Use named exports from ol/index.js

This commit is contained in:
Tim Schaub
2017-12-12 10:24:58 -07:00
parent fce644556b
commit 87295a74dd
250 changed files with 874 additions and 887 deletions
@@ -1,4 +1,4 @@
import _ol_ from '../../../../../src/ol/index.js';
import {getUid, inherits} from '../../../../../src/ol/index.js';
import _ol_obj_ from '../../../../../src/ol/obj.js';
import _ol_Feature_ from '../../../../../src/ol/Feature.js';
import _ol_Map_ from '../../../../../src/ol/Map.js';
@@ -66,7 +66,7 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
this.setProjection(_ol_proj_.get('EPSG:4326'));
tileCallback(this);
};
_ol_.inherits(TileClass, _ol_VectorTile_);
inherits(TileClass, _ol_VectorTile_);
source = new _ol_source_VectorTile_({
format: new _ol_format_MVT_(),
tileClass: TileClass,
@@ -305,7 +305,7 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
this.sourceTiles_[key] = sourceTile;
this.wrappedTileCoord = arguments[0];
};
_ol_.inherits(TileClass, _ol_VectorImageTile_);
inherits(TileClass, _ol_VectorImageTile_);
beforeEach(function() {
replayGroup = {};
@@ -336,7 +336,7 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
rotation: 0
}
};
frameState.layerStates[_ol_.getUid(layer)] = {};
frameState.layerStates[getUid(layer)] = {};
renderer.renderedTiles = [new TileClass([0, 0, -1])];
renderer.forEachFeatureAtCoordinate(
coordinate, frameState, 0, spy, undefined);