Transformed
This commit is contained in:
@@ -1,17 +1,17 @@
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goog.provide('ol.renderer.webgl.ImageLayer');
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goog.require('ol');
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goog.require('ol.LayerType');
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goog.require('ol.ViewHint');
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goog.require('ol.dom');
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goog.require('ol.extent');
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goog.require('ol.functions');
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goog.require('ol.renderer.Type');
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goog.require('ol.renderer.webgl.Layer');
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goog.require('ol.transform');
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goog.require('ol.webgl');
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goog.require('ol.webgl.Context');
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/**
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* @module ol/renderer/webgl/ImageLayer
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*/
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import _ol_ from '../../index.js';
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import _ol_LayerType_ from '../../LayerType.js';
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import _ol_ViewHint_ from '../../ViewHint.js';
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import _ol_dom_ from '../../dom.js';
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import _ol_extent_ from '../../extent.js';
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import _ol_functions_ from '../../functions.js';
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import _ol_renderer_Type_ from '../Type.js';
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import _ol_renderer_webgl_Layer_ from '../webgl/Layer.js';
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import _ol_transform_ from '../../transform.js';
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import _ol_webgl_ from '../../webgl.js';
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import _ol_webgl_Context_ from '../../webgl/Context.js';
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/**
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* @constructor
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@@ -20,9 +20,9 @@ goog.require('ol.webgl.Context');
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* @param {ol.layer.Image} imageLayer Tile layer.
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* @api
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*/
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ol.renderer.webgl.ImageLayer = function(mapRenderer, imageLayer) {
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var _ol_renderer_webgl_ImageLayer_ = function(mapRenderer, imageLayer) {
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ol.renderer.webgl.Layer.call(this, mapRenderer, imageLayer);
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_ol_renderer_webgl_Layer_.call(this, mapRenderer, imageLayer);
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/**
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* The last rendered image.
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@@ -44,7 +44,8 @@ ol.renderer.webgl.ImageLayer = function(mapRenderer, imageLayer) {
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this.hitTransformationMatrix_ = null;
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};
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ol.inherits(ol.renderer.webgl.ImageLayer, ol.renderer.webgl.Layer);
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_ol_.inherits(_ol_renderer_webgl_ImageLayer_, _ol_renderer_webgl_Layer_);
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/**
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@@ -53,8 +54,8 @@ ol.inherits(ol.renderer.webgl.ImageLayer, ol.renderer.webgl.Layer);
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* @param {ol.layer.Layer} layer The candidate layer.
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* @return {boolean} The renderer can render the layer.
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*/
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ol.renderer.webgl.ImageLayer['handles'] = function(type, layer) {
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return type === ol.renderer.Type.WEBGL && layer.getType() === ol.LayerType.IMAGE;
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_ol_renderer_webgl_ImageLayer_['handles'] = function(type, layer) {
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return type === _ol_renderer_Type_.WEBGL && layer.getType() === _ol_LayerType_.IMAGE;
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};
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@@ -64,8 +65,8 @@ ol.renderer.webgl.ImageLayer['handles'] = function(type, layer) {
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* @param {ol.layer.Layer} layer The layer to be rendererd.
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* @return {ol.renderer.webgl.ImageLayer} The layer renderer.
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*/
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ol.renderer.webgl.ImageLayer['create'] = function(mapRenderer, layer) {
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return new ol.renderer.webgl.ImageLayer(
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_ol_renderer_webgl_ImageLayer_['create'] = function(mapRenderer, layer) {
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return new _ol_renderer_webgl_ImageLayer_(
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/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
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/** @type {ol.layer.Image} */ (layer)
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);
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@@ -77,7 +78,7 @@ ol.renderer.webgl.ImageLayer['create'] = function(mapRenderer, layer) {
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* @private
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* @return {WebGLTexture} Texture.
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*/
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ol.renderer.webgl.ImageLayer.prototype.createTexture_ = function(image) {
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_ol_renderer_webgl_ImageLayer_.prototype.createTexture_ = function(image) {
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// We meet the conditions to work with non-power of two textures.
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// http://www.khronos.org/webgl/wiki/WebGL_and_OpenGL_Differences#Non-Power_of_Two_Texture_Support
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@@ -86,15 +87,15 @@ ol.renderer.webgl.ImageLayer.prototype.createTexture_ = function(image) {
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var imageElement = image.getImage();
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var gl = this.mapRenderer.getGL();
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return ol.webgl.Context.createTexture(
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gl, imageElement, ol.webgl.CLAMP_TO_EDGE, ol.webgl.CLAMP_TO_EDGE);
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return _ol_webgl_Context_.createTexture(
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gl, imageElement, _ol_webgl_.CLAMP_TO_EDGE, _ol_webgl_.CLAMP_TO_EDGE);
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};
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/**
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* @inheritDoc
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*/
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ol.renderer.webgl.ImageLayer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
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_ol_renderer_webgl_ImageLayer_.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
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var layer = this.getLayer();
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var source = layer.getSource();
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var resolution = frameState.viewState.resolution;
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@@ -116,7 +117,7 @@ ol.renderer.webgl.ImageLayer.prototype.forEachFeatureAtCoordinate = function(coo
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/**
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* @inheritDoc
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*/
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ol.renderer.webgl.ImageLayer.prototype.prepareFrame = function(frameState, layerState, context) {
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_ol_renderer_webgl_ImageLayer_.prototype.prepareFrame = function(frameState, layerState, context) {
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var gl = this.mapRenderer.getGL();
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@@ -135,13 +136,13 @@ ol.renderer.webgl.ImageLayer.prototype.prepareFrame = function(frameState, layer
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var renderedExtent = frameState.extent;
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if (layerState.extent !== undefined) {
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renderedExtent = ol.extent.getIntersection(
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renderedExtent = _ol_extent_.getIntersection(
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renderedExtent, layerState.extent);
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}
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if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.INTERACTING] &&
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!ol.extent.isEmpty(renderedExtent)) {
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if (!hints[_ol_ViewHint_.ANIMATING] && !hints[_ol_ViewHint_.INTERACTING] &&
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!_ol_extent_.isEmpty(renderedExtent)) {
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var projection = viewState.projection;
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if (!ol.ENABLE_RASTER_REPROJECTION) {
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if (!_ol_.ENABLE_RASTER_REPROJECTION) {
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var sourceProjection = imageSource.getProjection();
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if (sourceProjection) {
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projection = sourceProjection;
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@@ -182,9 +183,9 @@ ol.renderer.webgl.ImageLayer.prototype.prepareFrame = function(frameState, layer
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// Translate and scale to flip the Y coord.
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var texCoordMatrix = this.texCoordMatrix;
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ol.transform.reset(texCoordMatrix);
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ol.transform.scale(texCoordMatrix, 1, -1);
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ol.transform.translate(texCoordMatrix, 0, -1);
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_ol_transform_.reset(texCoordMatrix);
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_ol_transform_.scale(texCoordMatrix, 1, -1);
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_ol_transform_.translate(texCoordMatrix, 0, -1);
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this.image_ = image;
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this.texture = texture;
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@@ -206,25 +207,25 @@ ol.renderer.webgl.ImageLayer.prototype.prepareFrame = function(frameState, layer
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* @param {ol.Extent} imageExtent Image extent.
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* @private
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*/
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ol.renderer.webgl.ImageLayer.prototype.updateProjectionMatrix_ = function(canvasWidth, canvasHeight, pixelRatio,
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_ol_renderer_webgl_ImageLayer_.prototype.updateProjectionMatrix_ = function(canvasWidth, canvasHeight, pixelRatio,
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viewCenter, viewResolution, viewRotation, imageExtent) {
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var canvasExtentWidth = canvasWidth * viewResolution;
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var canvasExtentHeight = canvasHeight * viewResolution;
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var projectionMatrix = this.projectionMatrix;
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ol.transform.reset(projectionMatrix);
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ol.transform.scale(projectionMatrix,
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_ol_transform_.reset(projectionMatrix);
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_ol_transform_.scale(projectionMatrix,
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pixelRatio * 2 / canvasExtentWidth,
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pixelRatio * 2 / canvasExtentHeight);
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ol.transform.rotate(projectionMatrix, -viewRotation);
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ol.transform.translate(projectionMatrix,
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_ol_transform_.rotate(projectionMatrix, -viewRotation);
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_ol_transform_.translate(projectionMatrix,
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imageExtent[0] - viewCenter[0],
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imageExtent[1] - viewCenter[1]);
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ol.transform.scale(projectionMatrix,
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_ol_transform_.scale(projectionMatrix,
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(imageExtent[2] - imageExtent[0]) / 2,
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(imageExtent[3] - imageExtent[1]) / 2);
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ol.transform.translate(projectionMatrix, 1, 1);
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_ol_transform_.translate(projectionMatrix, 1, 1);
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};
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@@ -232,9 +233,9 @@ ol.renderer.webgl.ImageLayer.prototype.updateProjectionMatrix_ = function(canvas
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/**
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* @inheritDoc
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*/
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ol.renderer.webgl.ImageLayer.prototype.hasFeatureAtCoordinate = function(coordinate, frameState) {
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_ol_renderer_webgl_ImageLayer_.prototype.hasFeatureAtCoordinate = function(coordinate, frameState) {
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var hasFeature = this.forEachFeatureAtCoordinate(
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coordinate, frameState, 0, ol.functions.TRUE, this);
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coordinate, frameState, 0, _ol_functions_.TRUE, this);
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return hasFeature !== undefined;
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};
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@@ -242,18 +243,18 @@ ol.renderer.webgl.ImageLayer.prototype.hasFeatureAtCoordinate = function(coordin
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/**
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* @inheritDoc
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*/
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ol.renderer.webgl.ImageLayer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
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_ol_renderer_webgl_ImageLayer_.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
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if (!this.image_ || !this.image_.getImage()) {
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return undefined;
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}
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if (this.getLayer().getSource().forEachFeatureAtCoordinate !== ol.nullFunction) {
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if (this.getLayer().getSource().forEachFeatureAtCoordinate !== _ol_.nullFunction) {
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// for ImageCanvas sources use the original hit-detection logic,
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// so that for example also transparent polygons are detected
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var coordinate = ol.transform.apply(
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var coordinate = _ol_transform_.apply(
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frameState.pixelToCoordinateTransform, pixel.slice());
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var hasFeature = this.forEachFeatureAtCoordinate(
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coordinate, frameState, 0, ol.functions.TRUE, this);
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coordinate, frameState, 0, _ol_functions_.TRUE, this);
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if (hasFeature) {
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return callback.call(thisArg, this.getLayer(), null);
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@@ -269,7 +270,7 @@ ol.renderer.webgl.ImageLayer.prototype.forEachLayerAtPixel = function(pixel, fra
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frameState.size, imageSize);
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}
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var pixelOnFrameBuffer = ol.transform.apply(
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var pixelOnFrameBuffer = _ol_transform_.apply(
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this.hitTransformationMatrix_, pixel.slice());
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if (pixelOnFrameBuffer[0] < 0 || pixelOnFrameBuffer[0] > imageSize[0] ||
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@@ -279,7 +280,7 @@ ol.renderer.webgl.ImageLayer.prototype.forEachLayerAtPixel = function(pixel, fra
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}
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if (!this.hitCanvasContext_) {
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this.hitCanvasContext_ = ol.dom.createCanvasContext2D(1, 1);
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this.hitCanvasContext_ = _ol_dom_.createCanvasContext2D(1, 1);
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}
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this.hitCanvasContext_.clearRect(0, 0, 1, 1);
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@@ -304,28 +305,29 @@ ol.renderer.webgl.ImageLayer.prototype.forEachLayerAtPixel = function(pixel, fra
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* @return {ol.Transform} The transformation matrix.
