Remove the bulk of the WebGL legacy code.
Things left to do: * redo an icon layer example * redo a clipping layer example * update docs where WebGL renderers are mentioned
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layout: example.html
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title: Shared Views
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shortdesc: Two maps with different renderers share view properties
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docs: >
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Two maps (one with the Canvas renderer, one with the WebGL renderer) share the same center, resolution, rotation and layers.
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tags: "side-by-side, canvas, webgl"
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---
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<div class="half">
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<h4>Canvas</h4>
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<div id="canvasMap" class="map"></div>
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</div>
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<div class="half">
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<h4>WebGL</h4>
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<div id="webglMap" class="map"></div>
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</div>
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