Remove PluggableMap

This commit is contained in:
Tim Schaub
2022-07-31 09:39:59 -06:00
parent b534368394
commit 85ef563ba8
57 changed files with 1959 additions and 1993 deletions
+2 -2
View File
@@ -88,10 +88,10 @@ class ErrorEvent extends BaseEvent {
* * `'vector'`: Everything is rendered as vectors. Use this mode for improved performance on vector
* tile layers with only a few rendered features (e.g. for highlighting a subset of features of
* another layer with the same source).
* @property {import("../PluggableMap.js").default} [map] Sets the layer as overlay on a map. The map will not manage
* @property {import("../Map.js").default} [map] Sets the layer as overlay on a map. The map will not manage
* this layer in its layers collection, and the layer will be rendered on top. This is useful for
* temporary layers. The standard way to add a layer to a map and have it managed by the map is to
* use {@link import("../PluggableMap.js").default#addLayer map.addLayer()}.
* use [map.addLayer()]{@link import("../Map.js").default#addLayer}.
* @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will be
* recreated during animations. This means that no vectors will be shown clipped, but the setting
* will have a performance impact for large amounts of vector data. When set to `false`, batches