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* @private
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*/
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ol.renderer.webgl.ImageLayer.prototype.getHitTransformationMatrix_ = function(mapSize, imageSize) {
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_ol_renderer_webgl_ImageLayer_.prototype.getHitTransformationMatrix_ = function(mapSize, imageSize) {
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// the first matrix takes a map pixel, flips the y-axis and scales to
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// a range between -1 ... 1
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var mapCoordTransform = ol.transform.create();
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ol.transform.translate(mapCoordTransform, -1, -1);
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ol.transform.scale(mapCoordTransform, 2 / mapSize[0], 2 / mapSize[1]);
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ol.transform.translate(mapCoordTransform, 0, mapSize[1]);
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ol.transform.scale(mapCoordTransform, 1, -1);
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var mapCoordTransform = _ol_transform_.create();
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_ol_transform_.translate(mapCoordTransform, -1, -1);
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_ol_transform_.scale(mapCoordTransform, 2 / mapSize[0], 2 / mapSize[1]);
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_ol_transform_.translate(mapCoordTransform, 0, mapSize[1]);
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_ol_transform_.scale(mapCoordTransform, 1, -1);
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// the second matrix is the inverse of the projection matrix used in the
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// shader for drawing
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var projectionMatrixInv = ol.transform.invert(this.projectionMatrix.slice());
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var projectionMatrixInv = _ol_transform_.invert(this.projectionMatrix.slice());
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// the third matrix scales to the image dimensions and flips the y-axis again
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var transform = ol.transform.create();
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ol.transform.translate(transform, 0, imageSize[1]);
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ol.transform.scale(transform, 1, -1);
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ol.transform.scale(transform, imageSize[0] / 2, imageSize[1] / 2);
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ol.transform.translate(transform, 1, 1);
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var transform = _ol_transform_.create();
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_ol_transform_.translate(transform, 0, imageSize[1]);
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_ol_transform_.scale(transform, 1, -1);
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_ol_transform_.scale(transform, imageSize[0] / 2, imageSize[1] / 2);
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_ol_transform_.translate(transform, 1, 1);
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ol.transform.multiply(transform, projectionMatrixInv);
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ol.transform.multiply(transform, mapCoordTransform);
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_ol_transform_.multiply(transform, projectionMatrixInv);
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_ol_transform_.multiply(transform, mapCoordTransform);
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return transform;
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};
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export default _ol_renderer_webgl_ImageLayer_;
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@@ -1,18 +1,18 @@
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goog.provide('ol.renderer.webgl.Layer');
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goog.require('ol');
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goog.require('ol.render.Event');
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goog.require('ol.render.EventType');
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goog.require('ol.render.webgl.Immediate');
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goog.require('ol.renderer.Layer');
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goog.require('ol.renderer.webgl.defaultmapshader');
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goog.require('ol.renderer.webgl.defaultmapshader.Locations');
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goog.require('ol.transform');
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goog.require('ol.vec.Mat4');
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goog.require('ol.webgl');
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goog.require('ol.webgl.Buffer');
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goog.require('ol.webgl.Context');
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/**
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* @module ol/renderer/webgl/Layer
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*/
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import _ol_ from '../../index.js';
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import _ol_render_Event_ from '../../render/Event.js';
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import _ol_render_EventType_ from '../../render/EventType.js';
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import _ol_render_webgl_Immediate_ from '../../render/webgl/Immediate.js';
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import _ol_renderer_Layer_ from '../Layer.js';
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import _ol_renderer_webgl_defaultmapshader_ from '../webgl/defaultmapshader.js';
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import _ol_renderer_webgl_defaultmapshader_Locations_ from '../webgl/defaultmapshader/Locations.js';
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import _ol_transform_ from '../../transform.js';
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import _ol_vec_Mat4_ from '../../vec/Mat4.js';
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import _ol_webgl_ from '../../webgl.js';
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import _ol_webgl_Buffer_ from '../../webgl/Buffer.js';
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import _ol_webgl_Context_ from '../../webgl/Context.js';
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/**
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* @constructor
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@@ -21,9 +21,9 @@ goog.require('ol.webgl.Context');
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* @param {ol.renderer.webgl.Map} mapRenderer Map renderer.
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* @param {ol.layer.Layer} layer Layer.
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*/
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ol.renderer.webgl.Layer = function(mapRenderer, layer) {
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var _ol_renderer_webgl_Layer_ = function(mapRenderer, layer) {
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ol.renderer.Layer.call(this, layer);
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_ol_renderer_Layer_.call(this, layer);
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/**
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* @protected
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@@ -35,7 +35,7 @@ ol.renderer.webgl.Layer = function(mapRenderer, layer) {
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* @private
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* @type {ol.webgl.Buffer}
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*/
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this.arrayBuffer_ = new ol.webgl.Buffer([
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this.arrayBuffer_ = new _ol_webgl_Buffer_([
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-1, -1, 0, 0,
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1, -1, 1, 0,
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-1, 1, 0, 1,
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@@ -64,19 +64,19 @@ ol.renderer.webgl.Layer = function(mapRenderer, layer) {
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* @protected
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* @type {ol.Transform}
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*/
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this.texCoordMatrix = ol.transform.create();
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this.texCoordMatrix = _ol_transform_.create();
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/**
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* @protected
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* @type {ol.Transform}
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*/
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this.projectionMatrix = ol.transform.create();
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this.projectionMatrix = _ol_transform_.create();
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/**
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* @type {Array.<number>}
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* @private
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*/
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this.tmpMat4_ = ol.vec.Mat4.create();
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this.tmpMat4_ = _ol_vec_Mat4_.create();
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/**
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* @private
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@@ -85,7 +85,8 @@ ol.renderer.webgl.Layer = function(mapRenderer, layer) {
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this.defaultLocations_ = null;
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};
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ol.inherits(ol.renderer.webgl.Layer, ol.renderer.Layer);
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_ol_.inherits(_ol_renderer_webgl_Layer_, _ol_renderer_Layer_);
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/**
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@@ -93,7 +94,7 @@ ol.inherits(ol.renderer.webgl.Layer, ol.renderer.Layer);
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* @param {number} framebufferDimension Framebuffer dimension.
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* @protected
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*/
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ol.renderer.webgl.Layer.prototype.bindFramebuffer = function(frameState, framebufferDimension) {
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_ol_renderer_webgl_Layer_.prototype.bindFramebuffer = function(frameState, framebufferDimension) {
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var gl = this.mapRenderer.getGL();
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@@ -115,20 +116,20 @@ ol.renderer.webgl.Layer.prototype.bindFramebuffer = function(frameState, framebu
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/** @type {ol.PostRenderFunction} */ (postRenderFunction)
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);
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var texture = ol.webgl.Context.createEmptyTexture(
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var texture = _ol_webgl_Context_.createEmptyTexture(
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gl, framebufferDimension, framebufferDimension);
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var framebuffer = gl.createFramebuffer();
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gl.bindFramebuffer(ol.webgl.FRAMEBUFFER, framebuffer);
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gl.framebufferTexture2D(ol.webgl.FRAMEBUFFER,
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ol.webgl.COLOR_ATTACHMENT0, ol.webgl.TEXTURE_2D, texture, 0);
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gl.bindFramebuffer(_ol_webgl_.FRAMEBUFFER, framebuffer);
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gl.framebufferTexture2D(_ol_webgl_.FRAMEBUFFER,
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_ol_webgl_.COLOR_ATTACHMENT0, _ol_webgl_.TEXTURE_2D, texture, 0);
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this.texture = texture;
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this.framebuffer = framebuffer;
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this.framebufferDimension = framebufferDimension;
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} else {
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gl.bindFramebuffer(ol.webgl.FRAMEBUFFER, this.framebuffer);
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gl.bindFramebuffer(_ol_webgl_.FRAMEBUFFER, this.framebuffer);
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}
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};
|
||||
@@ -139,23 +140,23 @@ ol.renderer.webgl.Layer.prototype.bindFramebuffer = function(frameState, framebu
|
||||
* @param {ol.LayerState} layerState Layer state.
|
||||
* @param {ol.webgl.Context} context Context.
|
||||
*/
|
||||
ol.renderer.webgl.Layer.prototype.composeFrame = function(frameState, layerState, context) {
|
||||
_ol_renderer_webgl_Layer_.prototype.composeFrame = function(frameState, layerState, context) {
|
||||
|
||||
this.dispatchComposeEvent_(
|
||||
ol.render.EventType.PRECOMPOSE, context, frameState);
|
||||
_ol_render_EventType_.PRECOMPOSE, context, frameState);
|
||||
|
||||
context.bindBuffer(ol.webgl.ARRAY_BUFFER, this.arrayBuffer_);
|
||||
context.bindBuffer(_ol_webgl_.ARRAY_BUFFER, this.arrayBuffer_);
|
||||
|
||||
var gl = context.getGL();
|
||||
|
||||
var fragmentShader = ol.renderer.webgl.defaultmapshader.fragment;
|
||||
var vertexShader = ol.renderer.webgl.defaultmapshader.vertex;
|
||||
var fragmentShader = _ol_renderer_webgl_defaultmapshader_.fragment;
|
||||
var vertexShader = _ol_renderer_webgl_defaultmapshader_.vertex;
|
||||
|
||||
var program = context.getProgram(fragmentShader, vertexShader);
|
||||
|
||||
var locations;
|
||||
if (!this.defaultLocations_) {
|
||||
locations = new ol.renderer.webgl.defaultmapshader.Locations(gl, program);
|
||||
locations = new _ol_renderer_webgl_defaultmapshader_Locations_(gl, program);
|
||||
this.defaultLocations_ = locations;
|
||||
} else {
|
||||
locations = this.defaultLocations_;
|
||||
@@ -164,23 +165,23 @@ ol.renderer.webgl.Layer.prototype.composeFrame = function(frameState, layerState
|
||||
if (context.useProgram(program)) {
|
||||
gl.enableVertexAttribArray(locations.a_position);
|
||||
gl.vertexAttribPointer(
|
||||
locations.a_position, 2, ol.webgl.FLOAT, false, 16, 0);
|
||||
locations.a_position, 2, _ol_webgl_.FLOAT, false, 16, 0);
|
||||
gl.enableVertexAttribArray(locations.a_texCoord);
|
||||
gl.vertexAttribPointer(
|
||||
locations.a_texCoord, 2, ol.webgl.FLOAT, false, 16, 8);
|
||||
locations.a_texCoord, 2, _ol_webgl_.FLOAT, false, 16, 8);
|
||||
gl.uniform1i(locations.u_texture, 0);
|
||||
}
|
||||
|
||||
gl.uniformMatrix4fv(locations.u_texCoordMatrix, false,
|
||||
ol.vec.Mat4.fromTransform(this.tmpMat4_, this.getTexCoordMatrix()));
|
||||
_ol_vec_Mat4_.fromTransform(this.tmpMat4_, this.getTexCoordMatrix()));
|
||||
gl.uniformMatrix4fv(locations.u_projectionMatrix, false,
|
||||
ol.vec.Mat4.fromTransform(this.tmpMat4_, this.getProjectionMatrix()));
|
||||
_ol_vec_Mat4_.fromTransform(this.tmpMat4_, this.getProjectionMatrix()));
|
||||
gl.uniform1f(locations.u_opacity, layerState.opacity);
|
||||
gl.bindTexture(ol.webgl.TEXTURE_2D, this.getTexture());
|
||||
gl.drawArrays(ol.webgl.TRIANGLE_STRIP, 0, 4);
|
||||
gl.bindTexture(_ol_webgl_.TEXTURE_2D, this.getTexture());
|
||||
gl.drawArrays(_ol_webgl_.TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
this.dispatchComposeEvent_(
|
||||
ol.render.EventType.POSTCOMPOSE, context, frameState);
|
||||
_ol_render_EventType_.POSTCOMPOSE, context, frameState);
|
||||
|
||||
};
|
||||
|
||||
@@ -191,7 +192,7 @@ ol.renderer.webgl.Layer.prototype.composeFrame = function(frameState, layerState
|
||||
* @param {olx.FrameState} frameState Frame state.
