Do not exec animation functions when frameState is null

This commit is contained in:
Éric Lemoine
2014-09-17 12:49:46 +02:00
parent cb8b896230
commit 8660f00917
+1 -1
View File
@@ -1221,6 +1221,7 @@ ol.Map.prototype.renderFrame_ = function(time) {
}); });
} }
if (!goog.isNull(frameState)) {
var preRenderFunctions = this.preRenderFunctions_; var preRenderFunctions = this.preRenderFunctions_;
var n = 0, preRenderFunction; var n = 0, preRenderFunction;
for (i = 0, ii = preRenderFunctions.length; i < ii; ++i) { for (i = 0, ii = preRenderFunctions.length; i < ii; ++i) {
@@ -1231,7 +1232,6 @@ ol.Map.prototype.renderFrame_ = function(time) {
} }
preRenderFunctions.length = n; preRenderFunctions.length = n;
if (!goog.isNull(frameState)) {
frameState.extent = ol.extent.getForViewAndSize(viewState.center, frameState.extent = ol.extent.getForViewAndSize(viewState.center,
viewState.resolution, viewState.rotation, frameState.size); viewState.resolution, viewState.rotation, frameState.size);
} }