Add addInteraction and removeInteraction methods to the map
This is in line with how we add/remove controls and overlays.
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@@ -350,6 +350,14 @@ ol.Map = function(options) {
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control.setMap(this);
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}, this);
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this.interactions_.forEach(
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/**
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* @param {ol.interaction.Interaction} interaction Interaction.
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*/
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function(interaction) {
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interaction.setMap(this);
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}, this);
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this.overlays_.forEach(
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/**
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* @param {ol.Overlay} overlay Overlay.
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@@ -375,6 +383,18 @@ ol.Map.prototype.addControl = function(control) {
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};
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/**
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* Add the given interaction to the map.
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* @param {ol.interaction.Interaction} interaction Interaction to add.
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*/
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ol.Map.prototype.addInteraction = function(interaction) {
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var interactions = this.getInteractions();
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goog.asserts.assert(goog.isDef(interactions));
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interactions.push(interaction);
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interaction.setMap(this);
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};
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/**
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* Adds the given layer to the top of this map.
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* @param {ol.layer.Base} layer Layer.
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@@ -953,6 +973,24 @@ ol.Map.prototype.removeControl = function(control) {
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};
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/**
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* Remove the given interaction from the map.
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* @param {ol.interaction.Interaction} interaction Interaction to remove.
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* @return {ol.interaction.Interaction|undefined} The removed interaction (or
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* undefined if the interaction was not found).
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*/
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ol.Map.prototype.removeInteraction = function(interaction) {
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var removed;
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var interactions = this.getInteractions();
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goog.asserts.assert(goog.isDef(interactions));
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if (goog.isDef(interactions.remove(interaction))) {
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interaction.setMap(null);
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removed = interaction;
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}
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return removed;
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};
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/**
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* Removes the given layer from the map.
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* @param {ol.layer.Base} layer Layer.
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