|
||||
* @private
|
||||
*/
|
||||
ol.renderer.webgl.Layer.prototype.dispatchComposeEvent_ = function(type, context, frameState) {
|
||||
_ol_renderer_webgl_Layer_.prototype.dispatchComposeEvent_ = function(type, context, frameState) {
|
||||
var layer = this.getLayer();
|
||||
if (layer.hasListener(type)) {
|
||||
var viewState = frameState.viewState;
|
||||
@@ -202,9 +203,9 @@ ol.renderer.webgl.Layer.prototype.dispatchComposeEvent_ = function(type, context
|
||||
var rotation = viewState.rotation;
|
||||
var size = frameState.size;
|
||||
|
||||
var render = new ol.render.webgl.Immediate(
|
||||
var render = new _ol_render_webgl_Immediate_(
|
||||
context, center, resolution, rotation, size, extent, pixelRatio);
|
||||
var composeEvent = new ol.render.Event(
|
||||
var composeEvent = new _ol_render_Event_(
|
||||
type, render, frameState, null, context);
|
||||
layer.dispatchEvent(composeEvent);
|
||||
}
|
||||
@@ -214,7 +215,7 @@ ol.renderer.webgl.Layer.prototype.dispatchComposeEvent_ = function(type, context
|
||||
/**
|
||||
* @return {!ol.Transform} Matrix.
|
||||
*/
|
||||
ol.renderer.webgl.Layer.prototype.getTexCoordMatrix = function() {
|
||||
_ol_renderer_webgl_Layer_.prototype.getTexCoordMatrix = function() {
|
||||
return this.texCoordMatrix;
|
||||
};
|
||||
|
||||
@@ -222,7 +223,7 @@ ol.renderer.webgl.Layer.prototype.getTexCoordMatrix = function() {
|
||||
/**
|
||||
* @return {WebGLTexture} Texture.
|
||||
*/
|
||||
ol.renderer.webgl.Layer.prototype.getTexture = function() {
|
||||
_ol_renderer_webgl_Layer_.prototype.getTexture = function() {
|
||||
return this.texture;
|
||||
};
|
||||
|
||||
@@ -230,7 +231,7 @@ ol.renderer.webgl.Layer.prototype.getTexture = function() {
|
||||
/**
|
||||
* @return {!ol.Transform} Matrix.
|
||||
*/
|
||||
ol.renderer.webgl.Layer.prototype.getProjectionMatrix = function() {
|
||||
_ol_renderer_webgl_Layer_.prototype.getProjectionMatrix = function() {
|
||||
return this.projectionMatrix;
|
||||
};
|
||||
|
||||
@@ -238,7 +239,7 @@ ol.renderer.webgl.Layer.prototype.getProjectionMatrix = function() {
|
||||
/**
|
||||
* Handle webglcontextlost.
|
||||
*/
|
||||
ol.renderer.webgl.Layer.prototype.handleWebGLContextLost = function() {
|
||||
_ol_renderer_webgl_Layer_.prototype.handleWebGLContextLost = function() {
|
||||
this.texture = null;
|
||||
this.framebuffer = null;
|
||||
this.framebufferDimension = undefined;
|
||||
@@ -252,7 +253,7 @@ ol.renderer.webgl.Layer.prototype.handleWebGLContextLost = function() {
|
||||
* @param {ol.webgl.Context} context Context.
|
||||
* @return {boolean} whether composeFrame should be called.
|
||||
*/
|
||||
ol.renderer.webgl.Layer.prototype.prepareFrame = function(frameState, layerState, context) {};
|
||||
_ol_renderer_webgl_Layer_.prototype.prepareFrame = function(frameState, layerState, context) {};
|
||||
|
||||
|
||||
/**
|
||||
@@ -265,4 +266,5 @@ ol.renderer.webgl.Layer.prototype.prepareFrame = function(frameState, layerState
|
||||
* @return {T|undefined} Callback result.
|
||||
* @template S,T,U
|
||||
*/
|
||||
ol.renderer.webgl.Layer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {};
|
||||
_ol_renderer_webgl_Layer_.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {};
|
||||
export default _ol_renderer_webgl_Layer_;
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
/**
|
||||
* @module ol/renderer/webgl/Map
|
||||
*/
|
||||
// FIXME check against gl.getParameter(webgl.MAX_TEXTURE_SIZE)
|
||||
|
||||
goog.provide('ol.renderer.webgl.Map');
|
||||
|
||||
goog.require('ol');
|
||||
goog.require('ol.array');
|
||||
goog.require('ol.css');
|
||||
goog.require('ol.dom');
|
||||
goog.require('ol.events');
|
||||
goog.require('ol.has');
|
||||
goog.require('ol.layer.Layer');
|
||||
goog.require('ol.render.Event');
|
||||
goog.require('ol.render.EventType');
|
||||
goog.require('ol.render.webgl.Immediate');
|
||||
goog.require('ol.renderer.Map');
|
||||
goog.require('ol.renderer.Type');
|
||||
goog.require('ol.source.State');
|
||||
goog.require('ol.structs.LRUCache');
|
||||
goog.require('ol.structs.PriorityQueue');
|
||||
goog.require('ol.webgl');
|
||||
goog.require('ol.webgl.Context');
|
||||
goog.require('ol.webgl.ContextEventType');
|
||||
|
||||
import _ol_ from '../../index.js';
|
||||
import _ol_array_ from '../../array.js';
|
||||
import _ol_css_ from '../../css.js';
|
||||
import _ol_dom_ from '../../dom.js';
|
||||
import _ol_events_ from '../../events.js';
|
||||
import _ol_has_ from '../../has.js';
|
||||
import _ol_layer_Layer_ from '../../layer/Layer.js';
|
||||
import _ol_render_Event_ from '../../render/Event.js';
|
||||
import _ol_render_EventType_ from '../../render/EventType.js';
|
||||
import _ol_render_webgl_Immediate_ from '../../render/webgl/Immediate.js';
|
||||
import _ol_renderer_Map_ from '../Map.js';
|
||||
import _ol_renderer_Type_ from '../Type.js';
|
||||
import _ol_source_State_ from '../../source/State.js';
|
||||
import _ol_structs_LRUCache_ from '../../structs/LRUCache.js';
|
||||
import _ol_structs_PriorityQueue_ from '../../structs/PriorityQueue.js';
|
||||
import _ol_webgl_ from '../../webgl.js';
|
||||
import _ol_webgl_Context_ from '../../webgl/Context.js';
|
||||
import _ol_webgl_ContextEventType_ from '../../webgl/ContextEventType.js';
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
@@ -29,8 +29,8 @@ goog.require('ol.webgl.ContextEventType');
|
||||
* @param {ol.PluggableMap} map Map.
|
||||
* @api
|
||||
*/
|
||||
ol.renderer.webgl.Map = function(container, map) {
|
||||
ol.renderer.Map.call(this, container, map);
|
||||
var _ol_renderer_webgl_Map_ = function(container, map) {
|
||||
_ol_renderer_Map_.call(this, container, map);
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -41,7 +41,7 @@ ol.renderer.webgl.Map = function(container, map) {
|
||||
this.canvas_.style.width = '100%';
|
||||
this.canvas_.style.height = '100%';
|
||||
this.canvas_.style.display = 'block';
|
||||
this.canvas_.className = ol.css.CLASS_UNSELECTABLE;
|
||||
this.canvas_.className = _ol_css_.CLASS_UNSELECTABLE;
|
||||
container.insertBefore(this.canvas_, container.childNodes[0] || null);
|
||||
|
||||
/**
|
||||
@@ -60,7 +60,7 @@ ol.renderer.webgl.Map = function(container, map) {
|
||||
* @private
|
||||
* @type {CanvasRenderingContext2D}
|
||||
*/
|
||||
this.clipTileContext_ = ol.dom.createCanvasContext2D();
|
||||
this.clipTileContext_ = _ol_dom_.createCanvasContext2D();
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -72,7 +72,7 @@ ol.renderer.webgl.Map = function(container, map) {
|
||||
* @private
|
||||
* @type {WebGLRenderingContext}
|
||||
*/
|
||||
this.gl_ = ol.webgl.getContext(this.canvas_, {
|
||||
this.gl_ = _ol_webgl_.getContext(this.canvas_, {
|
||||
antialias: true,
|
||||
depth: true,
|
||||
failIfMajorPerformanceCaveat: true,
|
||||
@@ -84,18 +84,18 @@ ol.renderer.webgl.Map = function(container, map) {
|
||||
* @private
|
||||
* @type {ol.webgl.Context}
|
||||
*/
|
||||
this.context_ = new ol.webgl.Context(this.canvas_, this.gl_);
|
||||
this.context_ = new _ol_webgl_Context_(this.canvas_, this.gl_);
|
||||
|
||||
ol.events.listen(this.canvas_, ol.webgl.ContextEventType.LOST,
|
||||
_ol_events_.listen(this.canvas_, _ol_webgl_ContextEventType_.LOST,
|
||||
this.handleWebGLContextLost, this);
|
||||
ol.events.listen(this.canvas_, ol.webgl.ContextEventType.RESTORED,
|
||||
_ol_events_.listen(this.canvas_, _ol_webgl_ContextEventType_.RESTORED,
|
||||
this.handleWebGLContextRestored, this);
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {ol.structs.LRUCache.<ol.WebglTextureCacheEntry|null>}
|
||||
*/
|
||||
this.textureCache_ = new ol.structs.LRUCache();
|
||||
this.textureCache_ = new _ol_structs_LRUCache_();
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -107,7 +107,7 @@ ol.renderer.webgl.Map = function(container, map) {
|
||||
* @private
|
||||
* @type {ol.structs.PriorityQueue.<Array>}
|
||||
*/
|
||||
this.tileTextureQueue_ = new ol.structs.PriorityQueue(
|
||||
this.tileTextureQueue_ = new _ol_structs_PriorityQueue_(
|
||||
/**
|
||||
* @param {Array.<*>} element Element.
|
||||
* @return {number} Priority.
|
||||
@@ -145,7 +145,7 @@ ol.renderer.webgl.Map = function(container, map) {
|
||||
var tileSize = /** @type {ol.Size} */ (element[3]);
|
||||
var tileGutter = /** @type {number} */ (element[4]);
|
||||
this.bindTileTexture(
|
||||
tile, tileSize, tileGutter, ol.webgl.LINEAR, ol.webgl.LINEAR);
|
||||
tile, tileSize, tileGutter, _ol_webgl_.LINEAR, _ol_webgl_.LINEAR);
|
||||
}
|
||||
return false;
|
||||
}.bind(this);
|
||||
@@ -159,7 +159,8 @@ ol.renderer.webgl.Map = function(container, map) {
|
||||
|
||||
this.initializeGL_();
|
||||
};
|
||||
ol.inherits(ol.renderer.webgl.Map, ol.renderer.Map);
|
||||
|
||||
_ol_.inherits(_ol_renderer_webgl_Map_, _ol_renderer_Map_);
|
||||
|
||||
|
||||
/**
|
||||
@@ -167,8 +168,8 @@ ol.inherits(ol.renderer.webgl.Map, ol.renderer.Map);
|
||||
* @param {ol.renderer.Type} type The renderer type.
|
||||
* @return {boolean} The renderer can render the layer.
|
||||
*/
|
||||
ol.renderer.webgl.Map['handles'] = function(type) {
|
||||
return ol.has.WEBGL && type === ol.renderer.Type.WEBGL;
|
||||
_ol_renderer_webgl_Map_['handles'] = function(type) {
|
||||
return _ol_has_.WEBGL && type === _ol_renderer_Type_.WEBGL;
|
||||
};
|
||||
|
||||
|
||||
@@ -178,8 +179,8 @@ ol.renderer.webgl.Map['handles'] = function(type) {
|
||||
* @param {ol.PluggableMap} map Map.
|
||||
* @return {ol.renderer.webgl.Map} The map renderer.
|
||||
*/
|
||||
ol.renderer.webgl.Map['create'] = function(container, map) {
|
||||
return new ol.renderer.webgl.Map(container, map);
|
||||
_ol_renderer_webgl_Map_['create'] = function(container, map) {
|
||||
return new _ol_renderer_webgl_Map_(container, map);
|
||||
};
|
||||
|
||||
|
||||
@@ -190,25 +191,25 @@ ol.renderer.webgl.Map['create'] = function(container, map) {
|
||||
* @param {number} magFilter Mag filter.
|
||||
* @param {number} minFilter Min filter.
