
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
canvas.style.width = (width / pixelRatio) + 'px';
canvas.style.height = (height / pixelRatio) + 'px';
} else {
context.clearRect(0, 0, width, height);
}
const image = this.image_.getImage();
// clipped rendering if layer extent is set
const extent = layerState.extent;
const clipped = extent !== undefined &&
!containsExtent(extent, frameState.extent) &&
intersects(extent, frameState.extent);
if (clipped) {
this.clip(context, frameState, extent);
}
const imageTransform = this.getImageTransform();
// for performance reasons, context.setTransform is only used
// when the view is rotated. see http://jsperf.com/canvas-transform
const dx = imageTransform[4];
const dy = imageTransform[5];
const dw = image.width * imageTransform[0];
const dh = image.height * imageTransform[3];
if (dw >= 0.5 && dh >= 0.5) {
this.context.drawImage(image, 0, 0, +image.width, +image.height,
Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));
}
if (clipped) {
context.restore();
}
return canvas;
}
}