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@@ -1,11 +1,9 @@
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goog.require('ol.ImageTile');
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goog.require('ol.Tile');
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goog.require('ol.TileQueue');
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goog.require('ol.TileState');
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goog.require('ol.source.Image');
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goog.require('ol.structs.PriorityQueue');
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import _ol_ImageTile_ from '../../../src/ol/ImageTile.js';
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import _ol_Tile_ from '../../../src/ol/Tile.js';
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import _ol_TileQueue_ from '../../../src/ol/TileQueue.js';
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import _ol_TileState_ from '../../../src/ol/TileState.js';
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import _ol_source_Image_ from '../../../src/ol/source/Image.js';
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import _ol_structs_PriorityQueue_ from '../../../src/ol/structs/PriorityQueue.js';
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describe('ol.TileQueue', function() {
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@@ -13,7 +11,7 @@ describe('ol.TileQueue', function() {
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function addRandomPriorityTiles(tq, num) {
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var i, tile, priority;
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for (i = 0; i < num; i++) {
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tile = new ol.Tile();
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tile = new _ol_Tile_();
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priority = Math.floor(Math.random() * 100);
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tq.elements_.push([tile, '', [0, 0]]);
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tq.priorities_.push(priority);
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@@ -34,16 +32,16 @@ describe('ol.TileQueue', function() {
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'yH5BAAAAAAALAAAAAABAAEAAAICRAEAOw==';
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var tileLoadFunction = opt_tileLoadFunction ?
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opt_tileLoadFunction : ol.source.Image.defaultImageLoadFunction;
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return new ol.ImageTile(tileCoord, state, src, null, tileLoadFunction);
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opt_tileLoadFunction : _ol_source_Image_.defaultImageLoadFunction;
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return new _ol_ImageTile_(tileCoord, state, src, null, tileLoadFunction);
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}
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describe('#loadMoreTiles()', function() {
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var noop = function() {};
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it('works when tile queues share tiles', function(done) {
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var q1 = new ol.TileQueue(noop, noop);
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var q2 = new ol.TileQueue(noop, noop);
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var q1 = new _ol_TileQueue_(noop, noop);
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var q2 = new _ol_TileQueue_(noop, noop);
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var numTiles = 20;
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for (var i = 0; i < numTiles; ++i) {
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@@ -93,11 +91,11 @@ describe('ol.TileQueue', function() {
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it('calls #tileChangeCallback_ when all wanted tiles are aborted', function() {
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var tileChangeCallback = sinon.spy();
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var queue = new ol.TileQueue(noop, tileChangeCallback);
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var queue = new _ol_TileQueue_(noop, tileChangeCallback);
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var numTiles = 20;
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for (var i = 0; i < numTiles; ++i) {
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var tile = createImageTile();
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tile.state = ol.TileState.ABORT;
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tile.state = _ol_TileState_.ABORT;
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queue.enqueue([tile]);
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}
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var maxLoading = numTiles / 2;
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@@ -110,7 +108,7 @@ describe('ol.TileQueue', function() {
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describe('heapify', function() {
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it('does convert an arbitrary array into a heap', function() {
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var tq = new ol.TileQueue(function() {});
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var tq = new _ol_TileQueue_(function() {});
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addRandomPriorityTiles(tq, 100);
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tq.heapify_();
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@@ -120,7 +118,7 @@ describe('ol.TileQueue', function() {
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describe('reprioritize', function() {
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it('does reprioritize the array', function() {
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var tq = new ol.TileQueue(function() {});
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var tq = new _ol_TileQueue_(function() {});
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addRandomPriorityTiles(tq, 100);
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tq.heapify_();
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@@ -131,7 +129,7 @@ describe('ol.TileQueue', function() {
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var i = 0;
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tq.priorityFunction_ = function() {
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if ((i++) % 2 === 0) {
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return ol.structs.PriorityQueue.DROP;
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return _ol_structs_PriorityQueue_.DROP;
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}
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return Math.floor(Math.random() * 100);
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};
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@@ -147,7 +145,7 @@ describe('ol.TileQueue', function() {
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var noop = function() {};
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it('abort queued tiles', function() {
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var tq = new ol.TileQueue(noop, noop);
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var tq = new _ol_TileQueue_(noop, noop);
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var tile = createImageTile();
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expect(tile.hasListener('change')).to.be(false);
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@@ -160,7 +158,7 @@ describe('ol.TileQueue', function() {
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});
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it('abort loading tiles', function() {
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var tq = new ol.TileQueue(noop, noop);
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var tq = new _ol_TileQueue_(noop, noop);
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var tile = createImageTile(noop);
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tq.enqueue([tile]);
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