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.bindTileTexture = function(tile, tileSize, tileGutter, magFilter, minFilter) {
|
||||
_ol_renderer_webgl_Map_.prototype.bindTileTexture = function(tile, tileSize, tileGutter, magFilter, minFilter) {
|
||||
var gl = this.getGL();
|
||||
var tileKey = tile.getKey();
|
||||
if (this.textureCache_.containsKey(tileKey)) {
|
||||
var textureCacheEntry = this.textureCache_.get(tileKey);
|
||||
gl.bindTexture(ol.webgl.TEXTURE_2D, textureCacheEntry.texture);
|
||||
gl.bindTexture(_ol_webgl_.TEXTURE_2D, textureCacheEntry.texture);
|
||||
if (textureCacheEntry.magFilter != magFilter) {
|
||||
gl.texParameteri(
|
||||
ol.webgl.TEXTURE_2D, ol.webgl.TEXTURE_MAG_FILTER, magFilter);
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MAG_FILTER, magFilter);
|
||||
textureCacheEntry.magFilter = magFilter;
|
||||
}
|
||||
if (textureCacheEntry.minFilter != minFilter) {
|
||||
gl.texParameteri(
|
||||
ol.webgl.TEXTURE_2D, ol.webgl.TEXTURE_MIN_FILTER, minFilter);
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MIN_FILTER, minFilter);
|
||||
textureCacheEntry.minFilter = minFilter;
|
||||
}
|
||||
} else {
|
||||
var texture = gl.createTexture();
|
||||
gl.bindTexture(ol.webgl.TEXTURE_2D, texture);
|
||||
gl.bindTexture(_ol_webgl_.TEXTURE_2D, texture);
|
||||
if (tileGutter > 0) {
|
||||
var clipTileCanvas = this.clipTileContext_.canvas;
|
||||
var clipTileContext = this.clipTileContext_;
|
||||
@@ -223,22 +224,22 @@ ol.renderer.webgl.Map.prototype.bindTileTexture = function(tile, tileSize, tileG
|
||||
}
|
||||
clipTileContext.drawImage(tile.getImage(), tileGutter, tileGutter,
|
||||
tileSize[0], tileSize[1], 0, 0, tileSize[0], tileSize[1]);
|
||||
gl.texImage2D(ol.webgl.TEXTURE_2D, 0,
|
||||
ol.webgl.RGBA, ol.webgl.RGBA,
|
||||
ol.webgl.UNSIGNED_BYTE, clipTileCanvas);
|
||||
gl.texImage2D(_ol_webgl_.TEXTURE_2D, 0,
|
||||
_ol_webgl_.RGBA, _ol_webgl_.RGBA,
|
||||
_ol_webgl_.UNSIGNED_BYTE, clipTileCanvas);
|
||||
} else {
|
||||
gl.texImage2D(ol.webgl.TEXTURE_2D, 0,
|
||||
ol.webgl.RGBA, ol.webgl.RGBA,
|
||||
ol.webgl.UNSIGNED_BYTE, tile.getImage());
|
||||
gl.texImage2D(_ol_webgl_.TEXTURE_2D, 0,
|
||||
_ol_webgl_.RGBA, _ol_webgl_.RGBA,
|
||||
_ol_webgl_.UNSIGNED_BYTE, tile.getImage());
|
||||
}
|
||||
gl.texParameteri(
|
||||
ol.webgl.TEXTURE_2D, ol.webgl.TEXTURE_MAG_FILTER, magFilter);
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MAG_FILTER, magFilter);
|
||||
gl.texParameteri(
|
||||
ol.webgl.TEXTURE_2D, ol.webgl.TEXTURE_MIN_FILTER, minFilter);
|
||||
gl.texParameteri(ol.webgl.TEXTURE_2D, ol.webgl.TEXTURE_WRAP_S,
|
||||
ol.webgl.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(ol.webgl.TEXTURE_2D, ol.webgl.TEXTURE_WRAP_T,
|
||||
ol.webgl.CLAMP_TO_EDGE);
|
||||
_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_MIN_FILTER, minFilter);
|
||||
gl.texParameteri(_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_WRAP_S,
|
||||
_ol_webgl_.CLAMP_TO_EDGE);
|
||||
gl.texParameteri(_ol_webgl_.TEXTURE_2D, _ol_webgl_.TEXTURE_WRAP_T,
|
||||
_ol_webgl_.CLAMP_TO_EDGE);
|
||||
this.textureCache_.set(tileKey, {
|
||||
texture: texture,
|
||||
magFilter: magFilter,
|
||||
@@ -253,7 +254,7 @@ ol.renderer.webgl.Map.prototype.bindTileTexture = function(tile, tileSize, tileG
|
||||
* @param {olx.FrameState} frameState Frame state.
|
||||
* @private
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.dispatchComposeEvent_ = function(type, frameState) {
|
||||
_ol_renderer_webgl_Map_.prototype.dispatchComposeEvent_ = function(type, frameState) {
|
||||
var map = this.getMap();
|
||||
if (map.hasListener(type)) {
|
||||
var context = this.context_;
|
||||
@@ -267,9 +268,9 @@ ol.renderer.webgl.Map.prototype.dispatchComposeEvent_ = function(type, frameStat
|
||||
var center = viewState.center;
|
||||
var rotation = viewState.rotation;
|
||||
|
||||
var vectorContext = new ol.render.webgl.Immediate(context,
|
||||
var vectorContext = new _ol_render_webgl_Immediate_(context,
|
||||
center, resolution, rotation, size, extent, pixelRatio);
|
||||
var composeEvent = new ol.render.Event(type, vectorContext,
|
||||
var composeEvent = new _ol_render_Event_(type, vectorContext,
|
||||
frameState, null, context);
|
||||
map.dispatchEvent(composeEvent);
|
||||
}
|
||||
@@ -279,7 +280,7 @@ ol.renderer.webgl.Map.prototype.dispatchComposeEvent_ = function(type, frameStat
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.disposeInternal = function() {
|
||||
_ol_renderer_webgl_Map_.prototype.disposeInternal = function() {
|
||||
var gl = this.getGL();
|
||||
if (!gl.isContextLost()) {
|
||||
this.textureCache_.forEach(
|
||||
@@ -294,7 +295,7 @@ ol.renderer.webgl.Map.prototype.disposeInternal = function() {
|
||||
});
|
||||
}
|
||||
this.context_.dispose();
|
||||
ol.renderer.Map.prototype.disposeInternal.call(this);
|
||||
_ol_renderer_Map_.prototype.disposeInternal.call(this);
|
||||
};
|
||||
|
||||
|
||||
@@ -303,11 +304,11 @@ ol.renderer.webgl.Map.prototype.disposeInternal = function() {
|
||||
* @param {olx.FrameState} frameState Frame state.
|
||||
* @private
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.expireCache_ = function(map, frameState) {
|
||||
_ol_renderer_webgl_Map_.prototype.expireCache_ = function(map, frameState) {
|
||||
var gl = this.getGL();
|
||||
var textureCacheEntry;
|
||||
while (this.textureCache_.getCount() - this.textureCacheFrameMarkerCount_ >
|
||||
ol.WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK) {
|
||||
_ol_.WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK) {
|
||||
textureCacheEntry = this.textureCache_.peekLast();
|
||||
if (!textureCacheEntry) {
|
||||
if (+this.textureCache_.peekLastKey() == frameState.index) {
|
||||
@@ -326,7 +327,7 @@ ol.renderer.webgl.Map.prototype.expireCache_ = function(map, frameState) {
|
||||
/**
|
||||
* @return {ol.webgl.Context} The context.
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.getContext = function() {
|
||||
_ol_renderer_webgl_Map_.prototype.getContext = function() {
|
||||
return this.context_;
|
||||
};
|
||||
|
||||
@@ -334,7 +335,7 @@ ol.renderer.webgl.Map.prototype.getContext = function() {
|
||||
/**
|
||||
* @return {WebGLRenderingContext} GL.
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.getGL = function() {
|
||||
_ol_renderer_webgl_Map_.prototype.getGL = function() {
|
||||
return this.gl_;
|
||||
};
|
||||
|
||||
@@ -342,7 +343,7 @@ ol.renderer.webgl.Map.prototype.getGL = function() {
|
||||
/**
|
||||
* @return {ol.structs.PriorityQueue.<Array>} Tile texture queue.
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.getTileTextureQueue = function() {
|
||||
_ol_renderer_webgl_Map_.prototype.getTileTextureQueue = function() {
|
||||
return this.tileTextureQueue_;
|
||||
};
|
||||
|
||||
@@ -350,8 +351,8 @@ ol.renderer.webgl.Map.prototype.getTileTextureQueue = function() {
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.getType = function() {
|
||||
return ol.renderer.Type.WEBGL;
|
||||
_ol_renderer_webgl_Map_.prototype.getType = function() {
|
||||
return _ol_renderer_Type_.WEBGL;
|
||||
};
|
||||
|
||||
|
||||
@@ -359,7 +360,7 @@ ol.renderer.webgl.Map.prototype.getType = function() {
|
||||
* @param {ol.events.Event} event Event.
|
||||
* @protected
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.handleWebGLContextLost = function(event) {
|
||||
_ol_renderer_webgl_Map_.prototype.handleWebGLContextLost = function(event) {
|
||||
event.preventDefault();
|
||||
this.textureCache_.clear();
|
||||
this.textureCacheFrameMarkerCount_ = 0;
|
||||
@@ -375,7 +376,7 @@ ol.renderer.webgl.Map.prototype.handleWebGLContextLost = function(event) {
|
||||
/**
|
||||
* @protected
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.handleWebGLContextRestored = function() {
|
||||
_ol_renderer_webgl_Map_.prototype.handleWebGLContextRestored = function() {
|
||||
this.initializeGL_();
|
||||
this.getMap().render();
|
||||
};
|
||||
@@ -384,16 +385,16 @@ ol.renderer.webgl.Map.prototype.handleWebGLContextRestored = function() {
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.initializeGL_ = function() {
|
||||
_ol_renderer_webgl_Map_.prototype.initializeGL_ = function() {
|
||||
var gl = this.gl_;
|
||||
gl.activeTexture(ol.webgl.TEXTURE0);
|
||||
gl.activeTexture(_ol_webgl_.TEXTURE0);
|
||||
gl.blendFuncSeparate(
|
||||
ol.webgl.SRC_ALPHA, ol.webgl.ONE_MINUS_SRC_ALPHA,
|
||||
ol.webgl.ONE, ol.webgl.ONE_MINUS_SRC_ALPHA);
|
||||
gl.disable(ol.webgl.CULL_FACE);
|
||||
gl.disable(ol.webgl.DEPTH_TEST);
|
||||
gl.disable(ol.webgl.SCISSOR_TEST);
|
||||
gl.disable(ol.webgl.STENCIL_TEST);
|
||||
_ol_webgl_.SRC_ALPHA, _ol_webgl_.ONE_MINUS_SRC_ALPHA,
|
||||
_ol_webgl_.ONE, _ol_webgl_.ONE_MINUS_SRC_ALPHA);
|
||||
gl.disable(_ol_webgl_.CULL_FACE);
|
||||
gl.disable(_ol_webgl_.DEPTH_TEST);
|
||||
gl.disable(_ol_webgl_.SCISSOR_TEST);
|
||||
gl.disable(_ol_webgl_.STENCIL_TEST);
|
||||
};
|
||||
|
||||
|
||||
@@ -401,7 +402,7 @@ ol.renderer.webgl.Map.prototype.initializeGL_ = function() {
|
||||
* @param {ol.Tile} tile Tile.
|
||||
* @return {boolean} Is tile texture loaded.
