Remove the bulk of the WebGL legacy code.
Things left to do: * redo an icon layer example * redo a clipping layer example * update docs where WebGL renderers are mentioned
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@@ -29,7 +29,6 @@ export {default as TileRange} from './TileRange.js';
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export {default as VectorImageTile} from './VectorImageTile.js';
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export {default as VectorTile} from './VectorTile.js';
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export {default as View} from './View.js';
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export {default as WebGLMap} from './WebGLMap.js';
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export {getUid, inherits, VERSION} from './util.js';
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