Mark parts of control and overlay as stable
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@@ -16,7 +16,7 @@ goog.require('ol.Object');
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* @extends {ol.Object}
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* @extends {ol.Object}
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* @implements {oli.control.Control}
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* @implements {oli.control.Control}
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* @param {olx.control.ControlOptions} options Control options.
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* @param {olx.control.ControlOptions} options Control options.
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* @todo stability experimental
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* @todo stability stable
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*/
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*/
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ol.control.Control = function(options) {
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ol.control.Control = function(options) {
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@@ -84,7 +84,7 @@ ol.control.Control.prototype.handleMapPostrender = goog.nullFunction;
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* Subclasses may set up event handlers to get notified about changes to
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* Subclasses may set up event handlers to get notified about changes to
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* the map here.
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* the map here.
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* @param {ol.Map} map Map.
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* @param {ol.Map} map Map.
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* @todo stability experimental
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* @todo stability stable
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*/
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*/
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ol.control.Control.prototype.setMap = function(map) {
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ol.control.Control.prototype.setMap = function(map) {
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if (!goog.isNull(this.map_)) {
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if (!goog.isNull(this.map_)) {
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+2
-2
@@ -56,7 +56,7 @@ ol.OverlayPositioning = {
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* @constructor
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* @constructor
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* @extends {ol.Object}
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* @extends {ol.Object}
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* @param {olx.OverlayOptions} options Overlay options.
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* @param {olx.OverlayOptions} options Overlay options.
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* @todo stability experimental
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* @todo stability stable
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* @todo observable element {Element} the Element containing the overlay
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* @todo observable element {Element} the Element containing the overlay
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* @todo observable map {ol.Map} the map that the overlay is part of
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* @todo observable map {ol.Map} the map that the overlay is part of
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* @todo observable position {ol.Coordinate} the spatial point that the overlay
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* @todo observable position {ol.Coordinate} the spatial point that the overlay
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@@ -307,7 +307,7 @@ goog.exportProperty(
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/**
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/**
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* Set the position for this overlay.
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* Set the position for this overlay.
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* @param {ol.Coordinate|undefined} position Position.
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* @param {ol.Coordinate|undefined} position Position.
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* @todo stability experimental
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* @todo stability stable
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*/
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*/
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ol.Overlay.prototype.setPosition = function(position) {
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ol.Overlay.prototype.setPosition = function(position) {
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this.set(ol.OverlayProperty.POSITION, position);
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this.set(ol.OverlayProperty.POSITION, position);
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