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.isTileTextureLoaded = function(tile) {
|
||||
_ol_renderer_webgl_Map_.prototype.isTileTextureLoaded = function(tile) {
|
||||
return this.textureCache_.containsKey(tile.getKey());
|
||||
};
|
||||
|
||||
@@ -409,7 +410,7 @@ ol.renderer.webgl.Map.prototype.isTileTextureLoaded = function(tile) {
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
|
||||
_ol_renderer_webgl_Map_.prototype.renderFrame = function(frameState) {
|
||||
|
||||
var context = this.getContext();
|
||||
var gl = this.getGL();
|
||||
@@ -431,19 +432,19 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
|
||||
this.textureCache_.set((-frameState.index).toString(), null);
|
||||
++this.textureCacheFrameMarkerCount_;
|
||||
|
||||
this.dispatchComposeEvent_(ol.render.EventType.PRECOMPOSE, frameState);
|
||||
this.dispatchComposeEvent_(_ol_render_EventType_.PRECOMPOSE, frameState);
|
||||
|
||||
/** @type {Array.<ol.LayerState>} */
|
||||
var layerStatesToDraw = [];
|
||||
var layerStatesArray = frameState.layerStatesArray;
|
||||
ol.array.stableSort(layerStatesArray, ol.renderer.Map.sortByZIndex);
|
||||
_ol_array_.stableSort(layerStatesArray, _ol_renderer_Map_.sortByZIndex);
|
||||
|
||||
var viewResolution = frameState.viewState.resolution;
|
||||
var i, ii, layerRenderer, layerState;
|
||||
for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
|
||||
layerState = layerStatesArray[i];
|
||||
if (ol.layer.Layer.visibleAtResolution(layerState, viewResolution) &&
|
||||
layerState.sourceState == ol.source.State.READY) {
|
||||
if (_ol_layer_Layer_.visibleAtResolution(layerState, viewResolution) &&
|
||||
layerState.sourceState == _ol_source_State_.READY) {
|
||||
layerRenderer = /** @type {ol.renderer.webgl.Layer} */ (this.getLayerRenderer(layerState.layer));
|
||||
if (layerRenderer.prepareFrame(frameState, layerState, context)) {
|
||||
layerStatesToDraw.push(layerState);
|
||||
@@ -458,11 +459,11 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
|
||||
this.canvas_.height = height;
|
||||
}
|
||||
|
||||
gl.bindFramebuffer(ol.webgl.FRAMEBUFFER, null);
|
||||
gl.bindFramebuffer(_ol_webgl_.FRAMEBUFFER, null);
|
||||
|
||||
gl.clearColor(0, 0, 0, 0);
|
||||
gl.clear(ol.webgl.COLOR_BUFFER_BIT);
|
||||
gl.enable(ol.webgl.BLEND);
|
||||
gl.clear(_ol_webgl_.COLOR_BUFFER_BIT);
|
||||
gl.enable(_ol_webgl_.BLEND);
|
||||
gl.viewport(0, 0, this.canvas_.width, this.canvas_.height);
|
||||
|
||||
for (i = 0, ii = layerStatesToDraw.length; i < ii; ++i) {
|
||||
@@ -479,7 +480,7 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
|
||||
this.calculateMatrices2D(frameState);
|
||||
|
||||
if (this.textureCache_.getCount() - this.textureCacheFrameMarkerCount_ >
|
||||
ol.WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK) {
|
||||
_ol_.WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK) {
|
||||
frameState.postRenderFunctions.push(
|
||||
/** @type {ol.PostRenderFunction} */ (this.expireCache_.bind(this))
|
||||
);
|
||||
@@ -490,7 +491,7 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
|
||||
frameState.animate = true;
|
||||
}
|
||||
|
||||
this.dispatchComposeEvent_(ol.render.EventType.POSTCOMPOSE, frameState);
|
||||
this.dispatchComposeEvent_(_ol_render_EventType_.POSTCOMPOSE, frameState);
|
||||
|
||||
this.scheduleRemoveUnusedLayerRenderers(frameState);
|
||||
this.scheduleExpireIconCache(frameState);
|
||||
@@ -501,7 +502,7 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg,
|
||||
_ol_renderer_webgl_Map_.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg,
|
||||
layerFilter, thisArg2) {
|
||||
var result;
|
||||
|
||||
@@ -517,7 +518,7 @@ ol.renderer.webgl.Map.prototype.forEachFeatureAtCoordinate = function(coordinate
|
||||
for (i = numLayers - 1; i >= 0; --i) {
|
||||
var layerState = layerStates[i];
|
||||
var layer = layerState.layer;
|
||||
if (ol.layer.Layer.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
if (_ol_layer_Layer_.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
layerFilter.call(thisArg2, layer)) {
|
||||
var layerRenderer = this.getLayerRenderer(layer);
|
||||
result = layerRenderer.forEachFeatureAtCoordinate(
|
||||
@@ -534,7 +535,7 @@ ol.renderer.webgl.Map.prototype.forEachFeatureAtCoordinate = function(coordinate
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.hasFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, layerFilter, thisArg) {
|
||||
_ol_renderer_webgl_Map_.prototype.hasFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, layerFilter, thisArg) {
|
||||
var hasFeature = false;
|
||||
|
||||
if (this.getGL().isContextLost()) {
|
||||
@@ -549,7 +550,7 @@ ol.renderer.webgl.Map.prototype.hasFeatureAtCoordinate = function(coordinate, fr
|
||||
for (i = numLayers - 1; i >= 0; --i) {
|
||||
var layerState = layerStates[i];
|
||||
var layer = layerState.layer;
|
||||
if (ol.layer.Layer.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
if (_ol_layer_Layer_.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
layerFilter.call(thisArg, layer)) {
|
||||
var layerRenderer = this.getLayerRenderer(layer);
|
||||
hasFeature =
|
||||
@@ -566,7 +567,7 @@ ol.renderer.webgl.Map.prototype.hasFeatureAtCoordinate = function(coordinate, fr
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.Map.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg,
|
||||
_ol_renderer_webgl_Map_.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg,
|
||||
layerFilter, thisArg2) {
|
||||
if (this.getGL().isContextLost()) {
|
||||
return false;
|
||||
@@ -581,7 +582,7 @@ ol.renderer.webgl.Map.prototype.forEachLayerAtPixel = function(pixel, frameState
|
||||
for (i = numLayers - 1; i >= 0; --i) {
|
||||
var layerState = layerStates[i];
|
||||
var layer = layerState.layer;
|
||||
if (ol.layer.Layer.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
if (_ol_layer_Layer_.visibleAtResolution(layerState, viewState.resolution) &&
|
||||
layerFilter.call(thisArg, layer)) {
|
||||
var layerRenderer = /** @type {ol.renderer.webgl.Layer} */ (this.getLayerRenderer(layer));
|
||||
result = layerRenderer.forEachLayerAtPixel(
|
||||
@@ -593,3 +594,4 @@ ol.renderer.webgl.Map.prototype.forEachLayerAtPixel = function(pixel, frameState
|
||||
}
|
||||
return undefined;
|
||||
};
|
||||
export default _ol_renderer_webgl_Map_;
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
/**
|
||||
* @module ol/renderer/webgl/TileLayer
|
||||
*/
|
||||
// FIXME large resolutions lead to too large framebuffers :-(
|
||||
// FIXME animated shaders! check in redraw
|
||||
|
||||
goog.provide('ol.renderer.webgl.TileLayer');
|
||||
|
||||
goog.require('ol');
|
||||
goog.require('ol.LayerType');
|
||||
goog.require('ol.TileRange');
|
||||
goog.require('ol.TileState');
|
||||
goog.require('ol.array');
|
||||
goog.require('ol.extent');
|
||||
goog.require('ol.math');
|
||||
goog.require('ol.renderer.Type');
|
||||
goog.require('ol.renderer.webgl.Layer');
|
||||
goog.require('ol.renderer.webgl.tilelayershader');
|
||||
goog.require('ol.renderer.webgl.tilelayershader.Locations');
|
||||
goog.require('ol.size');
|
||||
goog.require('ol.transform');
|
||||
goog.require('ol.webgl');
|
||||
goog.require('ol.webgl.Buffer');
|
||||
|
||||
import _ol_ from '../../index.js';
|
||||
import _ol_LayerType_ from '../../LayerType.js';
|
||||
import _ol_TileRange_ from '../../TileRange.js';
|
||||
import _ol_TileState_ from '../../TileState.js';
|
||||
import _ol_array_ from '../../array.js';
|
||||
import _ol_extent_ from '../../extent.js';
|
||||
import _ol_math_ from '../../math.js';
|
||||
import _ol_renderer_Type_ from '../Type.js';
|
||||
import _ol_renderer_webgl_Layer_ from '../webgl/Layer.js';
|
||||
import _ol_renderer_webgl_tilelayershader_ from '../webgl/tilelayershader.js';
|
||||
import _ol_renderer_webgl_tilelayershader_Locations_ from '../webgl/tilelayershader/Locations.js';
|
||||
import _ol_size_ from '../../size.js';
|
||||
import _ol_transform_ from '../../transform.js';
|
||||
import _ol_webgl_ from '../../webgl.js';
|
||||
import _ol_webgl_Buffer_ from '../../webgl/Buffer.js';
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
@@ -27,21 +27,21 @@ goog.require('ol.webgl.Buffer');
|
||||
* @param {ol.layer.Tile} tileLayer Tile layer.
