Re-render vector tiles when layer has changed
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@@ -30,6 +30,12 @@ ol.renderer.canvas.VectorTileLayer = function(layer) {
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*/
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this.dirty_ = false;
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/**
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* @private
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* @type {number}
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*/
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this.renderedLayerRevision_;
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/**
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* @private
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* @type {ol.Transform}
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@@ -64,6 +70,19 @@ ol.renderer.canvas.VectorTileLayer.VECTOR_REPLAYS = {
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};
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/**
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* @inheritDoc
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*/
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ol.renderer.canvas.VectorTileLayer.prototype.prepareFrame = function(frameState, layerState) {
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var layerRevision = this.getLayer().getRevision();
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if (this.renderedLayerRevision_ != layerRevision) {
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this.renderedTiles.length = 0;
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}
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this.renderedLayerRevision_ = layerRevision;
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return ol.renderer.canvas.TileLayer.prototype.prepareFrame.apply(this, arguments);
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};
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/**
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* @param {ol.VectorTile} tile Tile.
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* @param {olx.FrameState} frameState Frame state.
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