Transformed

This commit is contained in:
Tim Schaub
2017-12-11 16:29:33 -07:00
parent 1cdb6a66f0
commit 7f47883c48
737 changed files with 22216 additions and 21609 deletions

View File

@@ -1,24 +1,24 @@
/**
* @module ol/renderer/webgl/TileLayer
*/
// FIXME large resolutions lead to too large framebuffers :-(
// FIXME animated shaders! check in redraw
goog.provide('ol.renderer.webgl.TileLayer');
goog.require('ol');
goog.require('ol.LayerType');
goog.require('ol.TileRange');
goog.require('ol.TileState');
goog.require('ol.array');
goog.require('ol.extent');
goog.require('ol.math');
goog.require('ol.renderer.Type');
goog.require('ol.renderer.webgl.Layer');
goog.require('ol.renderer.webgl.tilelayershader');
goog.require('ol.renderer.webgl.tilelayershader.Locations');
goog.require('ol.size');
goog.require('ol.transform');
goog.require('ol.webgl');
goog.require('ol.webgl.Buffer');
import _ol_ from '../../index.js';
import _ol_LayerType_ from '../../LayerType.js';
import _ol_TileRange_ from '../../TileRange.js';
import _ol_TileState_ from '../../TileState.js';
import _ol_array_ from '../../array.js';
import _ol_extent_ from '../../extent.js';
import _ol_math_ from '../../math.js';
import _ol_renderer_Type_ from '../Type.js';
import _ol_renderer_webgl_Layer_ from '../webgl/Layer.js';
import _ol_renderer_webgl_tilelayershader_ from '../webgl/tilelayershader.js';
import _ol_renderer_webgl_tilelayershader_Locations_ from '../webgl/tilelayershader/Locations.js';
import _ol_size_ from '../../size.js';
import _ol_transform_ from '../../transform.js';
import _ol_webgl_ from '../../webgl.js';
import _ol_webgl_Buffer_ from '../../webgl/Buffer.js';
/**
* @constructor
@@ -27,21 +27,21 @@ goog.require('ol.webgl.Buffer');
* @param {ol.layer.Tile} tileLayer Tile layer.
* @api
*/
ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
var _ol_renderer_webgl_TileLayer_ = function(mapRenderer, tileLayer) {
ol.renderer.webgl.Layer.call(this, mapRenderer, tileLayer);
_ol_renderer_webgl_Layer_.call(this, mapRenderer, tileLayer);
/**
* @private
* @type {ol.webgl.Fragment}
*/
this.fragmentShader_ = ol.renderer.webgl.tilelayershader.fragment;
this.fragmentShader_ = _ol_renderer_webgl_tilelayershader_.fragment;
/**
* @private
* @type {ol.webgl.Vertex}
*/
this.vertexShader_ = ol.renderer.webgl.tilelayershader.vertex;
this.vertexShader_ = _ol_renderer_webgl_tilelayershader_.vertex;
/**
* @private
@@ -53,7 +53,7 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
* @private
* @type {ol.webgl.Buffer}
*/
this.renderArrayBuffer_ = new ol.webgl.Buffer([
this.renderArrayBuffer_ = new _ol_webgl_Buffer_([
0, 0, 0, 1,
1, 0, 1, 1,
0, 1, 0, 0,
@@ -85,7 +85,8 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
this.tmpSize_ = [0, 0];
};
ol.inherits(ol.renderer.webgl.TileLayer, ol.renderer.webgl.Layer);
_ol_.inherits(_ol_renderer_webgl_TileLayer_, _ol_renderer_webgl_Layer_);
/**
@@ -94,8 +95,8 @@ ol.inherits(ol.renderer.webgl.TileLayer, ol.renderer.webgl.Layer);
* @param {ol.layer.Layer} layer The candidate layer.
* @return {boolean} The renderer can render the layer.
*/
ol.renderer.webgl.TileLayer['handles'] = function(type, layer) {
return type === ol.renderer.Type.WEBGL && layer.getType() === ol.LayerType.TILE;
_ol_renderer_webgl_TileLayer_['handles'] = function(type, layer) {
return type === _ol_renderer_Type_.WEBGL && layer.getType() === _ol_LayerType_.TILE;
};
@@ -105,8 +106,8 @@ ol.renderer.webgl.TileLayer['handles'] = function(type, layer) {
* @param {ol.layer.Layer} layer The layer to be rendererd.
* @return {ol.renderer.webgl.TileLayer} The layer renderer.
