Move opt_useCapture arg to the end of the list

This commit is contained in:
Tim Schaub
2016-02-02 07:03:00 -07:00
committed by Andreas Hocevar
parent dc0393acff
commit 80df1f5ae8
48 changed files with 161 additions and 165 deletions

View File

@@ -150,7 +150,7 @@ ol.renderer.Layer.prototype.loadImage = function(image) {
imageState == ol.ImageState.LOADING,
'imageState is "idle" or "loading"');
ol.events.listen(image, ol.events.EventType.CHANGE,
this.handleImageChange_, false, this);
this.handleImageChange_, this);
}
if (imageState == ol.ImageState.IDLE) {
image.load();

View File

@@ -256,8 +256,7 @@ ol.renderer.Map.prototype.getLayerRenderer = function(layer) {
var layerRenderer = this.createLayerRenderer(layer);
this.layerRenderers_[layerKey] = layerRenderer;
this.layerRendererListeners_[layerKey] = ol.events.listen(layerRenderer,
ol.events.EventType.CHANGE, this.handleLayerRendererChange_,
false, this);
ol.events.EventType.CHANGE, this.handleLayerRendererChange_, this);
return layerRenderer;
}

View File

@@ -107,9 +107,9 @@ ol.renderer.webgl.Map = function(container, map) {
this.context_ = new ol.webgl.Context(this.canvas_, this.gl_);
ol.events.listen(this.canvas_, ol.webgl.WebGLContextEventType.LOST,
this.handleWebGLContextLost, false, this);
this.handleWebGLContextLost, this);
ol.events.listen(this.canvas_, ol.webgl.WebGLContextEventType.RESTORED,
this.handleWebGLContextRestored, false, this);
this.handleWebGLContextRestored, this);
/**
* @private