|
||||
* @api
|
||||
*/
|
||||
ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
|
||||
var _ol_renderer_webgl_TileLayer_ = function(mapRenderer, tileLayer) {
|
||||
|
||||
ol.renderer.webgl.Layer.call(this, mapRenderer, tileLayer);
|
||||
_ol_renderer_webgl_Layer_.call(this, mapRenderer, tileLayer);
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {ol.webgl.Fragment}
|
||||
*/
|
||||
this.fragmentShader_ = ol.renderer.webgl.tilelayershader.fragment;
|
||||
this.fragmentShader_ = _ol_renderer_webgl_tilelayershader_.fragment;
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {ol.webgl.Vertex}
|
||||
*/
|
||||
this.vertexShader_ = ol.renderer.webgl.tilelayershader.vertex;
|
||||
this.vertexShader_ = _ol_renderer_webgl_tilelayershader_.vertex;
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -53,7 +53,7 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
|
||||
* @private
|
||||
* @type {ol.webgl.Buffer}
|
||||
*/
|
||||
this.renderArrayBuffer_ = new ol.webgl.Buffer([
|
||||
this.renderArrayBuffer_ = new _ol_webgl_Buffer_([
|
||||
0, 0, 0, 1,
|
||||
1, 0, 1, 1,
|
||||
0, 1, 0, 0,
|
||||
@@ -85,7 +85,8 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
|
||||
this.tmpSize_ = [0, 0];
|
||||
|
||||
};
|
||||
ol.inherits(ol.renderer.webgl.TileLayer, ol.renderer.webgl.Layer);
|
||||
|
||||
_ol_.inherits(_ol_renderer_webgl_TileLayer_, _ol_renderer_webgl_Layer_);
|
||||
|
||||
|
||||
/**
|
||||
@@ -94,8 +95,8 @@ ol.inherits(ol.renderer.webgl.TileLayer, ol.renderer.webgl.Layer);
|
||||
* @param {ol.layer.Layer} layer The candidate layer.
|
||||
* @return {boolean} The renderer can render the layer.
|
||||
*/
|
||||
ol.renderer.webgl.TileLayer['handles'] = function(type, layer) {
|
||||
return type === ol.renderer.Type.WEBGL && layer.getType() === ol.LayerType.TILE;
|
||||
_ol_renderer_webgl_TileLayer_['handles'] = function(type, layer) {
|
||||
return type === _ol_renderer_Type_.WEBGL && layer.getType() === _ol_LayerType_.TILE;
|
||||
};
|
||||
|
||||
|
||||
@@ -105,8 +106,8 @@ ol.renderer.webgl.TileLayer['handles'] = function(type, layer) {
|
||||
* @param {ol.layer.Layer} layer The layer to be rendererd.
|
||||
* @return {ol.renderer.webgl.TileLayer} The layer renderer.
|
||||
*/
|
||||
ol.renderer.webgl.TileLayer['create'] = function(mapRenderer, layer) {
|
||||
return new ol.renderer.webgl.TileLayer(
|
||||
_ol_renderer_webgl_TileLayer_['create'] = function(mapRenderer, layer) {
|
||||
return new _ol_renderer_webgl_TileLayer_(
|
||||
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
|
||||
/** @type {ol.layer.Tile} */ (layer)
|
||||
);
|
||||
@@ -116,17 +117,17 @@ ol.renderer.webgl.TileLayer['create'] = function(mapRenderer, layer) {
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.TileLayer.prototype.disposeInternal = function() {
|
||||
_ol_renderer_webgl_TileLayer_.prototype.disposeInternal = function() {
|
||||
var context = this.mapRenderer.getContext();
|
||||
context.deleteBuffer(this.renderArrayBuffer_);
|
||||
ol.renderer.webgl.Layer.prototype.disposeInternal.call(this);
|
||||
_ol_renderer_webgl_Layer_.prototype.disposeInternal.call(this);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.TileLayer.prototype.createLoadedTileFinder = function(source, projection, tiles) {
|
||||
_ol_renderer_webgl_TileLayer_.prototype.createLoadedTileFinder = function(source, projection, tiles) {
|
||||
var mapRenderer = this.mapRenderer;
|
||||
|
||||
return (
|
||||
@@ -154,8 +155,8 @@ ol.renderer.webgl.TileLayer.prototype.createLoadedTileFinder = function(source,
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.TileLayer.prototype.handleWebGLContextLost = function() {
|
||||
ol.renderer.webgl.Layer.prototype.handleWebGLContextLost.call(this);
|
||||
_ol_renderer_webgl_TileLayer_.prototype.handleWebGLContextLost = function() {
|
||||
_ol_renderer_webgl_Layer_.prototype.handleWebGLContextLost.call(this);
|
||||
this.locations_ = null;
|
||||
};
|
||||
|
||||
@@ -163,7 +164,7 @@ ol.renderer.webgl.TileLayer.prototype.handleWebGLContextLost = function() {
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerState, context) {
|
||||
_ol_renderer_webgl_TileLayer_.prototype.prepareFrame = function(frameState, layerState, context) {
|
||||
|
||||
var mapRenderer = this.mapRenderer;
|
||||
var gl = context.getGL();
|
||||
@@ -180,7 +181,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
var tilePixelSize =
|
||||
tileSource.getTilePixelSize(z, frameState.pixelRatio, projection);
|
||||
var pixelRatio = tilePixelSize[0] /
|
||||
ol.size.toSize(tileGrid.getTileSize(z), this.tmpSize_)[0];
|
||||
_ol_size_.toSize(tileGrid.getTileSize(z), this.tmpSize_)[0];
|
||||
var tilePixelResolution = tileResolution / pixelRatio;
|
||||
var tileGutter = tileSource.getTilePixelRatio(pixelRatio) * tileSource.getGutter(projection);
|
||||
|
||||
@@ -200,7 +201,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
var maxDimension = Math.max(
|
||||
tileRangeSize[0] * tilePixelSize[0],
|
||||
tileRangeSize[1] * tilePixelSize[1]);
|
||||
var framebufferDimension = ol.math.roundUpToPowerOfTwo(maxDimension);
|
||||
var framebufferDimension = _ol_math_.roundUpToPowerOfTwo(maxDimension);
|
||||
var framebufferExtentDimension = tilePixelResolution * framebufferDimension;
|
||||
var origin = tileGrid.getOrigin(z);
|
||||
var minX = origin[0] +
|
||||
@@ -216,22 +217,22 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
gl.viewport(0, 0, framebufferDimension, framebufferDimension);
|
||||
|
||||
gl.clearColor(0, 0, 0, 0);
|
||||
gl.clear(ol.webgl.COLOR_BUFFER_BIT);
|
||||
gl.disable(ol.webgl.BLEND);
|
||||
gl.clear(_ol_webgl_.COLOR_BUFFER_BIT);
|
||||
gl.disable(_ol_webgl_.BLEND);
|
||||
|
||||
var program = context.getProgram(this.fragmentShader_, this.vertexShader_);
|
||||
context.useProgram(program);
|
||||
if (!this.locations_) {
|
||||
this.locations_ = new ol.renderer.webgl.tilelayershader.Locations(gl, program);
|
||||
this.locations_ = new _ol_renderer_webgl_tilelayershader_Locations_(gl, program);
|
||||
}
|
||||
|
||||
context.bindBuffer(ol.webgl.ARRAY_BUFFER, this.renderArrayBuffer_);
|
||||
context.bindBuffer(_ol_webgl_.ARRAY_BUFFER, this.renderArrayBuffer_);
|
||||
gl.enableVertexAttribArray(this.locations_.a_position);
|
||||
gl.vertexAttribPointer(
|
||||
this.locations_.a_position, 2, ol.webgl.FLOAT, false, 16, 0);
|
||||
this.locations_.a_position, 2, _ol_webgl_.FLOAT, false, 16, 0);
|
||||
gl.enableVertexAttribArray(this.locations_.a_texCoord);
|
||||
gl.vertexAttribPointer(
|
||||
this.locations_.a_texCoord, 2, ol.webgl.FLOAT, false, 16, 8);
|
||||
this.locations_.a_texCoord, 2, _ol_webgl_.FLOAT, false, 16, 8);
|
||||
gl.uniform1i(this.locations_.u_texture, 0);
|
||||
|
||||
/**
|
||||
@@ -245,8 +246,8 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
|
||||
var useInterimTilesOnError = tileLayer.getUseInterimTilesOnError();
|
||||
var allTilesLoaded = true;
|
||||
var tmpExtent = ol.extent.createEmpty();
|
||||
var tmpTileRange = new ol.TileRange(0, 0, 0, 0);
|
||||
var tmpExtent = _ol_extent_.createEmpty();
|
||||
var tmpTileRange = new _ol_TileRange_(0, 0, 0, 0);
|
||||
var childTileRange, drawable, fullyLoaded, tile, tileState;
|
||||
var x, y, tileExtent;
|
||||
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
|
||||
@@ -256,25 +257,25 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
if (layerState.extent !== undefined) {
|
||||
// ignore tiles outside layer extent
|
||||
tileExtent = tileGrid.getTileCoordExtent(tile.tileCoord, tmpExtent);
|
||||
if (!ol.extent.intersects(tileExtent, layerState.extent)) {
|
||||
if (!_ol_extent_.intersects(tileExtent, layerState.extent)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
tileState = tile.getState();
|
||||
drawable = tileState == ol.TileState.LOADED ||
|
||||
tileState == ol.TileState.EMPTY ||
|
||||
tileState == ol.TileState.ERROR && !useInterimTilesOnError;
|
||||
drawable = tileState == _ol_TileState_.LOADED ||
|
||||
tileState == _ol_TileState_.EMPTY ||
|
||||
tileState == _ol_TileState_.ERROR && !useInterimTilesOnError;
|
||||
if (!drawable) {
|
||||
tile = tile.getInterimTile();
|
||||
}
|
||||
tileState = tile.getState();
|
||||
if (tileState == ol.TileState.LOADED) {
|
||||
if (tileState == _ol_TileState_.LOADED) {
|
||||
if (mapRenderer.isTileTextureLoaded(tile)) {
|
||||
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
|
||||
continue;
|
||||
}
|
||||
} else if (tileState == ol.TileState.EMPTY ||
|
||||
(tileState == ol.TileState.ERROR &&
|
||||
} else if (tileState == _ol_TileState_.EMPTY ||
|
||||
(tileState == _ol_TileState_.ERROR &&
|
||||
!useInterimTilesOnError)) {
|
||||
continue;
|
||||
}
|
||||
@@ -296,7 +297,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
|
||||
/** @type {Array.<number>} */
|
||||
var zs = Object.keys(tilesToDrawByZ).map(Number);
|
||||
zs.sort(ol.array.numberSafeCompareFunction);
|
||||
zs.sort(_ol_array_.numberSafeCompareFunction);
|
||||
var u_tileOffset = new Float32Array(4);
|
||||
var i, ii, tileKey, tilesToDraw;
|
||||
for (i = 0, ii = zs.length; i < ii; ++i) {
|
||||
@@ -314,8 +315,8 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
framebufferExtentDimension - 1;
|
||||
gl.uniform4fv(this.locations_.u_tileOffset, u_tileOffset);
|
||||
mapRenderer.bindTileTexture(tile, tilePixelSize,
|
||||
tileGutter * pixelRatio, ol.webgl.LINEAR, ol.webgl.LINEAR);
|
||||
gl.drawArrays(ol.webgl.TRIANGLE_STRIP, 0, 4);
|
||||
tileGutter * pixelRatio, _ol_webgl_.LINEAR, _ol_webgl_.LINEAR);
|
||||
gl.drawArrays(_ol_webgl_.TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -341,7 +342,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
* @param {ol.Tile} tile Tile.