*/
ol.renderer.webgl.TileLayer['create'] = function(mapRenderer, layer) {
return new ol.renderer.webgl.TileLayer(
_ol_renderer_webgl_TileLayer_['create'] = function(mapRenderer, layer) {
return new _ol_renderer_webgl_TileLayer_(
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
/** @type {ol.layer.Tile} */ (layer)
);
@@ -116,17 +117,17 @@ ol.renderer.webgl.TileLayer['create'] = function(mapRenderer, layer) {
/**
* @inheritDoc
*/
ol.renderer.webgl.TileLayer.prototype.disposeInternal = function() {
_ol_renderer_webgl_TileLayer_.prototype.disposeInternal = function() {
var context = this.mapRenderer.getContext();
context.deleteBuffer(this.renderArrayBuffer_);
ol.renderer.webgl.Layer.prototype.disposeInternal.call(this);
_ol_renderer_webgl_Layer_.prototype.disposeInternal.call(this);
};
/**
* @inheritDoc
*/
ol.renderer.webgl.TileLayer.prototype.createLoadedTileFinder = function(source, projection, tiles) {
_ol_renderer_webgl_TileLayer_.prototype.createLoadedTileFinder = function(source, projection, tiles) {
var mapRenderer = this.mapRenderer;
return (
@@ -154,8 +155,8 @@ ol.renderer.webgl.TileLayer.prototype.createLoadedTileFinder = function(source,
/**
* @inheritDoc
*/
ol.renderer.webgl.TileLayer.prototype.handleWebGLContextLost = function() {
ol.renderer.webgl.Layer.prototype.handleWebGLContextLost.call(this);
_ol_renderer_webgl_TileLayer_.prototype.handleWebGLContextLost = function() {
_ol_renderer_webgl_Layer_.prototype.handleWebGLContextLost.call(this);
this.locations_ = null;
};
@@ -163,7 +164,7 @@ ol.renderer.webgl.TileLayer.prototype.handleWebGLContextLost = function() {
/**
* @inheritDoc
*/
ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerState, context) {
_ol_renderer_webgl_TileLayer_.prototype.prepareFrame = function(frameState, layerState, context) {
var mapRenderer = this.mapRenderer;
var gl = context.getGL();
@@ -180,7 +181,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
var tilePixelSize =
tileSource.getTilePixelSize(z, frameState.pixelRatio, projection);
var pixelRatio = tilePixelSize[0] /
ol.size.toSize(tileGrid.getTileSize(z), this.tmpSize_)[0];
_ol_size_.toSize(tileGrid.getTileSize(z), this.tmpSize_)[0];
var tilePixelResolution = tileResolution / pixelRatio;
var tileGutter = tileSource.getTilePixelRatio(pixelRatio) * tileSource.getGutter(projection);
@@ -200,7 +201,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
var maxDimension = Math.max(
tileRangeSize[0] * tilePixelSize[0],
tileRangeSize[1] * tilePixelSize[1]);
var framebufferDimension = ol.math.roundUpToPowerOfTwo(maxDimension);
var framebufferDimension = _ol_math_.roundUpToPowerOfTwo(maxDimension);
var framebufferExtentDimension = tilePixelResolution * framebufferDimension;
var origin = tileGrid.getOrigin(z);
var minX = origin[0] +
@@ -216,22 +217,22 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
gl.viewport(0, 0, framebufferDimension, framebufferDimension);
gl.clearColor(0, 0, 0, 0);
gl.clear(ol.webgl.COLOR_BUFFER_BIT);
gl.disable(ol.webgl.BLEND);
gl.clear(_ol_webgl_.COLOR_BUFFER_BIT);
gl.disable(_ol_webgl_.BLEND);
var program = context.getProgram(this.fragmentShader_, this.vertexShader_);
context.useProgram(program);
if (!this.locations_) {
this.locations_ = new ol.renderer.webgl.tilelayershader.Locations(gl, program);
this.locations_ = new _ol_renderer_webgl_tilelayershader_Locations_(gl, program);
}
context.bindBuffer(ol.webgl.ARRAY_BUFFER, this.renderArrayBuffer_);
context.bindBuffer(_ol_webgl_.ARRAY_BUFFER, this.renderArrayBuffer_);
gl.enableVertexAttribArray(this.locations_.a_position);
gl.vertexAttribPointer(
this.locations_.a_position, 2, ol.webgl.FLOAT, false, 16, 0);
this.locations_.a_position, 2, _ol_webgl_.FLOAT, false, 16, 0);
gl.enableVertexAttribArray(this.locations_.a_texCoord);
gl.vertexAttribPointer(
this.locations_.a_texCoord, 2, ol.webgl.FLOAT, false, 16, 8);
this.locations_.a_texCoord, 2, _ol_webgl_.FLOAT, false, 16, 8);
gl.uniform1i(this.locations_.u_texture, 0);
/**
@@ -245,8 +246,8 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
var useInterimTilesOnError = tileLayer.getUseInterimTilesOnError();
var allTilesLoaded = true;
var tmpExtent = ol.extent.createEmpty();
var tmpTileRange = new ol.TileRange(0, 0, 0, 0);
var tmpExtent = _ol_extent_.createEmpty();
var tmpTileRange = new _ol_TileRange_(0, 0, 0, 0);
var childTileRange, drawable, fullyLoaded, tile, tileState;
