Do not hit detect while tile is loading
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@@ -364,7 +364,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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tile = undefined;
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tile = undefined;
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}
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}
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}
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}
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if (!tile) {
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if (!tile || tile.loadingSourceTiles > 0) {
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resolve([]);
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resolve([]);
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return;
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return;
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}
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}
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