Do not exec animation functions when frameState is null
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-1
@@ -1221,6 +1221,7 @@ ol.Map.prototype.renderFrame_ = function(time) {
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});
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}
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if (!goog.isNull(frameState)) {
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var preRenderFunctions = this.preRenderFunctions_;
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var n = 0, preRenderFunction;
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for (i = 0, ii = preRenderFunctions.length; i < ii; ++i) {
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@@ -1231,7 +1232,6 @@ ol.Map.prototype.renderFrame_ = function(time) {
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}
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preRenderFunctions.length = n;
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if (!goog.isNull(frameState)) {
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frameState.extent = ol.extent.getForViewAndSize(viewState.center,
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viewState.resolution, viewState.rotation, frameState.size);
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}
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