var x, y, tileExtent;
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
@@ -256,25 +257,25 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
if (layerState.extent !== undefined) {
// ignore tiles outside layer extent
tileExtent = tileGrid.getTileCoordExtent(tile.tileCoord, tmpExtent);
if (!ol.extent.intersects(tileExtent, layerState.extent)) {
if (!_ol_extent_.intersects(tileExtent, layerState.extent)) {
continue;
}
}
tileState = tile.getState();
drawable = tileState == ol.TileState.LOADED ||
tileState == ol.TileState.EMPTY ||
tileState == ol.TileState.ERROR && !useInterimTilesOnError;
drawable = tileState == _ol_TileState_.LOADED ||
tileState == _ol_TileState_.EMPTY ||
tileState == _ol_TileState_.ERROR && !useInterimTilesOnError;
if (!drawable) {
tile = tile.getInterimTile();
}
tileState = tile.getState();
if (tileState == ol.TileState.LOADED) {
if (tileState == _ol_TileState_.LOADED) {
if (mapRenderer.isTileTextureLoaded(tile)) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
continue;
}
} else if (tileState == ol.TileState.EMPTY ||
(tileState == ol.TileState.ERROR &&
} else if (tileState == _ol_TileState_.EMPTY ||
(tileState == _ol_TileState_.ERROR &&
!useInterimTilesOnError)) {
continue;
}
@@ -296,7 +297,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
/** @type {Array.<number>} */
var zs = Object.keys(tilesToDrawByZ).map(Number);
zs.sort(ol.array.numberSafeCompareFunction);
zs.sort(_ol_array_.numberSafeCompareFunction);
var u_tileOffset = new Float32Array(4);
var i, ii, tileKey, tilesToDraw;
for (i = 0, ii = zs.length; i < ii; ++i) {
@@ -314,8 +315,8 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
framebufferExtentDimension - 1;
gl.uniform4fv(this.locations_.u_tileOffset, u_tileOffset);
mapRenderer.bindTileTexture(tile, tilePixelSize,
tileGutter * pixelRatio, ol.webgl.LINEAR, ol.webgl.LINEAR);
gl.drawArrays(ol.webgl.TRIANGLE_STRIP, 0, 4);
tileGutter * pixelRatio, _ol_webgl_.LINEAR, _ol_webgl_.LINEAR);
gl.drawArrays(_ol_webgl_.TRIANGLE_STRIP, 0, 4);
}
}
@@ -341,7 +342,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
* @param {ol.Tile} tile Tile.
*/
function(tile) {
if (tile.getState() == ol.TileState.LOADED &&
if (tile.getState() == _ol_TileState_.LOADED &&
!mapRenderer.isTileTextureLoaded(tile) &&
!tileTextureQueue.isKeyQueued(tile.getKey())) {
tileTextureQueue.enqueue([
@@ -356,21 +357,21 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
this.updateLogos(frameState, tileSource);
var texCoordMatrix = this.texCoordMatrix;
ol.transform.reset(texCoordMatrix);
ol.transform.translate(texCoordMatrix,
_ol_transform_.reset(texCoordMatrix);
_ol_transform_.translate(texCoordMatrix,
(Math.round(center[0] / tileResolution) * tileResolution - framebufferExtent[0]) /
(framebufferExtent[2] - framebufferExtent[0]),
(Math.round(center[1] / tileResolution) * tileResolution - framebufferExtent[1]) /
(framebufferExtent[3] - framebufferExtent[1]));
if (viewState.rotation !== 0) {
ol.transform.rotate(texCoordMatrix, viewState.rotation);
_ol_transform_.rotate(texCoordMatrix, viewState.rotation);
}
ol.transform.scale(texCoordMatrix,
_ol_transform_.scale(texCoordMatrix,
frameState.size[0] * viewState.resolution /
(framebufferExtent[2] - framebufferExtent[0]),
frameState.size[1] * viewState.resolution /
(framebufferExtent[3] - framebufferExtent[1]));
ol.transform.translate(texCoordMatrix, -0.5, -0.5);
_ol_transform_.translate(texCoordMatrix, -0.5, -0.5);
return true;
};
@@ -379,7 +380,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
/**
* @inheritDoc
*/
ol.renderer.webgl.TileLayer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
_ol_renderer_webgl_TileLayer_.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
if (!this.framebuffer) {
return undefined;
}
@@ -388,7 +389,7 @@ ol.renderer.webgl.TileLayer.prototype.forEachLayerAtPixel = function(pixel, fram
pixel[0] / frameState.size[0],
(frameState.size[1] - pixel[1]) / frameState.size[1]];
var pixelOnFrameBufferScaled = ol.transform.apply(
var pixelOnFrameBufferScaled = _ol_transform_.apply(
this.texCoordMatrix, pixelOnMapScaled.slice());
var pixelOnFrameBuffer = [
pixelOnFrameBufferScaled[0] * this.framebufferDimension,
@@ -406,3 +407,4 @@ ol.renderer.webgl.TileLayer.prototype.forEachLayerAtPixel = function(pixel, fram
return undefined;
}
};
export default _ol_renderer_webgl_TileLayer_;