|
||||
*/
|
||||
function(tile) {
|
||||
if (tile.getState() == ol.TileState.LOADED &&
|
||||
if (tile.getState() == _ol_TileState_.LOADED &&
|
||||
!mapRenderer.isTileTextureLoaded(tile) &&
|
||||
!tileTextureQueue.isKeyQueued(tile.getKey())) {
|
||||
tileTextureQueue.enqueue([
|
||||
@@ -356,21 +357,21 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
this.updateLogos(frameState, tileSource);
|
||||
|
||||
var texCoordMatrix = this.texCoordMatrix;
|
||||
ol.transform.reset(texCoordMatrix);
|
||||
ol.transform.translate(texCoordMatrix,
|
||||
_ol_transform_.reset(texCoordMatrix);
|
||||
_ol_transform_.translate(texCoordMatrix,
|
||||
(Math.round(center[0] / tileResolution) * tileResolution - framebufferExtent[0]) /
|
||||
(framebufferExtent[2] - framebufferExtent[0]),
|
||||
(Math.round(center[1] / tileResolution) * tileResolution - framebufferExtent[1]) /
|
||||
(framebufferExtent[3] - framebufferExtent[1]));
|
||||
if (viewState.rotation !== 0) {
|
||||
ol.transform.rotate(texCoordMatrix, viewState.rotation);
|
||||
_ol_transform_.rotate(texCoordMatrix, viewState.rotation);
|
||||
}
|
||||
ol.transform.scale(texCoordMatrix,
|
||||
_ol_transform_.scale(texCoordMatrix,
|
||||
frameState.size[0] * viewState.resolution /
|
||||
(framebufferExtent[2] - framebufferExtent[0]),
|
||||
frameState.size[1] * viewState.resolution /
|
||||
(framebufferExtent[3] - framebufferExtent[1]));
|
||||
ol.transform.translate(texCoordMatrix, -0.5, -0.5);
|
||||
_ol_transform_.translate(texCoordMatrix, -0.5, -0.5);
|
||||
|
||||
return true;
|
||||
};
|
||||
@@ -379,7 +380,7 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.TileLayer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
|
||||
_ol_renderer_webgl_TileLayer_.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
|
||||
if (!this.framebuffer) {
|
||||
return undefined;
|
||||
}
|
||||
@@ -388,7 +389,7 @@ ol.renderer.webgl.TileLayer.prototype.forEachLayerAtPixel = function(pixel, fram
|
||||
pixel[0] / frameState.size[0],
|
||||
(frameState.size[1] - pixel[1]) / frameState.size[1]];
|
||||
|
||||
var pixelOnFrameBufferScaled = ol.transform.apply(
|
||||
var pixelOnFrameBufferScaled = _ol_transform_.apply(
|
||||
this.texCoordMatrix, pixelOnMapScaled.slice());
|
||||
var pixelOnFrameBuffer = [
|
||||
pixelOnFrameBufferScaled[0] * this.framebufferDimension,
|
||||
@@ -406,3 +407,4 @@ ol.renderer.webgl.TileLayer.prototype.forEachLayerAtPixel = function(pixel, fram
|
||||
return undefined;
|
||||
}
|
||||
};
|
||||
export default _ol_renderer_webgl_TileLayer_;
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
goog.provide('ol.renderer.webgl.VectorLayer');
|
||||
|
||||
goog.require('ol');
|
||||
goog.require('ol.LayerType');
|
||||
goog.require('ol.ViewHint');
|
||||
goog.require('ol.extent');
|
||||
goog.require('ol.render.webgl.ReplayGroup');
|
||||
goog.require('ol.renderer.Type');
|
||||
goog.require('ol.renderer.vector');
|
||||
goog.require('ol.renderer.webgl.Layer');
|
||||
goog.require('ol.transform');
|
||||
|
||||
/**
|
||||
* @module ol/renderer/webgl/VectorLayer
|
||||
*/
|
||||
import _ol_ from '../../index.js';
|
||||
import _ol_LayerType_ from '../../LayerType.js';
|
||||
import _ol_ViewHint_ from '../../ViewHint.js';
|
||||
import _ol_extent_ from '../../extent.js';
|
||||
import _ol_render_webgl_ReplayGroup_ from '../../render/webgl/ReplayGroup.js';
|
||||
import _ol_renderer_Type_ from '../Type.js';
|
||||
import _ol_renderer_vector_ from '../vector.js';
|
||||
import _ol_renderer_webgl_Layer_ from '../webgl/Layer.js';
|
||||
import _ol_transform_ from '../../transform.js';
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
@@ -18,9 +18,9 @@ goog.require('ol.transform');
|
||||
* @param {ol.layer.Vector} vectorLayer Vector layer.
|
||||
* @api
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer = function(mapRenderer, vectorLayer) {
|
||||
var _ol_renderer_webgl_VectorLayer_ = function(mapRenderer, vectorLayer) {
|
||||
|
||||
ol.renderer.webgl.Layer.call(this, mapRenderer, vectorLayer);
|
||||
_ol_renderer_webgl_Layer_.call(this, mapRenderer, vectorLayer);
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -44,7 +44,7 @@ ol.renderer.webgl.VectorLayer = function(mapRenderer, vectorLayer) {
|
||||
* @private
|
||||
* @type {ol.Extent}
|
||||
*/
|
||||
this.renderedExtent_ = ol.extent.createEmpty();
|
||||
this.renderedExtent_ = _ol_extent_.createEmpty();
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -66,7 +66,8 @@ ol.renderer.webgl.VectorLayer = function(mapRenderer, vectorLayer) {
|
||||
this.layerState_ = null;
|
||||
|
||||
};
|
||||
ol.inherits(ol.renderer.webgl.VectorLayer, ol.renderer.webgl.Layer);
|
||||
|
||||
_ol_.inherits(_ol_renderer_webgl_VectorLayer_, _ol_renderer_webgl_Layer_);
|
||||
|
||||
|
||||
/**
|
||||
@@ -75,8 +76,8 @@ ol.inherits(ol.renderer.webgl.VectorLayer, ol.renderer.webgl.Layer);
|
||||
* @param {ol.layer.Layer} layer The candidate layer.
|
||||
* @return {boolean} The renderer can render the layer.
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer['handles'] = function(type, layer) {
|
||||
return type === ol.renderer.Type.WEBGL && layer.getType() === ol.LayerType.VECTOR;
|
||||
_ol_renderer_webgl_VectorLayer_['handles'] = function(type, layer) {
|
||||
return type === _ol_renderer_Type_.WEBGL && layer.getType() === _ol_LayerType_.VECTOR;
|
||||
};
|
||||
|
||||
|
||||
@@ -86,8 +87,8 @@ ol.renderer.webgl.VectorLayer['handles'] = function(type, layer) {
|
||||
* @param {ol.layer.Layer} layer The layer to be rendererd.
|
||||
* @return {ol.renderer.webgl.VectorLayer} The layer renderer.
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer['create'] = function(mapRenderer, layer) {
|
||||
return new ol.renderer.webgl.VectorLayer(
|
||||
_ol_renderer_webgl_VectorLayer_['create'] = function(mapRenderer, layer) {
|
||||
return new _ol_renderer_webgl_VectorLayer_(
|
||||
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
|
||||
/** @type {ol.layer.Vector} */ (layer)
|
||||
);
|
||||
@@ -97,7 +98,7 @@ ol.renderer.webgl.VectorLayer['create'] = function(mapRenderer, layer) {
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer.prototype.composeFrame = function(frameState, layerState, context) {
|
||||
_ol_renderer_webgl_VectorLayer_.prototype.composeFrame = function(frameState, layerState, context) {
|
||||
this.layerState_ = layerState;
|
||||
var viewState = frameState.viewState;
|
||||
var replayGroup = this.replayGroup_;
|
||||
@@ -120,21 +121,21 @@ ol.renderer.webgl.VectorLayer.prototype.composeFrame = function(frameState, laye
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer.prototype.disposeInternal = function() {
|
||||
_ol_renderer_webgl_VectorLayer_.prototype.disposeInternal = function() {
|
||||
var replayGroup = this.replayGroup_;
|
||||
if (replayGroup) {
|
||||
var context = this.mapRenderer.getContext();
|
||||
replayGroup.getDeleteResourcesFunction(context)();
|
||||
this.replayGroup_ = null;
|
||||
}
|
||||
ol.renderer.webgl.Layer.prototype.disposeInternal.call(this);
|
||||
_ol_renderer_webgl_Layer_.prototype.disposeInternal.call(this);
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
|
||||
_ol_renderer_webgl_VectorLayer_.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
|
||||
if (!this.replayGroup_ || !this.layerState_) {
|
||||
return undefined;
|
||||
} else {
|
||||
@@ -153,7 +154,7 @@ ol.renderer.webgl.VectorLayer.prototype.forEachFeatureAtCoordinate = function(co
|
||||
* @return {?} Callback result.
|
||||
*/
|
||||
function(feature) {
|
||||
var key = ol.getUid(feature).toString();
|
||||
var key = _ol_.getUid(feature).toString();
|
||||
if (!(key in features)) {
|
||||
features[key] = true;
|
||||
return callback.call(thisArg, feature, layer);
|
||||
@@ -166,7 +167,7 @@ ol.renderer.webgl.VectorLayer.prototype.forEachFeatureAtCoordinate = function(co
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer.prototype.hasFeatureAtCoordinate = function(coordinate, frameState) {
|
||||
_ol_renderer_webgl_VectorLayer_.prototype.hasFeatureAtCoordinate = function(coordinate, frameState) {
|
||||
if (!this.replayGroup_ || !this.layerState_) {
|
||||
return false;
|
||||
} else {
|
||||
@@ -184,8 +185,8 @@ ol.renderer.webgl.VectorLayer.prototype.hasFeatureAtCoordinate = function(coordi
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
|
||||
var coordinate = ol.transform.apply(
|
||||
_ol_renderer_webgl_VectorLayer_.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
|
||||
var coordinate = _ol_transform_.apply(
|
||||
frameState.pixelToCoordinateTransform, pixel.slice());
|
||||
var hasFeature = this.hasFeatureAtCoordinate(coordinate, frameState);
|
||||
|
||||
@@ -202,7 +203,7 @@ ol.renderer.webgl.VectorLayer.prototype.forEachLayerAtPixel = function(pixel, fr
|
||||
* @param {ol.events.Event} event Image style change event.
|
||||
* @private
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer.prototype.handleStyleImageChange_ = function(event) {
|
||||
_ol_renderer_webgl_VectorLayer_.prototype.handleStyleImageChange_ = function(event) {
|
||||
this.renderIfReadyAndVisible();
|
||||
};
|
||||
|
||||
@@ -210,15 +211,15 @@ ol.renderer.webgl.VectorLayer.prototype.handleStyleImageChange_ = function(event
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer.prototype.prepareFrame = function(frameState, layerState, context) {
|
||||
_ol_renderer_webgl_VectorLayer_.prototype.prepareFrame = function(frameState, layerState, context) {
|
||||
|
||||
var vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
|
||||
var vectorSource = vectorLayer.getSource();
|
||||
|
||||
this.updateLogos(frameState, vectorSource);
|
||||
|
||||
var animating = frameState.viewHints[ol.ViewHint.ANIMATING];
|
||||
var interacting = frameState.viewHints[ol.ViewHint.INTERACTING];
|
||||
var animating = frameState.viewHints[_ol_ViewHint_.ANIMATING];
|
||||
var interacting = frameState.viewHints[_ol_ViewHint_.INTERACTING];
|
||||
var updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();
|
||||
var updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();
|
||||
|
||||
@@ -237,17 +238,17 @@ ol.renderer.webgl.VectorLayer.prototype.prepareFrame = function(frameState, laye
|
||||
var vectorLayerRenderOrder = vectorLayer.getRenderOrder();
|
||||
|
||||
if (vectorLayerRenderOrder === undefined) {
|
||||
vectorLayerRenderOrder = ol.renderer.vector.defaultOrder;
|
||||
vectorLayerRenderOrder = _ol_renderer_vector_.defaultOrder;
|
||||
}
|
||||
|
||||
var extent = ol.extent.buffer(frameStateExtent,
|
||||
var extent = _ol_extent_.buffer(frameStateExtent,
|
||||
vectorLayerRenderBuffer * resolution);
|
||||
|
||||
if (!this.dirty_ &&
|
||||
this.renderedResolution_ == resolution &&
|
||||
this.renderedRevision_ == vectorLayerRevision &&
|
||||
this.renderedRenderOrder_ == vectorLayerRenderOrder &&
|
||||
ol.extent.containsExtent(this.renderedExtent_, extent)) {
|
||||
_ol_extent_.containsExtent(this.renderedExtent_, extent)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -258,8 +259,8 @@ ol.renderer.webgl.VectorLayer.prototype.prepareFrame = function(frameState, laye
|
||||
|
||||
this.dirty_ = false;
|
||||
|
||||
var replayGroup = new ol.render.webgl.ReplayGroup(
|
||||
ol.renderer.vector.getTolerance(resolution, pixelRatio),
|
||||
var replayGroup = new _ol_render_webgl_ReplayGroup_(
|
||||
_ol_renderer_vector_.getTolerance(resolution, pixelRatio),
|
||||
extent, vectorLayer.getRenderBuffer());
|
||||
vectorSource.loadFeatures(extent, resolution, projection);
|
||||
/**
|
||||
@@ -319,23 +320,24 @@ ol.renderer.webgl.VectorLayer.prototype.prepareFrame = function(frameState, laye
|
||||
* @param {ol.render.webgl.ReplayGroup} replayGroup Replay group.
