Addressing @bartvde's review comments
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@@ -193,10 +193,13 @@ OpenLayers.Tile = OpenLayers.Class({
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* is to call <clear> and return the result from <shouldDraw>.
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*
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* Parameters:
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* force - {Boolean} No beforedraw event will be fired.
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* force - {Boolean} If true, the tile will not be cleared and no beforedraw
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* event will be fired. This is used for drawing tiles asynchronously
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* after drawing has been cancelled by returning false from a beforedraw
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* listener.
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*
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* Returns:
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* {Boolean} Whether or not the tile should actually be drawn. Retruns null
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* {Boolean} Whether or not the tile should actually be drawn. Returns null
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* if a beforedraw listener returned false.
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*/
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draw: function(force) {
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