Rename _ol_ViewHint_ to ViewHint

This commit is contained in:
Tim Schaub
2018-01-08 09:55:22 -07:00
parent 7fba608337
commit 853cecd406
15 changed files with 55 additions and 55 deletions

View File

@@ -5,7 +5,7 @@ import {ENABLE_RASTER_REPROJECTION} from '../../reproj/common.js';
import {inherits} from '../../index.js';
import _ol_ImageCanvas_ from '../../ImageCanvas.js';
import LayerType from '../../LayerType.js';
import _ol_ViewHint_ from '../../ViewHint.js';
import ViewHint from '../../ViewHint.js';
import {equals} from '../../array.js';
import {getHeight, getIntersection, getWidth, isEmpty} from '../../extent.js';
import _ol_layer_VectorRenderType_ from '../../layer/VectorRenderType.js';
@@ -125,7 +125,7 @@ CanvasImageLayerRenderer.prototype.prepareFrame = function(frameState, layerStat
renderedExtent = getIntersection(renderedExtent, layerState.extent);
}
if (!hints[_ol_ViewHint_.ANIMATING] && !hints[_ol_ViewHint_.INTERACTING] &&
if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] &&
!isEmpty(renderedExtent)) {
var projection = viewState.projection;
if (!ENABLE_RASTER_REPROJECTION) {

View File

@@ -5,7 +5,7 @@ import {getUid, inherits} from '../../index.js';
import LayerType from '../../LayerType.js';
import TileRange from '../../TileRange.js';
import TileState from '../../TileState.js';
import _ol_ViewHint_ from '../../ViewHint.js';
import ViewHint from '../../ViewHint.js';
import {createCanvasContext2D} from '../../dom.js';
import {containsExtent, createEmpty, equals, getIntersection, isEmpty} from '../../extent.js';
import RendererType from '../Type.js';
@@ -209,7 +209,7 @@ CanvasTileLayerRenderer.prototype.prepareFrame = function(frameState, layerState
var renderedResolution = tileResolution * pixelRatio / tilePixelRatio * oversampling;
var hints = frameState.viewHints;
var animatingOrInteracting = hints[_ol_ViewHint_.ANIMATING] || hints[_ol_ViewHint_.INTERACTING];
var animatingOrInteracting = hints[ViewHint.ANIMATING] || hints[ViewHint.INTERACTING];
if (!(this.renderedResolution && Date.now() - frameState.time > 16 && animatingOrInteracting) && (
newTiles ||
!(this.renderedExtent_ && containsExtent(this.renderedExtent_, extent)) ||

View File

@@ -3,7 +3,7 @@
*/
import {getUid, inherits} from '../../index.js';
import LayerType from '../../LayerType.js';
import _ol_ViewHint_ from '../../ViewHint.js';
import ViewHint from '../../ViewHint.js';
import {createCanvasContext2D} from '../../dom.js';
import _ol_events_ from '../../events.js';
import EventType from '../../events/EventType.js';
@@ -301,8 +301,8 @@ CanvasVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerSta
var vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
var vectorSource = vectorLayer.getSource();
var animating = frameState.viewHints[_ol_ViewHint_.ANIMATING];
var interacting = frameState.viewHints[_ol_ViewHint_.INTERACTING];
var animating = frameState.viewHints[ViewHint.ANIMATING];
var interacting = frameState.viewHints[ViewHint.INTERACTING];
var updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();
var updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();

View File

@@ -4,7 +4,7 @@
import {ENABLE_RASTER_REPROJECTION} from '../../reproj/common.js';
import {inherits, nullFunction} from '../../index.js';
import LayerType from '../../LayerType.js';
import _ol_ViewHint_ from '../../ViewHint.js';
import ViewHint from '../../ViewHint.js';
import {createCanvasContext2D} from '../../dom.js';
import {getIntersection, isEmpty} from '../../extent.js';
import {TRUE} from '../../functions.js';
@@ -139,7 +139,7 @@ WebGLImageLayerRenderer.prototype.prepareFrame = function(frameState, layerState
if (layerState.extent !== undefined) {
renderedExtent = getIntersection(renderedExtent, layerState.extent);
}
if (!hints[_ol_ViewHint_.ANIMATING] && !hints[_ol_ViewHint_.INTERACTING] &&
if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] &&
!isEmpty(renderedExtent)) {
var projection = viewState.projection;
if (!ENABLE_RASTER_REPROJECTION) {

View File

@@ -3,7 +3,7 @@
*/
import {getUid, inherits} from '../../index.js';
import LayerType from '../../LayerType.js';
import _ol_ViewHint_ from '../../ViewHint.js';
import ViewHint from '../../ViewHint.js';
import {buffer, containsExtent, createEmpty} from '../../extent.js';
import _ol_render_webgl_ReplayGroup_ from '../../render/webgl/ReplayGroup.js';
import RendererType from '../Type.js';
@@ -215,8 +215,8 @@ WebGLVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerStat
var vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
var vectorSource = vectorLayer.getSource();
var animating = frameState.viewHints[_ol_ViewHint_.ANIMATING];
var interacting = frameState.viewHints[_ol_ViewHint_.INTERACTING];
var animating = frameState.viewHints[ViewHint.ANIMATING];
var interacting = frameState.viewHints[ViewHint.INTERACTING];
var updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();
var updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();