|
||||
* @return {boolean} `true` if an image is loading.
|
||||
*/
|
||||
ol.renderer.webgl.VectorLayer.prototype.renderFeature = function(feature, resolution, pixelRatio, styles, replayGroup) {
|
||||
_ol_renderer_webgl_VectorLayer_.prototype.renderFeature = function(feature, resolution, pixelRatio, styles, replayGroup) {
|
||||
if (!styles) {
|
||||
return false;
|
||||
}
|
||||
var loading = false;
|
||||
if (Array.isArray(styles)) {
|
||||
for (var i = styles.length - 1, ii = 0; i >= ii; --i) {
|
||||
loading = ol.renderer.vector.renderFeature(
|
||||
loading = _ol_renderer_vector_.renderFeature(
|
||||
replayGroup, feature, styles[i],
|
||||
ol.renderer.vector.getSquaredTolerance(resolution, pixelRatio),
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
}
|
||||
} else {
|
||||
loading = ol.renderer.vector.renderFeature(
|
||||
loading = _ol_renderer_vector_.renderFeature(
|
||||
replayGroup, feature, styles,
|
||||
ol.renderer.vector.getSquaredTolerance(resolution, pixelRatio),
|
||||
_ol_renderer_vector_.getSquaredTolerance(resolution, pixelRatio),
|
||||
this.handleStyleImageChange_, this) || loading;
|
||||
}
|
||||
return loading;
|
||||
};
|
||||
export default _ol_renderer_webgl_VectorLayer_;
|
||||
|
||||
@@ -1,15 +1,18 @@
|
||||
/**
|
||||
* @module ol/renderer/webgl/defaultmapshader
|
||||
*/
|
||||
// This file is automatically generated, do not edit
|
||||
goog.provide('ol.renderer.webgl.defaultmapshader');
|
||||
|
||||
goog.require('ol');
|
||||
goog.require('ol.webgl.Fragment');
|
||||
goog.require('ol.webgl.Vertex');
|
||||
import _ol_ from '../../index.js';
|
||||
import _ol_webgl_Fragment_ from '../../webgl/Fragment.js';
|
||||
import _ol_webgl_Vertex_ from '../../webgl/Vertex.js';
|
||||
var _ol_renderer_webgl_defaultmapshader_ = {};
|
||||
|
||||
|
||||
ol.renderer.webgl.defaultmapshader.fragment = new ol.webgl.Fragment(ol.DEBUG_WEBGL ?
|
||||
_ol_renderer_webgl_defaultmapshader_.fragment = new _ol_webgl_Fragment_(_ol_.DEBUG_WEBGL ?
|
||||
'precision mediump float;\nvarying vec2 v_texCoord;\n\n\nuniform float u_opacity;\nuniform sampler2D u_texture;\n\nvoid main(void) {\n vec4 texColor = texture2D(u_texture, v_texCoord);\n gl_FragColor.rgb = texColor.rgb;\n gl_FragColor.a = texColor.a * u_opacity;\n}\n' :
|
||||
'precision mediump float;varying vec2 a;uniform float f;uniform sampler2D g;void main(void){vec4 texColor=texture2D(g,a);gl_FragColor.rgb=texColor.rgb;gl_FragColor.a=texColor.a*f;}');
|
||||
|
||||
ol.renderer.webgl.defaultmapshader.vertex = new ol.webgl.Vertex(ol.DEBUG_WEBGL ?
|
||||
_ol_renderer_webgl_defaultmapshader_.vertex = new _ol_webgl_Vertex_(_ol_.DEBUG_WEBGL ?
|
||||
'varying vec2 v_texCoord;\n\n\nattribute vec2 a_position;\nattribute vec2 a_texCoord;\n\nuniform mat4 u_texCoordMatrix;\nuniform mat4 u_projectionMatrix;\n\nvoid main(void) {\n gl_Position = u_projectionMatrix * vec4(a_position, 0., 1.);\n v_texCoord = (u_texCoordMatrix * vec4(a_texCoord, 0., 1.)).st;\n}\n\n\n' :
|
||||
'varying vec2 a;attribute vec2 b;attribute vec2 c;uniform mat4 d;uniform mat4 e;void main(void){gl_Position=e*vec4(b,0.,1.);a=(d*vec4(c,0.,1.)).st;}');
|
||||
export default _ol_renderer_webgl_defaultmapshader_;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/**
|
||||
* @module ol/renderer/webgl/defaultmapshader/Locations
|
||||
*/
|
||||
// This file is automatically generated, do not edit
|
||||
goog.provide('ol.renderer.webgl.defaultmapshader.Locations');
|
||||
|
||||
goog.require('ol');
|
||||
|
||||
import _ol_ from '../../../index.js';
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
@@ -10,41 +10,43 @@ goog.require('ol');
|
||||
* @param {WebGLProgram} program Program.
|
||||
* @struct
|
||||
*/
|
||||
ol.renderer.webgl.defaultmapshader.Locations = function(gl, program) {
|
||||
var _ol_renderer_webgl_defaultmapshader_Locations_ = function(gl, program) {
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_texCoordMatrix = gl.getUniformLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'u_texCoordMatrix' : 'd');
|
||||
program, _ol_.DEBUG_WEBGL ? 'u_texCoordMatrix' : 'd');
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_projectionMatrix = gl.getUniformLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'u_projectionMatrix' : 'e');
|
||||
program, _ol_.DEBUG_WEBGL ? 'u_projectionMatrix' : 'e');
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_opacity = gl.getUniformLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'u_opacity' : 'f');
|
||||
program, _ol_.DEBUG_WEBGL ? 'u_opacity' : 'f');
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_texture = gl.getUniformLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'u_texture' : 'g');
|
||||
program, _ol_.DEBUG_WEBGL ? 'u_texture' : 'g');
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.a_position = gl.getAttribLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'a_position' : 'b');
|
||||
program, _ol_.DEBUG_WEBGL ? 'a_position' : 'b');
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.a_texCoord = gl.getAttribLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'a_texCoord' : 'c');
|
||||
program, _ol_.DEBUG_WEBGL ? 'a_texCoord' : 'c');
|
||||
};
|
||||
|
||||
export default _ol_renderer_webgl_defaultmapshader_Locations_;
|
||||
|
||||
@@ -1,15 +1,18 @@
|
||||
/**
|
||||
* @module ol/renderer/webgl/tilelayershader
|
||||
*/
|
||||
// This file is automatically generated, do not edit
|
||||
goog.provide('ol.renderer.webgl.tilelayershader');
|
||||
|
||||
goog.require('ol');
|
||||
goog.require('ol.webgl.Fragment');
|
||||
goog.require('ol.webgl.Vertex');
|
||||
import _ol_ from '../../index.js';
|
||||
import _ol_webgl_Fragment_ from '../../webgl/Fragment.js';
|
||||
import _ol_webgl_Vertex_ from '../../webgl/Vertex.js';
|
||||
var _ol_renderer_webgl_tilelayershader_ = {};
|
||||
|
||||
|
||||
ol.renderer.webgl.tilelayershader.fragment = new ol.webgl.Fragment(ol.DEBUG_WEBGL ?
|
||||
_ol_renderer_webgl_tilelayershader_.fragment = new _ol_webgl_Fragment_(_ol_.DEBUG_WEBGL ?
|
||||
'precision mediump float;\nvarying vec2 v_texCoord;\n\n\nuniform sampler2D u_texture;\n\nvoid main(void) {\n gl_FragColor = texture2D(u_texture, v_texCoord);\n}\n' :
|
||||
'precision mediump float;varying vec2 a;uniform sampler2D e;void main(void){gl_FragColor=texture2D(e,a);}');
|
||||
|
||||
ol.renderer.webgl.tilelayershader.vertex = new ol.webgl.Vertex(ol.DEBUG_WEBGL ?
|
||||
_ol_renderer_webgl_tilelayershader_.vertex = new _ol_webgl_Vertex_(_ol_.DEBUG_WEBGL ?
|
||||
'varying vec2 v_texCoord;\n\n\nattribute vec2 a_position;\nattribute vec2 a_texCoord;\nuniform vec4 u_tileOffset;\n\nvoid main(void) {\n gl_Position = vec4(a_position * u_tileOffset.xy + u_tileOffset.zw, 0., 1.);\n v_texCoord = a_texCoord;\n}\n\n\n' :
|
||||
'varying vec2 a;attribute vec2 b;attribute vec2 c;uniform vec4 d;void main(void){gl_Position=vec4(b*d.xy+d.zw,0.,1.);a=c;}');
|
||||
export default _ol_renderer_webgl_tilelayershader_;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/**
|
||||
* @module ol/renderer/webgl/tilelayershader/Locations
|
||||
*/
|
||||
// This file is automatically generated, do not edit
|
||||
goog.provide('ol.renderer.webgl.tilelayershader.Locations');
|
||||
|
||||
goog.require('ol');
|
||||
|
||||
import _ol_ from '../../../index.js';
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
@@ -10,29 +10,31 @@ goog.require('ol');
|
||||
* @param {WebGLProgram} program Program.
|
||||
* @struct
|
||||
*/
|
||||
ol.renderer.webgl.tilelayershader.Locations = function(gl, program) {
|
||||
var _ol_renderer_webgl_tilelayershader_Locations_ = function(gl, program) {
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_tileOffset = gl.getUniformLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'u_tileOffset' : 'd');
|
||||
program, _ol_.DEBUG_WEBGL ? 'u_tileOffset' : 'd');
|
||||
|
||||
/**
|
||||
* @type {WebGLUniformLocation}
|
||||
*/
|
||||
this.u_texture = gl.getUniformLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'u_texture' : 'e');
|
||||
program, _ol_.DEBUG_WEBGL ? 'u_texture' : 'e');
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.a_position = gl.getAttribLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'a_position' : 'b');
|
||||
program, _ol_.DEBUG_WEBGL ? 'a_position' : 'b');
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.a_texCoord = gl.getAttribLocation(
|
||||
program, ol.DEBUG_WEBGL ? 'a_texCoord' : 'c');
|
||||
program, _ol_.DEBUG_WEBGL ? 'a_texCoord' : 'c');
|
||||
};
|
||||
|
||||
export default _ol_renderer_webgl_tilelayershader_Locations_;
|
||||
|
||||
Reference in New Issue
Block a user