Add "color" support to WebGL image replay
This adds support for layer brightness, contrast, hue, saturation.
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@@ -73,8 +73,8 @@ ol.renderer.webgl.VectorLayer.prototype.composeFrame =
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replayGroup.replay(context,
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viewState.center, viewState.resolution, viewState.rotation,
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frameState.size, frameState.extent, frameState.pixelRatio,
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layerState.opacity,
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frameState.skippedFeatureUids);
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layerState.opacity, layerState.brightness, layerState.contrast,
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layerState.hue, layerState.saturation, frameState.skippedFeatureUids);
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}
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};
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